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Thread: Information Thread for Potential New Nagashizzar Units

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    Default Information Thread for Potential New Nagashizzar Units

    Information Thread for Potential New Nagashizzar Units

    This Minor Faction focuses on the Liche called Nagash, the most powerful necromancer who has ever lived, and one of the most powerful spellcasters as well. He essentially birthed undeath in many of the forms we see in Warhammer today; he cast the spell that created the Tomb Kings, and it was he who indirectly created the Vampires in Lahmia. As a Lord of the Undead, greater than any other, he would make extensive use of undead units from both the Vampire Counts lists and the Tomb Kings, so I have not added them here. Instead, I have focused on listing those units unique to him and to his city of Nagashizzar.

    Bear in mind that the Tomb Kings despise Nagash, so these units wouldn’t necessarily work for their forces. However, if Nagashizzar is added to the campaign map as a faction, it would be good for it to have some unique forces.


    Lords and Heroes
    Spoiler Alert, click show to read: 
    Charnel Warriors = Level 5 hero
    https://i.imgur.com/8Vy5cjr.png 3rd Ed. Armies Book

    Corpse Knights = Level 20 hero
    https://i.imgur.com/8Vy5cjr.png 3rd Ed. Armies Book

    Grave Fiends = Level 10 hero
    https://i.imgur.com/8Vy5cjr.png 3rd Ed. Armies Book

    Tombterrors = Level 15 hero
    https://i.imgur.com/8Vy5cjr.png 3rd Ed. Armies Book

    Undead Lord = Level 25 hero
    https://i.imgur.com/8Vy5cjr.png 3rd Ed. Armies Book

    Ethereal
    Spoiler Alert, click show to read: 
    Wraith-Wizards = ”Yet the von Carstein’s plans were ambitious indeed. In return for their secrets, Mannfred had sworn a dread pact with the corrupted wraith-wizards that yet served Nagash in the south.”
    https://drive.google.com/drive/folde...290REo2Nmc1U1E Warhammer Fantasy Vampire Counts 8th Edition Army Book

    Liches
    Spoiler Alert, click show to read: 
    Barrow Seer = Level 5 liche
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Deathmage = Level 15 liche
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Doombinder = Level 10 liche
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Dust Lord = Level 20 liche
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Lichemaster = Level 25 liche
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Necromancers
    Spoiler Alert, click show to read: 
    Magister Mortis = Level 20 necromancer
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Morbidus = Level 10 necromancer
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Necrarch = Level 25 necromancer, this is from before GW created Necrarch vampire bloodline
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Necromantic Artificers = They built the war machines like the Screaming Skull Catapults
    https://i.imgur.com/5ajjPFg.jpg 3rd Ed. Armies Book

    Necrosus = Level 15 necromancer
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Necrus Adeptus = Level 5 necromancer
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Vampires
    Spoiler Alert, click show to read: 
    Dracula = Level 25 vampire
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Lugosi = Level 15 vampire
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Nosferatu = Level 20 vampire
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Vrolka = Level 5 vampire
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book

    Wurdalak = Level 10 vampire
    https://i.imgur.com/xA0WIJE.png 3rd Ed. Armies Book


    Character Mounts
    Spoiler Alert, click show to read: 
    Carrion = The giant bird of death is a creature of Chaos. A powerful master of Necromancy can draw it from the Chaos Wastes where it feeds upon the souls of the misguided
    https://i.imgur.com/5ajjPFg.jpg 3rd Ed. Armies Book

    Undead Chariots = There are those among the undead who ride into battle upon empty carcasses of huge creatures, wheeled in bone and pulled by undead horses
    https://i.imgur.com/zS6HyvW.jpg 3rd Ed. Armies Book
    https://i.imgur.com/zbERMf5.png 3rd Ed. Armies Book


    Infantry
    Spoiler Alert, click show to read: 
    Animated
    Spoiler Alert, click show to read: 
    Grim Reapers = Carrying the symbol of their deadly craft, the Grim Reapers represent the very personification of death. Can wield; Light Armour, Shields
    https://i.imgur.com/IpwkDzk.jpg 3rd Ed. Armies Book

    Skeleton Archers = Skeleton Warriors armed with the bow. Can also wield; Light Armour
    https://i.imgur.com/zS6HyvW.jpg 3rd Ed. Armies Book

    Skeleton Arquebuses = Skeleton Warriors carrying arquebuses. Can wield light armour.
    https://i.imgur.com/zS6HyvW.jpg 3rd Ed. Armies Book

    Skeleton Crossbows = Skeleton Warriors carrying the deadly crossbow. Can wield light armour.
    https://i.imgur.com/zS6HyvW.jpg 3rd Ed. Armies Book

    Skeleton Reapers = Skeleton warriors armed with the very symbol of death itself - the scythe. May equip Light Armour, Shields
    https://i.imgur.com/zS6HyvW.jpg 3rd Ed. Armies Book

    Skeleton Warriors = The bulk of the undead are plucked from their graves in the form of skeletons, fleshless and unfeeling, fearless and frightening. Can also wield; Spears, Shields, Light Armour
    https://i.imgur.com/zS6HyvW.jpg 3rd Ed. Armies Book
    https://i.imgur.com/IpwkDzk.jpg 3rd Ed. Armies Book

    Zombies = Can wield; Great Weapons, Light Armour, Shields
    https://i.imgur.com/5ajjPFg.jpg 3rd Ed. Armies Book
    https://i.imgur.com/IpwkDzk.jpg 3rd Ed. Armies Book

