Information Thread for Potential New Estalian Units
Estalians are a hardy people, and claim to be the first humans to have settled the Old World, although this claim is not taken seriously outside Estalia. Those within the cities make their living with fishing and trade. Estalians take great offence to being confused with Tileans, and it is said they will slay any man who mistakenly addresses them in the Tilean language. Estalia is renowned for its Diestros, skilled duellists who ply their trade across the Old World.
http://warhammerfantasy.wikia.com/wiki/Estalia
Military, Religious and Technological Regiments and Other Notables
Lords and HeroesSpoiler Alert, click show to read:None yet
Character Mounts[/CENTER]
Spoiler Alert, click show to read:Pegasus = Pegasi are a race of magical horses with huge swan-like wings. They make excellent steeds if caught and trained when young.
https://i.imgur.com/CuObsBl.png 3rd Ed. Armies Book
Pegasus (Black) = Even more awesome than the White Pegasus is the rare and beautiful black pegasus, whose foaming red mouth and glowing crimson eyes are especially impressive.
https://i.imgur.com/CuObsBl.png 3rd Ed. Armies Book
Wizard-OnlySpoiler Alert, click show to read:Giant Scorpion = Giant Scorpions are awesome, creeping monsters with dark, shiny, armour-plated bodies. The Giant Scorpion has great claws and a long tipped tail with a deadly venomous sting.
https://i.imgur.com/fK3PRof.jpg 3rd Ed. Armies Book
Cults of EstaliaSpoiler Alert, click show to read:Cult of MorrSpoiler Alert, click show to read:Mortiara = ”The King of Larhgoz, Vidar, seventh of his name, had the reputation of a butcher and consorter with fell powers, for with him rode the Mortiara - that forbidden sect of Morr, outcast from their church for their nightmarish heresy.” They also chant, apparently.
https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum
War Altar of Morr = "These are small portable altars carried onto the battlefield and guarded by units of religious fanatics. War altars usually contain or incorporate holy relics."
https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book
Cult of MyrmidiaSpoiler Alert, click show to read:Myrmidia is not really a god of the Empire, but has become commonly worshipped by soldiers of the Empire. Myrmidia has it's seat of power in Estalia but Tilea is also devout towards this goddess, so I’d assume these units could be shared with those factions. It is easily the largest organised cult in the Old World, she is the Goddess of War. The Cult has very limited influence in the Empire.
http://warhammerfantasy.wikia.com/wiki/Cult_of_Myrmidia
War Altar of Myrmidia = "These are small portable altars carried onto the battlefield and guarded by units of religious fanatics. War altars usually contain or incorporate holy relics."
https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book
Warriors of Myrmidia = I thought each should get a cultist unit, I’ve no information on what common cultists of this religion would be like.
http://warhammerfantasy.wikia.com/wi...midia#Cultists
Shieldmaidens of Myrmidia = ”The command structure is also central to her teachings, but there are several legends where the Goddess or her Shieldmaidens chose to do what was right, not what they were ordered to. Because of this, although most Myrmidians stick rigidly to orders, they readily ignore them if it will result in a betrayal of their honour.”
http://warhammerfantasy.wikia.com/wiki/Cult_of_Myrmidia
The Order of Fury = No further information available
The Blessed Order of True Insight = No further information available.
http://warhammerfantasy.wikia.com/wi...#Lesser_Orders
Order of the Eagle = ”There, sharp-eyed priests run classes in strategy and warcraft, open to any who wish to attend. They also hold regular services for expatriate southerners (the specific day varies according to local customs, but is often every five days). These services—normally conducted in Classical, Estalian, or Tilean—are more interactive than most, with the priests actively encouraging others to get involved, asking questions of the congregation.”
