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Thread: {DIK} Pike combat overhaul?

  1. #1
    Aneirin's Avatar of flowing verse
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    Default {DIK} Pike combat overhaul?




    We are currently overhauling the unit stats, as you could see in our last video. Now we are also trying to renew the pike fighting. As you can see in the first part of the video we used the halberd animation, in the second part we used the normal pike animation.

    The problem in all previous versions was that the pike units were somewhat overpowered because no one was able to get close enough to aim a blow.
    So we have three possible solutions:
    1. We leave things as they are
    2. We change the animation to halberds
    3. We leave the pike animation and add secondary weapons again.

    What do you think should we do or do you have a complete different angle?
    Just leave us a comment below

    Your TIW-Modding Team
    Last edited by Aneirin; October 07, 2016 at 06:15 AM.
    Proud son of Aikanár and brother of Iskar

  2. #2
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    Default Re: {DIK} Pike combat overhaul?

    I`m for option one, leave things as they are.... Pike should be overpowered in this timeperiod.
    Especially option 3 would do more harm then good, that way we would have this awful Pikedropping again.

  3. #3
    Aneirin's Avatar of flowing verse
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    Default Re: {DIK} Pike combat overhaul?

    l see
    It happens that I just came across another possibility, here: http://www.twcenter.net/forums/showt...1#post14873329

    A fourth option might be that we narrow the file spacing -> 0.8, 1.8, 2.4, 2.4 to reduce the run throughs
    Proud son of Aikanár and brother of Iskar

  4. #4
    Aneirin's Avatar of flowing verse
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    Default Re: {DIK} Pike combat overhaul?

    All right, fellows

    It seems we found a acceptable solution for the pikemen problem.
    We simply reduced the attack speed of the pikemen drastically, though we made already made several tests, it will be up to you to test it in all aspects in the Battle Beta.
    Proud son of Aikanár and brother of Iskar

  5. #5

    Default Re: {DIK} Pike combat overhaul?


  6. #6
    Aneirin's Avatar of flowing verse
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    Default Re: {DIK} Pike combat overhaul?

    Thanks for the hint! Definitely will look into this!
    Proud son of Aikanár and brother of Iskar

  7. #7
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: {DIK} Pike combat overhaul?

    An interesting video on how to use the pikes in the Med2 engine has just been posted in the EBII forum:
    Quote Originally Posted by Sarkiss View Post
    here is an experimentation with the pikes:

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