    The Living
    Spoiler Alert, click show to read: 
    Acolytes of Nagash = He controls an entire legion of followers, worshippers and acolytes who have done his bidding faithfully, serving him as a god and furthering his fell schemes.
    http://warhammerfantasy.wikia.com/wiki/Nagash

    Disciples of Nagash = The only living things within this vast fortress are the disciples of Nagash. These madmen worship Nagash as a god and lead his cult until the day he re-emerges from his citadel to conquer the world.
    http://whfb.lexicanum.com/wiki/Nagashizzar

    Ghouls = Ghouls
    https://i.imgur.com/5ajjPFg.jpg 3rd Ed. Armies Book

    Nagashi = ”In the modern days, only a handful of people continue to worship Nagash. One of them are the Qu’rashi nomads of Araby. In their legends, Nagash was rescued by their ancestors after he was banished from Khemri. Nagash embodied the nomadic ideals of cunning and resourcefulness, but the traditional views on the sanctity of the dead hindered the elders of the Qu'rashi to accept his Elixir. Eventually, Nagash was accepted as a full member of the tribe and permitted to marry his true love. Soon after, the Great Necromancer’s last child was born. It is probable this child lived and died without ever knowing the significance of his infamous heritage. When his wife died, Nagash went to search for the realm of Morr.”
    http://warhammerfantasy.wikia.com/wiki/Nagashi

    Qu’rashi Nomads = ”In the modern days, only a handful of people continue to worship Nagash. One of them are the Qu’rashi nomads of Araby. In their legends, Nagash was rescued by their ancestors after he was banished from Khemri. Nagash embodied the nomadic ideals of cunning and resourcefulness, but the traditional views on the sanctity of the dead hindered the elders of the Qu'rashi to accept his Elixir. Eventually, Nagash was accepted as a full member of the tribe and permitted to marry his true love. Soon after, the Great Necromancer’s last child was born. It is probable this child lived and died without ever knowing the significance of his infamous heritage. When his wife died, Nagash went to search for the realm of Morr.”
    http://warhammerfantasy.wikia.com/wiki/Nagashi

    Worshippers of Nagash = He controls an entire legion of followers, worshippers and acolytes who have done his bidding faithfully, serving him as a god and furthering his fell schemes.
    http://warhammerfantasy.wikia.com/wiki/Nagash

    Undead Greenskins
    Spoiler Alert, click show to read: 
    Dustlings = The smallest of the goblinoids, these swarm over the enemy, biting, slapping, tickling, anything they can to annoy or hurt the enemy.
    Found in White Dwarf Issue 264

    Dust Goblins = Teeming Hordes of Goblins that enter into Khemri rarely leave alive. Once they have been slain, the Liche Priests will raise them up and incorporate them into their ever-growing armies. However, unlike Humans, Elves and Dwarves, Goblins corpses retain a small part of their mischievous minds, and many find their way back to their homeland, joining the next WAAAAGH! to step up in their area.
    From Warhammer Chronicle, Page 48.
    https://www.scribd.com/doc/313681727...hronicles-2003

    Dust Goblin Morbids = Teeming Hordes of Goblins that enter into Khemri rarely leave alive. Once they have been slain, the Liche Priests will raise them up and incorporate them into their ever-growing armies. However, unlike Humans, Elves and Dwarves, Goblins corpses retain a small part of their mischievous minds, and many find their way back to their homeland, joining the next WAAAAGH! to step up in their area.
    From Warhammer Chronicle, Page 48. These wield sword and shield, they are stronger than normal Dust Goblins.
    https://www.scribd.com/doc/313681727...hronicles-2003

    Dust Goblin Little Big’uns = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Little Big 'Uns for the Dust Goblins, whom had all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around, before they were killed and raised from the dead. Blow pipes.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://www.scribd.com/doc/313681727...hronicles-2003

    Morbid Little Big’uns = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Little Big 'Uns for the Dust Goblins, whom had all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around, before they were killed and raised from the dead. Sword and shield.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://www.scribd.com/doc/313681727...hronicles-2003

    Undead Orcs = Greenskins were lured to the Cursed Pit before he tried to raise all the dead across the world with a single spell. It stands to reason that there would be undead orcs.

    Undead Skaven
    Spoiler Alert, click show to read: 
    Animated Rikek Skaven = Nagash and the Skaven fought over the Cursed Pit for countless years, there is no doubt he would raise them to do his bidding in his army.
    http://warhammerfantasy.wikia.com/wiki/Nagash

    Specialist Ammunition
    Spoiler Alert, click show to read: 
    Arcane Arrow = Magical marks are inscribed upon the arrowhead lending magical force to the impact.
    https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book

    Arcane Bodkins = These arrows are magically sharpened so that they automatically penetrate all non-magic armour.
    https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book

    Blood Arrows = The tips of these arrows are dipped in blood in an arcane ritual so that they are attracted to blood by means of sympathetic magic.
    https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book

    Hail of Doom Arrows = By means of enchantment, several arrows have been magically merged into one.
    https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book

    Seeking Arrows = These arrows are inscribed with magic marks which render them completely accurate.
    https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book


    Cavalry
    Spoiler Alert, click show to read: 
    Animated
    Spoiler Alert, click show to read: 
    Death Riders = These knights of undeath are mounted on undead horses, creatures of wholly unnatural appearance and uncanny abilities. Can wield; Spears, Lances, Bows, Shields, Light Armour
    https://i.imgur.com/zS6HyvW.jpg 3rd Ed. Armies Book
    https://i.imgur.com/IpwkDzk.jpg 3rd Ed. Armies Book