http://warhammerfantasy.wikia.com/wiki/Cult_of_Myrmidia
Knights of the Blazing Sun = “Throughout Estalia, countless villages, farms and isolated outposts owe their survival to the timely arrival (and subsequent assumption of command) by a Knight of the Blazing Sun. Since these knights spend a great deal of time away from their chapterhouses and temples, often embarking on crusades or quests for the glory of their Order, they would often travel in small groups of their fellows, sometimes alone, and lend support to whatever military endeavours is most needed for their aid, whether it is bolstering beleaguered units of soldiers on the battlefield, taking command of leaderless companies in the midst of a campaign, offering military advice to generals and nobles, or training local militia in the art of warfare. ”
http://warhammerfantasy.wikia.com/wi...he_Blazing_Sun
Knights of the Verdant Field = “The knights spend a great deal of time training in rather unusual methods of warfare, unafraid to experiment with ploys, tactics, and equipment other Knightly Orders might overlook or find dishonourable. Many of these Knights are even well-trained archers, a result which lead to the formation of the Knights of the Verdant Field.”
http://warhammerfantasy.wikia.com/wi...he_Blazing_Sun
Templars of Myrmidia = Listed on page 57 of the 3rd edition of Warhammer Tabletop. “These are the Templars, religious orders of knights.”
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Knights of the Righteous Spear = ”The Order of the Righteous Spear has several chapterhouses in the Empire, and although many chapters use different names, they are all part of the Righteous Spear order. Each chapter is typically tasked to protect one of the Eagle’s temples, although they also respond to honourable causes as and when they see fit. Because of this, the templars of the order are rarely seen outside of the area they protect.”
http://warhammerfantasy.wikia.com/wiki/Cult_of_Myrmidia
Knights of Magritta = Since its establishment this academy has collected intelligence about Estalia and sent periodic reports to Luccini. In fact, the academy has many ties to Estalia, since it’s just across the border. Many caballeros have trained in Carcassonne and the Knights operate several mercenary bands in Estalia to support the academy.
http://warhammerfantasy.wikia.com/wiki/Aquila_Academies
http://warhammerfantasy.wikia.com/wi...ts_of_Magritta
Myrmidia Perfecta = ”Most southerners who see the Imperial style of worship simply shrug, and ask what can you expect from such barbarous people? A few, the fanatics of Myrmidia Perfecta, see it as a gross insult to their Goddess. They regard the Imperial priests of Myrmidia as blasphemers, enemies of Myrmidia to be destroyed with all the skill and cunning at their disposal.”
http://warhammerfantasy.wikia.com/wi...midia_Perfecta
Knights of the Merciless Titan = No further information available.
Knights of the Starry Shield = No further information available.
Knights of the Verdant Spear = No further information available.
Dismounted Knights of the Blazing Sun = Goes without saying, tbh
http://whfb.lexicanum.com/wiki/List_of_Knightly_Orders
Scourge of Myrmidia = Scourges of God are often highly charismatic, and gather other fanatics around them. In times of war, they are highly praised by the cult hierarchy, but when peace comes the priests prefer to move them along as quickly as possible, lest they find too many “enemies of God” within the towns of cities.
http://warhammerfantasy.wikia.com/wiki/Scourge_of_God
Cult of ShallyaSpoiler Alert, click show to read:[SIZE=2]The Cult of Shallya is perhaps one of the most if not the most beloved and mutually respected religious Cult within the Old World. This is due in most part because Shallya, the sacred Goddess of Healing, Mercy, and Childbirth, is possibly the most beloved deity within the entire Pantheon. Many Old Worlders enter it at a temple of Shallya, or at least attended by one of the priestesses, and almost all need the services of the priestesses at some point in their lives. The refusal of the cult to become involved in politics has made it a popular target of charity from wealthy nobles and merchants, and the success of the priestesses in channelling that wealth to the needy is notable. Most temples of Shallya are simply decorated, with the money received going to the relief of pain, and those temples are everywhere, from the smallest village to the largest city.
http://warhammerfantasy.wikia.com/wiki/Cult_of_Shallya
Order of the Tears of Piety = Nothing known.
http://warhammerfantasy.wikia.com/wiki/Cult_of_Shallya
Plague Wardens = ”While Plague Wardens are violent zealots, they do believe they are acting to save people’s lives. Thus, they do not kill on mere suspicion of infection, and all groups of Plague Wardens include at least one person with diagnostic abilities.”