    Monstrous
    Spoiler Alert, click show to read: 
    Carrion = The giant bird of death is a creature of Chaos. A powerful master of Necromancy can draw it from the Chaos Wastes where it feeds upon the souls of the misguided
    https://i.imgur.com/5ajjPFg.jpg 3rd Ed. Armies Book


    War Machines
    Spoiler Alert, click show to read: 
    “Bolt Throwers” = Four mighty gates guard the approaches to Nagashizzar, each watched over by mighty war machines of the most dangerous type - bolt throwers that fire the thigh bones of giants, and worse.
    http://whfb.lexicanum.com/wiki/Nagashizzar

    Plague Cart = The creaking cart of death carries its dark cargo of doom to the centre of the battlefield, bolstering the power of the undead and filling the hearts of the enemy with despair
    https://i.imgur.com/5ajjPFg.jpg 3rd Ed. Armies Book

    Screaming Skull Catapult = Catapult
    https://i.imgur.com/5ajjPFg.jpg 3rd Ed. Armies Book
    https://i.imgur.com/zbERMf5.png 3rd Ed. Armies Book

    Stone Catapult = Constructed by necromantic artificers from bones
    https://i.imgur.com/5ajjPFg.jpg 3rd Ed. Armies Book
    https://i.imgur.com/zbERMf5.png 3rd Ed. Armies Book

    Undead Plague Cart = The plague cart, the very symbol of the last journey which ends at the cemetery gate, is a powerful talisman for the undead hordes. It has strange necromantic powers which can be felt and drawn forth by undead warriors in proximity to it.
    https://i.imgur.com/zbERMf5.png 3rd Ed. Armies Book

    Undead Chariots = There are those among the undead who ride into battle upon empty carcasses of huge creatures, wheeled in bone and pulled by undead horses
    https://i.imgur.com/zS6HyvW.jpg 3rd Ed. Armies Book
    https://i.imgur.com/zbERMf5.png 3rd Ed. Armies Book

    War Altar of Nagashi = "These are small portable altars carried onto the battlefield and guarded by units of religious fanatics. War altars usually contain or incorporate holy relics."
    https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book

    Siege Train
    Spoiler Alert, click show to read: 
    "The only realistic solution to breaking massive fortifications is to employ a formidable siege train which includes siege engines of gigantic proportions capable of smashing down the strongest walls, gates and towers quickly. These machines are so huge that they cannot easily be constructed in the field. Instead, they must be manufactured in advance, often in pre-fabricated sections which can be transported in wagons, on ships, or stored until needed in fortresses."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    The Giant Battering Ram = "The giant battering ram is cut from the tallest and strongest tree in the realm and shod with a massive iron or bronze head. Hundreds of men are needed to pull the ropes that swing the ram to strike a gate or fortress wall. One blow will smash great oak doors like matchwood or crumbles masonry into powder, collapsing towers and walls like sand castles. The hides of a thousand beasts form its canopy, protecting the operators from the arrows of the defenders."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    The Monstrous Stone Thrower = "This is a catapult operated by a massive counterweight which swings a long shaft and hurls a boulder a very great distance. The huge boulder will smash any ramparts that it strikes. The catapult is made of thick timbers to withstand the stress and strain, but the parts can be transported individually on wagons and are lashed togehter into a catapult in the siege lines."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    The Siege Tower = "Hundreds of wagons are required to carry the pre-fabricated timbers that make up the siege tower, and when these are put together the siege tower will be raised higher than any known wall. Bolt throwers shoot out of port holes on each of its many levels. A drawbridge or spiked corvus is ready on the top of the tower to be dropped on the enemy battlements allowing attackers to swarm across, constantly reinforced by a steam stream of soldiers."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    Specialist Ammunition
    Spoiler Alert, click show to read: 
    Multiple Rocks/Shrapnel = ”These projectiles split/explode during their descending trajectory, showering the unfortunate troops below with a terrible rain of death.” Catapults and Mortars.
    https://i.imgur.com/ziqu8Q9.png White Dwarf Issue 239

    Incendiary = ”These missiles are made of a concoction of highly flammable liquids that ignite on impact and transform the area hit into a blazing inferno.” Catapults and Mortars.
    https://i.imgur.com/7oWXQ7D.png White Dwarf Issue 239

    Gruesome = ”Sometimes a regiment has to endure the shocking experience of being hit by the remains of former comrades or of civilians slaughtered by the enemy and transformed into grisly projectiles.” Catapults only.
    https://i.imgur.com/7oWXQ7D.png White Dwarf Issue 239

    Reinforced Bolt = ”All bolt throwers carry a reserve of heavy bolts, with bands of iron and sharp blades riveted along the shaft.” Bolt Throwers (single shot only).
    https://i.imgur.com/7oWXQ7D.png White Dwarf Issue 239


    Monstrous Animations
    Spoiler Alert, click show to read: 
    Archai = The greatest of their number, the archai - Nagash's elite guard who had been fused from the mightiest of Ptra's heralds - felt the waning draw nigh. They bade their minions forge ebon-wrought armour to channel the magic of the world into their accursed forms.
    http://warhammerfantasy.wikia.com/wiki/Morghasts

    Bone Golems = Vast as this great army is, it is but a tiny fraction of the legions who once served Nagash. Four mighty gates guard the approaches to Nagashizzar, each watched over by mighty war machines of the most dangerous type - animated golems of bone, bolt throwers that fire the thigh bones of giants, catapults that throw screaming skulls and worse.
    http://whfb.lexicanum.com/wiki/Nagashizzar

    Morghasts = Feathers that had once gleamed golden beneath the sun's rays rotted to nothing, leaving only membranous and leathery tatters behind. By the time the final incantation had been uttered, the hammurai were ossified parodies of their former selves, remade in an image abhorrent to the gods, but greatly pleasing to Nagash.
    http://warhammerfantasy.wikia.com/wiki/Morghasts