http://warhammerfantasy.wikia.com/wiki/Plague_Wardens
Priestesses of Shallya = ”Priests wear white robes, often with a hood, with a heart embroidered over the left breast. On daily robes, this is embroidered in yellow, but most priests also have ceremonial robes, made of expensive fabric and with the heart embroidered in gold (Best quality).”
http://warhammerfantasy.wikia.com/wiki/Cult_of_Shallya
War Altar of Shallya = "These are small portable altars carried onto the battlefield and guarded by units of religious fanatics. War altars usually contain or incorporate holy relics."
https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book
InfantrySpoiler Alert, click show to read:Aquilan Mercenaries = ”Since its establishment this academy has collected intelligence about Estalia and sent periodic reports to Luccini. In fact, the academy has many ties to Estalia, since it’s just across the border. Many caballeros have trained in Carcassonne and the Knights operate several mercenary bands in Estalia to support the academy.”
http://warhammerfantasy.wikia.com/wiki/Aquila_Academies
Armoured Pikemen = Pikes are the infantry weapon of choice in Estalia. Twice as long as a normal spear and longer than a cavalryman's lance, the front of a unit of pikes is an impenetrable wall of steel.
https://www.scribd.com/document/11346952/Dogs-of-War
Arquebusiers = These are a notorious mercenary company of arquebusiers recruited from Estalia from among the banditry
https://i.imgur.com/QSBdao8.jpg 3rd Ed. Armies Book
Bandits = ”With them mixed Tercio regiments of glaive- and crossbow-armed veterans, and with them all manner of bandit rabble, spurred on by the hunger in their bellies.”
https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum
Cathayan Explorers = For the lucky few who meet success, the rewards are immense beyond imagination. The most successful generals return home as heroes, their ships stuffed to the gunnels with immense treasures, their journals filled with highly imaginative accoutns of new lands, exotic goods, outlandish tribes and their own heroic deeds during the journey. These would have taken the trip to Cathay and returned with weapons from those lands, as well as scars made by them.
http://whfb.lexicanum.com/wiki/Estalia
http://warhammerfantasy.wikia.com/wiki/Cathay
Crossbowmen = The bulk of the missile troops in a Dogs of War army are formed by crossbowmen from Tilea, Estalia and the Border Princes.
https://www.scribd.com/document/11346952/Dogs-of-War
Deepwatch = It is made up of those too caught-up in the tales of adventure and glory to pay heed to the inherent dangers, or those too desperate to care. The Deepwatch are in essence a guild of professional adventurers, with groups dispatched into the tunnels beneath the city to keep them clear from monsters and stop any creatures from reaching the city. It’s a dangerous job, all right, but somebody has to do it.
http://warhammerfantasy.wikia.com/wiki/Deepwatcher
Diestros = Estalia was renewed for its Diestros, skilled duellists who plied their trade across the Old World. If they are technically the same as the Duellists for Tilea, then there could be multiple variants of these.
http://whfb.lexicanum.com/wiki/Estalia
https://www.scribd.com/document/11346952/Dogs-of-War
Diestros (Two Swords) = Small units of lightly armed skirmishers that are normally employed to protect the flanks of pike-armed units.
https://www.scribd.com/document/11346952/Dogs-of-War
http://whfb.lexicanum.com/wiki/Estalia
Diestros (Sword and Buckler) = Small units of lightly armed skirmishers that are normally employed to protect the flanks of pike-armed units.
https://www.scribd.com/document/11346952/Dogs-of-War
http://whfb.lexicanum.com/wiki/Estalia
Diestros (Throwing Knives) = Small units of lightly armed skirmishers that are normally employed to protect the flanks of pike-armed units.
https://www.scribd.com/document/11346952/Dogs-of-War
http://whfb.lexicanum.com/wiki/Estalia
Diestros (Pistol) = Small units of lightly armed skirmishers that are normally employed to protect the flanks of pike-armed units. Could potentially rename it?