    Zombie Dragon = Undead Dragon
    https://i.imgur.com/lMPP8s8.png White Dwarf 142


    Regiments of Renown
    Spoiler Alert, click show to read: 
    Glowing Ghouls = Too long these creatures were kept in the pits of Nagashizzar. Though the warpstone was mostly mined out, the contaminated walls were more than enough to affect these gangly undead creatures. They glowed eerily in the night, a green-tinted nimbus of sickly colour.
    http://warhammerfantasy.wikia.com/wiki/Glowing_Ghouls

    Grand Morghast Host = The morghasts were once divine beings, the servants of the almighty god Ptra. Slain by Nagash, they were made in his bleak image, becoming harbingers of death and despair.
    http://warhammerfantasy.wikia.com/wi..._Morghast_Host

    Hanged Men = As Krell and his army marched by the judicial gallowtrees of Elector Count Graf Alberich Haupt-Anderson, they were plucked like rotting fruit to build this regiment. They carried a hanging tree as their banner and, despite their undead status, seemed to exhibit vengeful behaviour towards all soldiers fighting in Stirland colours.
    http://warhammerfantasy.wikia.com/wiki/Hanged_Men

    Iron Brigade = This was not a rabble formation from the slave-pits of Nagashizzar, but rather bones raised from the battlefields of the Badlands. Their true name forgotten over the ageless march of time, they were now known by their iron helmets and swords. Doubtless they were some proud regiment of a long-lost kingdom, their shallow graves disturbed, their long sleep interrupted as they were called once again for battle.
    http://warhammerfantasy.wikia.com/wiki/Iron_Brigade

    Nagashizzar Guard = This massive formation was the black armoured might of the fortress of Nagash. Arkhan ended their silent guardianship of Nagashizzar, ordering them out to form the centre of his army. Outside the Gates of Khemri, the wights from the north proved superior warriors against the skeletons of the desert. Only when the crashed headlong into the Hawk Legions of Settra did the Nagashizzar Guard find a worthy foe. Had not the battle ended otherwise, they might still be clashing endlessly there.
    http://warhammerfantasy.wikia.com/wi...ashizzar_Guard

    Sepulchrex = The ushabti guard of Nagash's inner sanctum, the Sepulchrex responded only to Nagash's will - even Arkhan the Black, trusted though he was, had no control over their actions. Many of the Nehekharan kings thought it strange that Nagash would surround himself with the graven images of the gods he had cast down. The Sepulchrex bore the gods' likenesses precisely because Nagash had defeated them - they were reminders of a cherished victory, their voiceless servitude one of the Great Necromancer's few remaining conceits.
    http://warhammerfantasy.wikia.com/wiki/Sepulchrex

    Silent Legion = La Maisontaal marked the first appearance of Nagash's morghasts since their creation nearly three thousand years earlier. It is doubtful that any of the Bretonnians realised that only the increasing strength of the winds of magic made such a thing possible, or recognised that they were witnessing the advent of a new and mightier strain of undead being.
    http://warhammerfantasy.wikia.com/wiki/Silent_Legion

    The Arisen = The Arisen constitutes the vast majority of Arkhan's army, which was composed not of his indentured Nehekharan legions, but the graveborn victims of plague and civil war. This was not entirely to the liche's liking, for he felt it sullied the ancient art of war to go into battle with what were essentially the undead equivalents of mercenary hirelings.
    http://warhammerfantasy.wikia.com/wiki/The_Arisen

    The Hounds of Nagash = ”Just after dusk the Warriors look for a campsite in the lee of a huge granite obelisk surrounded by dusty flagstones. The sound of hunting horns blares out nearby, and the crash of pursuit echoes across the stones. Suddenly, a huge lion, shimmering with golden light, leaps out of the surrounding scrub. It gazes at the Warriors with all-seeing eyes and then unleashes a mighty roar*before turning and running off. Moments later the Warriors see the hunters. The riders are clad in dark armour, horns and batwings adorn their ornate helms. They ride dark chariots pulled by skeletal steeds and a pack of*daemonic, red-eyed jackals surrounds them.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Tomb Guardians of the Dread King = ”The Dread King summoned his most powerful lieutenants and captains many aeons ago, and bound them to him in oaths so terrible that they can never be spoken aloud again. These baleful servants swore to protect their master even after death, while he slept the long sleep down the years. When intruders encroach upon their territory the Tomb Guardians attack. Most Undead are animated by their summoner's force of will. They are given life by much more powerful magic, and retain some of their malign intelligence and wits. Tomb Guardians are able to adapt their tactics and overcome complacent opponents. Many were once personal guards of honour for*long-dead nobles, and their aged equipment is of the highest quality.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Traitor Kings = Through his necromantic powers and whisperings on the Wind of Shyish, Nagash was able to turn several key figures in both Mahrak and Quatar. They were led by Haptmose, the Liche High Priest, known as the Traitor of Mahrak. With him were King Nebwaneph and King Omanhan III. Three legions of Mahrak and a phalanx of ushabti marched at their command.
    http://warhammerfantasy.wikia.com/wiki/Traitor_Kings

    Wights of Stonewrath Tarn = Over the course of many thousands of years, Arkhan the Black seeded many desolate and isolated places with undead servants, so that he might have warriors to call upon in times of need. The Wights of Stonewrath Tarn were but one of these legions, hidden deep to thwart chance of discovery, and warded with enchantments to stop another necromancer from squandering them on his own petty goals.
    http://warhammerfantasy.wikia.com/wi...tonewrath_Tarn


    Added Units:

    Arcane Arrow (Infantry - Specialist Ammunition)
    Arcane Bodkins (Infantry - Specialist Ammunition)
    Barrow Seer (Lords and Heroes - Liches)
    Blood Arrows (Infantry - Specialist Ammunition)
    Carrion (Cavalry - Monstrous)
    Carrion (Character Mounts)
    Charnel Warriors (Lords and Heroes)
    Corpse Knights (Lords and Heroes)
    Deathmage (Lords and Heroes - Liches)
    Death Riders (Cavalry - Animated)
    Doombinder (Lords and Heroes - Liches)
    Dracula (Lords and Heroes - Vampires)
    Dust Lord (Lords and Heroes - Liches)
    Ghouls (The Living)
    Grave Fiends (Lords and Heroes)
    Grim Reapers (Infantry - Animated)
    Hail of Doom Arrows (Infantry - Specialist Ammunition)
    Lichemaster (Lords and Heroes - Liches)
    Lugosi (Lords and Heroes - Vampires)
    Magister Mortis (Lords and Heroes)
    Morbidus (Lords and Heroes)
    Necrarch (Lords and Heroes)
    Necromantic Artificers (Lords and Heroes)
    Necrosus (Lords and Heroes)
    Necrus Adeptus (Lords and Heroes)
    Nosferatu (Lords and Heroes - Vampires)
    Plague Cart (War Machines)
    Screaming Skull Catapult (War Machines)
    Seeking Arrows (Infantry - Specialist Ammunition)
    Skeleton Archers (Infantry - Animated)
    Skeleton Arquebuses (Infantry - Animated)
    Skeleton Crossbows (Infantry - Animated)
    Skeleton Reapers (Infantry - Animated)
    Skeleton Warriors (Infantry - Animated)
    Stone Catapult (War Machines)
    Tombterrors (Lords and Heroes)
    Undead Chariot (Character Mounts)
    Undead Chariots (War Machines)
    Undead Lord (Lords and Heroes)
    Undead Plague Cart (War Machines)
    Vrolka (Lords and Heroes - Vampires)
    Wurdalak (Lords and Heroes - Vampires)
    Zombie Dragon (Monstrous Animations)
    Zombies (Infantry - Animated)


    Removed Units:

    Last edited by PaulH; June 13, 2021 at 07:11 PM.

  2. #2

    Default Re: Information Thread for Potential New Nagashizzar Units

    Special and Named Characters

    Here will be a full list of every possible Legendary Lord or Legendary Hero that I could find for Nagashizzar. I have split them into different categories and whether they suit being Lords or Heroes, so it is easier to know which they are best suited to being added to, if someone wished to add them to the game. Also, there are a fair number that I couldn't place into one territory or other, so I guess they'd be free to put wherever someone wanted. Without further ado, here we go.

    Faction Leader
    Spoiler Alert, click show to read: 
    Nagash = Nagash is the first necromancer, and one of the most powerful mages of all time. He caused the destruction of the civilization of Nehekhara and created the Undead.
    http://whfb.lexicanum.com/wiki/Nagash

    Lords
    Spoiler Alert, click show to read: 
    Arkhan the Black = Arkhan has been known to have fought alongside Nagash for much of his life, eventually dying in a suicide mission that gave Nagash a chance to escape imminent destruction.
    http://warhammerfantasy.wikia.com/wiki/Arkhan_the_Black

    Count Fenrir = "Known as Hellrider to the Norse, Headtaker to the men of the Empire, and Soulbleeder to the Elves, the Vampire Lord known as Count Fenrir strikes fear into the hearts of all that hear his name. Now his wrath has fallen upon the Skaven of Cripplepeak. Defeated by the verminous horde a century ago, Fenrir has re-gathered his strength and is now poised to slaughter every ratman that dwells in the festering mountain."
    https://i.imgur.com/GVT2dIt.png White Dwarf 357

    Krell, Lord of Undeath = Centuries later, Heinrich Kemmler, the Lichemaster, came upon the tomb of Krell and freed the ancient Wight. Kemmler believes Krell to be in his thrall, but the servants of Nagash are not so easily enslaved…
    http://warhammerfantasy.wikia.com/wiki/Krell

    The Dread King = ”Deep within the halls of the Twisted Spire, the ruined pyramid tomb and palace of Van Damneg the Dread King, sits the immobile corpse of this evil Liche Lord. The Dread King was one of Nagash's original followers and fought for him in the Kingdoms of the Dead. He has studied necromancy for thousands of years, and like Nagash he has continued his existence beyond the death of his mortal shell.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Heroes
    Spoiler Alert, click show to read: 
    Gunther Laranscheld = ”Eternal life is the aim of Laranscheld, and the Dread King may be able to help him avoid the clutches of death. To achieve this end, the Necromancer will risk anything, stopping at nothing until his grim lord is once more in dominion over all he surveys.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror


    Added Characters:

    Count Fenrir (Lord)

    Removed Characters:

    None yet
    Last edited by PaulH; August 03, 2019 at 07:18 AM.

  3. #3

    Default Re: Information Thread for Potential New Nagashizzar Units

    Reserved for Nagashizzar Suggested Unit List

  4. #4

    Default Re: Information Thread for Potential New Nagashizzar Units

    Magical Weapons, Armour, Amulets, Scrolls and Other Items

    This section deals in those magical items that can be used by this faction. This is by no means a full list, I doubt I'll ever get that, but it will provide modders with information if they wish to add new magical weapons, armour and items into the game to be used.