https://www.scribd.com/document/11346952/Dogs-of-War
http://whfb.lexicanum.com/wiki/Estalia
Estalian Snarler = A fierce breed of dog from Estalia.
https://i.imgur.com/kEsWsD1.png White Dwarf 159
Hombres Villanos = These are fierce, aggressive, sword and buckler men, recruited from among the numerous cutthroats, bandits and renegades that inhabit the country.
https://i.imgur.com/QSBdao8.jpg 3rd Ed. Armies Book
Irrana Hill Fighters = Tough men that live in the Irrana mountains.
http://whfb.lexicanum.com/wiki/Estalia
Lustrian Explorers = For the lucky few who meet success, the rewards are immense beyond imagination. The most successful generals return home as heroes, their ships stuffed to the gunnels with immense treasures, their journals filled with highly imaginative accoutns of new lands, exotic goods, outlandish tribes and their own heroic deeds during the journey. These would have taken the trip to Lustria and returned with weapons from those lands, as well as scars made by them.
http://whfb.lexicanum.com/wiki/Estalia
http://warhammerfantasy.wikia.com/wiki/Lustria
Pikemen = Pikes are the infantry weapon of choice in Estalia. Twice as long as a normal spear and longer than a cavalryman's lance, the front of a unit of pikes is an impenetrable wall of steel. Pirazzo's Lost Legion came from Estalia, so it's a type of unit they use.
https://www.scribd.com/document/11346952/Dogs-of-War
Sewer Watch = Emperor Mandred Skavenslayer organised the Sewer Watch in The Empire to protect the cities against future Skaven invasions. Since that time its standing and reputation has declined and today only the desperate and poor enlist in the Sewer Watch. Although this is an empire unit, it makes sense for Estalia due to its close proximity to the Blighted Marshes.
http://whfb.lexicanum.com/wiki/Sewer_Watch
Southlands Explorers = For the lucky few who meet success, the rewards are immense beyond imagination. The most successful generals return home as heroes, their ships stuffed to the gunnels with immense treasures, their journals filled with highly imaginative accoutns of new lands, exotic goods, outlandish tribes and their own heroic deeds during the journey. These would have taken the trip to the Southlands and returned with weapons from those lands, as well as scars made by them.
http://whfb.lexicanum.com/wiki/Estalia
http://warhammerfantasy.wikia.com/wiki/Southlands
Swordsmen = Only a brief mention, but the wiki mentions that Swordsmen in Estalia are famous and fearsome.
http://warhammerfantasy.wikia.com/wiki/Empire_Swordsmen
Tercio (Crossbows) = ”With them mixed Tercio regiments of glaive- and crossbow-armed veterans.”
https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum
Tercio (Glaives) = ”With them mixed Tercio regiments of glaive- and crossbow-armed veterans.”
https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum
Specialist AmmunitionSpoiler Alert, click show to read:Arcane Arrow = Magical marks are inscribed upon the arrowhead lending magical force to the impact.
https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book
Arcane Bodkins = These arrows are magically sharpened so that they automatically penetrate all non-magic armour.
https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book
Blood Arrows = The tips of these arrows are dipped in blood in an arcane ritual so that they are attracted to blood by means of sympathetic magic.
https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book
Hell Shafts = The arrowheads are forged from the iron of old coffin nails and incantations of exorcism are intoned while they are hammered into shape.
https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book
Seeking Arrows = These arrows are inscribed with magic marks which render them completely accurate.
https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book
CavalrySpoiler Alert, click show to read:Caballeros = These are impoverished knights and freebooters who have left their decaying feudal holdings to become soldiers of fortune. Can wield; Heavy Armour, Shield
https://i.imgur.com/QSBdao8.jpg 3rd Ed. Armies Book
Free-lances = ”The Estalian brought with their chivalry, the retainers of Larhgoz and free-lances beguiled by promise of fame and vengeance - a thousand steel-clad knights in heavy plate, bright of armour and dark of heart.”
https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum
Heavy Cavalry = Cadet sons of nobles from Estalia form the shock cavalry of mercenary armies.
https://www.scribd.com/document/11346952/Dogs-of-War
Knights Encarmine = A knightly order founded in Tilea but who have reached as far afield as the Empire. They refuse to carry shields and do not use lances, instead they use two swords at the same time in combat. Their armour is completely red.
http://warhammerfantasy.wikia.com/wi...ghts_Encarmine
Knights of Geulata = ”The Estalian brought with their chivalry, the retainers of Larhgoz and free-lances beguiled by promise of fame and vengeance - a thousand steel-clad knights in heavy plate, bright of armour and dark of heart.”
https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum
Knights of Larhgoz = ”The Estalian brought with their chivalry, the retainers of Larhgoz and free-lances beguiled by promise of fame and vengeance - a thousand steel-clad knights in heavy plate, bright of armour and dark of heart.”
https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum
Light Cavalry = Scouting ahead of the army, harrying the enemy supply line, attacking vulnerable war machines and engaging the flanks of the enemy line.
https://www.scribd.com/document/11346952/Dogs-of-War
Light Cavalry (Bows) = Scouting ahead of the army, harrying the enemy supply line, attacking vulnerable war machines and engaging the flanks of the enemy line.
https://www.scribd.com/document/11346952/Dogs-of-War
Light Cavalry (Shields) = Scouting ahead of the army, harrying the enemy supply line, attacking vulnerable war machines and engaging the flanks of the enemy line.
https://www.scribd.com/document/11346952/Dogs-of-War
ArtillerySpoiler Alert, click show to read:Cannons = Work just the same as the Great Cannons the Empire makes use of.
https://www.scribd.com/document/11346952/Dogs-of-War
http://warhammerfantasy.wikia.com/wi...e_Great_Cannon
Mortars = They are briefly mentioned in a quote.
http://warhammerfantasy.wikia.com/wiki/Tilea#Military
Bombard = They are briefly mentioned in a quote.
http://warhammerfantasy.wikia.com/wiki/Tilea#Military
Siege TrainSpoiler Alert, click show to read:"The only realistic solution to breaking massive fortifications is to employ a formidable siege train which includes siege engines of gigantic proportions capable of smashing down the strongest walls, gates and towers quickly. These machines are so huge that they cannot easily be constructed in the field. Instead, they must be manufactured in advance, often in pre-fabricated sections which can be transported in wagons, on ships, or stored until needed in fortresses."
https://i.imgur.com/SZ5PSHZ.png White Dwarf 155
The Giant Battering Ram = "The giant battering ram is cut from the tallest and strongest tree in the realm and shod with a massive iron or bronze head. Hundreds of men are needed to pull the ropes that swing the ram to strike a gate or fortress wall. One blow will smash great oak doors like matchwood or crumbles masonry into powder, collapsing towers and walls like sand castles. The hides of a thousand beasts form its canopy, protecting the operators from the arrows of the defenders."
https://i.imgur.com/SZ5PSHZ.png White Dwarf 155
The Great Cannon = "The great cannon is a cannon so big that the ruler will have to make special measures to get hold of enough metal to make it. All the bells in the realm or all the cannons of the fleet may have to be melted down to provide enough bronze to cast a single great cannon. It is so monstrous that hundreds of oxen are required to pull it."
https://i.imgur.com/SZ5PSHZ.png White Dwarf 155
The Monstrous Stone Thrower = "This is a catapult operated by a massive counterweight which swings a long shaft and hurls a boulder a very great distance. The huge boulder will smash any ramparts that it strikes. The catapult is made of thick timbers to withstand the stress and strain, but the parts can be transported individually on wagons and are lashed togehter into a catapult in the siege lines."
https://i.imgur.com/SZ5PSHZ.png White Dwarf 155
The Siege Tower = "Hundreds of wagons are required to carry the pre-fabricated timbers that make up the siege tower, and when these are put together the siege tower will be raised higher than any known wall. Bolt throwers shoot out of port holes on each of its many levels. A drawbridge or spiked corvus is ready on the top of the tower to be dropped on the enemy battlements allowing attackers to swarm across, constantly reinforced by a steam stream of soldiers."