    Common Magic Items
    Spoiler Alert, click show to read: 
    If you follow the link below you will find dozens of magical items that are commonly found in the Old World (and beyond).
    https://www.twcenter.net/forums/show...1#post15255257


    Magic Weapons
    Spoiler Alert, click show to read: 
    Axes of Nagashizzar = ”These axes were created by the Great Necromancer Nagash and have ground warpstone incorporated into their blades. They are always carried in pairs and the warpstone in the blades can have horrifying effects on their victims.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Blade of Resurrection = ”As the blood spilt by this blade sprays to the ground, it coalesces on the floor. When the bloody puddle measures two hand spans wide, a skeletal corpse bursts from the red pool and attacks the Warriors.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Chaos Tomb Blade = ”This blade is forged from the raw fabric of Chaos and constantly thirsts for blood.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Dread Blade = ”This sword exudes an icy chill. The air around its blade swirls with small ice crystals, freezing everything nearby.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Grave Ripper = ”A Grave Ripper sword is sharply serrated and made from black steel. Despite its dark surface it glows with an unnatural blue sheen and tears through armour with ease.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Flail of Skulls = ”This ancient weapon is cunningly wrought from lengths of black chain. These link together hideous skulls which continue to chatter and champ their jaws.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror


    Magic Armour
    Spoiler Alert, click show to read: 
    Armour of Blight = ”This armour is forged from the decay of centuries and gives unnatural vitality to its bearer.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Armour of Warding = ”This full suit of armour is shaped like a human skeleton and is made from the toughest steel gilded with ancient gold. The shining surface of the armour deflects enemy spells.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Breastplate of Numas = ”This ornate red breastplate was forged centuries ago in the city of Numas. Its wearer can survive terrible wounds that would kill other monsters.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    The Blighted Shield = ”This shield is forged from iron and warpstone and glows a dull red in the dark. It blazes to life when magic is cast at the bearer.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    The Cursed Armour of Quatar = ”This infamous suit of cursed armour is thousands of years old, crafted at a time when scaly monsters slithered over the land, and dragonfire streaked the skies. Who can now guess the dark race or purpose of its creator. The armour slowly leaches the life from its wearer, until they are no more than a skeleton of withered bones held together by evil magic.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    The Helm of Krell = ”Krell was once a mighty Chaos Warrior who now serves Nagash in unlife. His rune encrusted helm can cause madness in those who gaze upon it.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror


    Talismans
    Spoiler Alert, click show to read: 
    Amulet of Helsnicht = ”This bronze amulet was forged by the Necromancer Dieter Helsnicht and allows the wearer to use the dark winds of magic, summoning creatures from the grave, or healing his own wounds.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    The Finger of Life = ”It seemed that he had spent his whole life searching for the Finger of Life, a powerful magical artefact, crafted when the world was young and death but a dream. The wizard explained that this item was a power to heal, to restore, and unspecified Dark Forces had conspired for years to keep it from his grasp.” Turns out to be a finger of the Dread King, one of Nagash’s foulest servants. The finger is locked away beneath the Grey Mountains, protected by 12 Elven Lords who will guard it forever.
    Tales of the Old World Short Story: Grunsonn’s Marauders


    Arcane Items
    Spoiler Alert, click show to read: 
    Battle Stone of Le Marquis = ”Michel d’un Doigt was a Bretonnian wizard famous for the nine enchanted gem stones he created. The Battle Stone is a glimmering red ruby that fills its bearer with vigour and energy.”
    https://i.imgur.com/AGceWtm.png White Dwarf Issue 194

    Bufo’s Hex Scroll = ”This scroll may be used to cancel out the spell of an enemy wizard and turn him into a toad.”
    https://i.imgur.com/XIAKWjB.png White Dwarf Issue 194

    Djedre’s Summonation of the Vengeful Dead Scroll = ”The Summonation of the Vengeful Dead scroll can be read at the start of the players turn. Nominate a unit of Skeleton Warriors, Skeleton Bowmen, Skeleton Cavalry, Tomb Guards or Skeleton Chariots. This allows a unit to be substantially reinforced by freshly summoned skeletons.”
    https://i.imgur.com/iWXJDir.png White Dwarf Issue 239

    Grimoire Necris = ”The origins of this black book are lost in horrific legend, though it is reputed*to be written by the long dead Necromancer Van Hels. Its ancient pages crackle and whisper, promising great power to any who dares read on. It is within the pages of this dark and brooding book that Gunther Laranscheld first learnt of the legend of the Dread King, and since that fateful day he has been driven by a burning desire to reinstate that dark lord to power over the world”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Horekhah’s Scroll of Righteous Smiting = ”The unit is suffused with magical energy which enables the troops to fight with supernatural vigour.”
    https://i.imgur.com/iWXJDir.png White Dwarf Issue 239

    Lifestone of Ashraaz = ”The Lifestone of Ashraaz is a jet black gem that is worn round the neck of its bearer. When invoked, a beam of light shoots out of the stone and bathes the bearer and his opponent in a pool of yellow light. When the light fades the bearer’s wounds have been magically transferred to his enemy.”
    https://i.imgur.com/O9IGyJF.png White Dwarf Issue 194

    Menkare’s Scroll of Urgency = ”The scrolls magic invigorates ancient limbs and drives old bones with fresh determination.”
    https://i.imgur.com/iWXJDir.png White Dwarf Issue 239

    Neferre’s Scroll of Mighty Incantations = ”When the scroll is read, the Liche Priest automatically casts one of the following spells; Tomb Dust, Quaking Horror or Serpent of Death”
    https://i.imgur.com/iWXJDir.png White Dwarf Issue 239

    Power Stone of Le Marquis = ”Michel d’un Doigt was a powerful Bretonnian wizard who laboured long and hard to create a series of enchanted gem stones for use by the chivalric knights of that realm.”
    https://i.imgur.com/AGceWtm.png White Dwarf Issue 194

    Staff of Osiris = ”This staff is tipped with a symbolic carving of a snake which make magically strike out at nearby Warriors.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    The Cursed Book = "The Cursed Book contains the writings of Har-Ak-Iman, a vile Arabyan Necromancer who is said to have been the most evil and depraved man who ever lived. The book is written on human skin and in human blood. It radiates an aura of pure evil that will affect any living creature."
    https://i.imgur.com/oAvTnom.png White Dwarf 169
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    The Mystic Shield of Brag = ”This scroll of parchment contains a powerful anti-magic enchantment that may be used by a wizard to block the spell of an enemy spellcaster.”
    https://i.imgur.com/XIAKWjB.png White Dwarf Issue 194


    Enchanted Items
    Spoiler Alert, click show to read: 
    Bracelet of Khemri = ”Khemri is one of the major cities in the Kingdoms of the Dead. This bracelet seems unnaturally twisted and can be used to ward off blows.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Skull Staff = ”The jaws of the staff gnash and mutter, warning the bearer of hostile magic or magical items.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror

    Staff of Flaming Death = ”This staff hurls gouts of burning flames at the Warriors.”
    https://www.scribd.com/doc/299387257...ombs-of-Terror


    Kadon’s Scrolls of Binding
    Spoiler Alert, click show to read: 
    When a storm of magic breaks, it isn’t merely battlefield sorcery that increases in power. All manner of spells and items dormant for decades suddenly crackle into vibrant life, eager to have their power unleashed on an unsuspecting world. Chief among these are Kadon’s Scrolls of Binding; each scroll was crafted with a particular beast in mind. These came from the Warhammer Supplement: Monstrous Arcanum, in the chart in that book it listed each monster for each faction as either Abhorrent, Binding Scroll or Kinship, these monsters here are all but those that are Abhorrent to this faction. The Scrolls of Binding that may be used vary from race to race, the following are those that may be used by this faction:

    Binding Scrolls
    Spoiler Alert, click show to read: 
    Basilisk
    Black Dragon
    Young Black Dragon
    Great Black Dragon
    Emperor Black Dragon
    Bonegrinder Giant
    Carmine Dragon
    Emperor Carmine Dragon
    Carnosaur
    Cave Spiders
    Chaos Dragon
    Young Chaos Dragon
    Great Chaos Dragon
    Emperor Chaos Dragon
    Chaos Giant
    Chaos Trolls
    Chimaera
    Cockatrice
    Curs’d Ettin
    Curs'd Ettin Gibberers
    Curs'd Ettin Scaled Horrors
    Curs'd Ettin Man Scyther
    Curs'd Ettin Rune-Callers
    Dark Emissary
    Dark Pegasus
    Demigryph
    Doppelgangers
    Dragon Ogres
    Dragon Ogre Shaggoths
    Dread Maw
    Elephants
    Fenbeast
    Fimir Balefiend
    Fimir Noble
    Fimir Warriors
    Focus Familiars
    Frostfiend
    Ghorgon
    Giant
    Golems
    Griffon
    Harpies
    Hippogryph
    Hydra
    Khemric Titans
    Lammasu
    Land Wyvern
    Lava Trolls
    Magma Dragon
    Young Magma Dragon
    Great Magma Dragon
    Emperor Magma Dragon
    Manticore
    Merwyrm
    Pagowyrm
    Power Familiars
    Preytons
    River Trolls
    Sciowyrm
    Shard Dragon
    Snow Trolls
    Spell Familiars
    Stone Trolls
    Thundertusk
    Trolls
    Veteran War Hydra
    Warp Bats
    Warpfire Dragon
    Young Warpfire Dragon
    Great Warpfire Dragon
    Warp Slime
    Warrior Familiars
    Wolf Rats
    Wyvern
    Young Wyvern
    Great Wyvern


    Kinship
    Spoiler Alert, click show to read: 
    Corpse Giant (Necrofex Colossus)
    Nightmare Colossus (Necrofex Colossus)
    Necrofex Colossus
    Desert Spirits
    Djinn
    Dracholeech
    Dragon
    Young Dragon
    Great Dragon
    Emperor Dragon
    Fire Efreets
    Hellsteeds
    Incarnate Elemental of Death
    Mourngul
    Royal Djinn
    Sea-Nymphs
    Tempest Djinn
    Wicker Man
    Zombie Dragon
    Great Zombie Dragon
    Emperor Zombie Dragon


    Mythic Items
    Spoiler Alert, click show to read: 
    Dawnstar Sword = ”Legend goes that this blade was forged in the first rays of light to strike the world. The energy of this auspicious enchantment remains embedded deep within the burnished blade, waiting to be called forth once more in a blaze of glory.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Blade of Last Resort = ”This sword has ever had a twisted sense of humour, seeking out overmatched heroes and aiding them against a chosen foe. However, the Blade of Last Resort draws its strength from a victor’s glorious lifeblood; those that best an opponent with its aid themselves have scant moments to live.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Dodecahedron of Continental Drift = ”Said to have been left behind by the Old Ones, this peculiar object can be used to remake the world. Each alteration to the Dodecahedron’s external matrix is reflected on the land around the user. Its ill-considered use can easily prove catastrophic…”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Fozzrik’s Floating Fortress = ”Though Fozzrik’s magical aptitude led him to become a wizard, he never lost his love for architecture. Many of the Old World’s cities have been built around immaculate structures that Fozzrik created from stone and sorcery, but more prized by far are his floating fortresses - buildings that move under their own power and sprout defences to repel intruders.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Woodwaker’s Wand = ”Once upon a time, all the woods in the world were linked. Some say this great forest was alive, in a curious sort of way, and that every tree that now grows retains a portion of its vigour and intelligence just waiting to be revived.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Living Deadwood Staff = ”Arboreonecromancy is a little-practiced branch of wizardry - any mystic crazed enough to attempt it normally transfers his attentions back to raising zombies and skeletons, rather than undead trees. However, legends tell of the Archmage Sycamo, ‘The Daemon Carpenter of Estalia’, who not only perfected a method of reanimating trees from their residual elements, but also filling them with astounding vigour. Much of Sycamo’s work has, fortunately, been lost to the intervening aeons, but the Living Deadwood Staff never stays missing for long…”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Giantkin Helm = ”After constantly being told ‘We expect big things from you’ by his Elector Count father, Heinrich von Roth spent much of the family fortune commissioning an artefact that would help him achieve greatness. Alas, he was to learn that when dealing with wizards, precision of diction is just as important as largesse of payment.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Windcatcher Prism = ”This peculiar bauble was crafted long ago, its purpose very much tied to storms of magic. Once a particular Wind of Magic rises to a certain cataclysmic level, the Windcatcher Prism absorbs and rechannels a portion of its power, bestowing the bearer - and his immediate allies - with an avataric aspect of the ascendant Wind of Magic.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Paranoth’s Piquet Fence = ”Paranoth was a famous travelling mage, who trod every road ‘twixt Cathay and Naggarond. Naturally, only a particularly foolish wizard would journey such roads without defences, so Paranoth wove himself a sorcerous fence to defend his encampments whilst he and his companions slept.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Rockcharmer’s Flute = ”Androgast Gildheim was the first man in the Empire to master this granite flute, but its origins lie hidden in the mists of time. Some say that the Rockcharmer’s Flute was used to destroy the old Dwarfen realms, others that it sank the fabled realm of Seidon. However, the most popular tale concerns a drunken Halfling, the Rockcharmer’s Flute, a jug of lamp oil, a plate of sausages and the accidental creation of the Grey Mountains.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Wyssan’s Weighted Dice = ”This set of weighted dice is one amongst many forged by Arctovian Wyssan over the course of a long and (unsurprisingly) successful wagering career. At the bearer’s command, these skull-marked cubes play havoc with the laws of causality; turning certainty into bleak misfortune.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Arabyan Puzzlebox = ”This elegantly crafted container houses many hundreds of glittering gemstones, each with the power to harness the Winds of Magic if used in the correct manner. Alas, the user can never truly be sure that the compartment he has opened will contain the gems he needed.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Black Book of Ibn Naggazar = ”Ibn Naggazar was a brilliant, if somewhat maniacal, Arabyan sorcerer. Whilst it is unknown whether his madness sprang from isolation, too many attempts at creating intoxicating ‘elixirs’ or the honeyed promises of whispering Daemons, there can be no doubt that he was utterly insane. No rational wizard would create a book inked on the skin of his closest family, much less constantly follow its advice.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic


    Added Items

    Battle Stone of Le Marquis (Arcane Items)
    Bufo’s Hex Scroll (Arcane Items)
    Djedre’s Summonation of the Vengeful Dead Scroll (Arcane Items)
    Horekhah’s Scroll of Righteous Smiting (Arcane Items)
    Lifestone of Ashraaz (Arcane Items)
    Menkare’s Scroll of Urgency (Arcane Items)
    Neferre’s Scroll of Mighty Incantations (Arcane Items)
    Power Stone of Le Marquis (Arcane Items)
    The Mystic Shield of Brag (Arcane Items)


    Removed Items

    None yet
    Last edited by PaulH; June 15, 2019 at 06:24 AM.

  5. #5

    Default Re: Information Thread for Potential New Nagashizzar Units

    Lore Information Regarding Nagashizzar

    When a series is being continuously updated for a quarter of a century there is bound to be a massive amount of lore that has been created for it. This is an attempt to collate important snippets of lore that I have found during my research into units. I am presenting these in note form rather than in quote form due to the sheer amount of information that is potentially able to be displayed here, but I hope that it will prove useful or interesting to you regardless.

    General Information
    Spoiler Alert, click show to read: 
    - Human necromancers are not necessarily evil, but they are clearly misguided and unhinged
    https://i.imgur.com/w5iCSrq.jpg 3rd Ed. Armies Book

    - There are those among the undead who ride into battle upon empty carcasses of huge creatures, wheeled in bone and pulled by undead horses
    https://i.imgur.com/zS6HyvW.jpg 3rd Ed. Armies Book

    - The bulk of the undead are plucked from their graves in the form of skeletons, fleshless and unfeeling, fearless and frightening
    https://i.imgur.com/zS6HyvW.jpg 3rd Ed. Armies Book

    - The giant bird of death is a creature of Chaos.
    - A powerful master of Necromancy can draw it from the Chaos Wastes where it feeds upon the souls of the misguided

    https://i.imgur.com/5ajjPFg.jpg 3rd Ed. Armies Book

    Foreign Relations
    Spoiler Alert, click show to read: 
    Dark Elves
    Spoiler Alert, click show to read: 
    - The Dark Elves dislike the vampires because they see the torture of their kind by Nagash in them.
    Warhammer 2nd Edition RPG - Night’s Dark Masters
    Last edited by PaulH; June 13, 2021 at 07:13 PM.

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