https://i.imgur.com/SZ5PSHZ.png White Dwarf 155
Specialist AmmunitionSpoiler Alert, click show to read:Half-Charge = ”The crew decides to employ a smaller charge of powder to reduce the chances of a destructive malfunction. Their shots will be less effective, but they are almost sure of not blowing up their cannon.” For Cannons.
https://i.imgur.com/ziqu8Q9.png White Dwarf Issue 239
Grapeshot = ”Seeing the enemy are a bit too close for comfort, the crew loads a deadly canister full of copper coins, nails, etc…” For Cannons.
https://i.imgur.com/ziqu8Q9.png White Dwarf Issue 239
Chained Shot = ”Invented for naval warfare, this ammunition consists of two cannonballs linked by a chain, capable of inflicting horrible damage on massed regiments of troops as well as on large creatures.” For cannons.
https://i.imgur.com/ziqu8Q9.png White Dwarf Issue 239
Multiple Rocks/Shrapnel = ”These projectiles split/explode during their descending trajectory, showering the unfortunate troops below with a terrible rain of death.” Catapults and Mortars.
https://i.imgur.com/ziqu8Q9.png White Dwarf Issue 239
Incendiary = ”These missiles are made of a concoction of highly flammable liquids that ignite on impact and transform the area hit into a blazing inferno.” Catapults and Mortars.
https://i.imgur.com/7oWXQ7D.png White Dwarf Issue 239
Aiming Device = ”One of the many works of the genius Leonardo da Miragliano was the development of optics applied to targeting devices for artillery.” Bolt Throwers.
https://i.imgur.com/7oWXQ7D.png White Dwarf Issue 239
Magic, Elementals & MonstersSpoiler Alert, click show to read:ElementalsSpoiler Alert, click show to read:Water Elemental = Has a magical aura that protects it against weapons. They take the form of a wave or column of water, they can move across the earth but their home is the water. They’re malevolent spirits with wild and uncontrollable anger. The older it is, the angrier. It’s from Citadel Journal.
https://www.scribd.com/doc/223078336/Citadel-Journal-13
http://www.collecting-citadel-miniat...ile:C34-08.jpg
Sea Elemental = Some say that as the ages pass, Triton and his kind slowly become more like the seas they are lord over, turning wilder and less controllable until there is very little to distinguish them from the towering waves and raging storms of the ocean. The Sea Elementals, living mountains of blue-black water that rear out of the water in the barely recognisable shape of a huge man, are perhaps some stage of this process.
http://www.collecting-citadel-miniat...he_Sea_Box.jpg
http://jake.ryft.org/warhammer/mowstuff/SOBRulebook.pdf
MagicSpoiler Alert, click show to read:Strega = ”The Strega of the Bone Hills, curses burning on their lips, and bloody packs of Skin Wolves, loping, savage were-creatures as tall as an ogre, culled from the shunned clans of their arid domains, running at their heels.” Appear to be spellcasters.
https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum
MonstersSpoiler Alert, click show to read:Skin Wolves = ”The Strega of the Bone Hills, curses burning on their lips, and bloody packs of Skin Wolves, loping, savage were-creatures as tall as an ogre, culled from the shunned clans of their arid domains, running at their heels.”
https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum
Regiments of RenownSpoiler Alert, click show to read:Bandolleros Gringos = These are a notorious mercenary company of arquebusiers recruited from Estalia from among the banditry
https://i.imgur.com/QSBdao8.jpg 3rd Ed. Armies Book
Lorenzo’s Longbowmen = A named part of a mordheim gang.
https://i.imgur.com/lORNVej.png White Dwarf 245
Raiders of Solkan = A mordheim warband.
https://i.imgur.com/ycv4HZY.png White Dwarf 249
Rodriguez’s Rogues = A named gang from Mordheim.
https://i.imgur.com/lORNVej.png White Dwarf 245
The Three Musketeers = A named part of the Mordheim gang.
https://i.imgur.com/lORNVej.png White Dwarf 245
Added Units:
Giant Scorpion (Character Mounts - Wizard Only)
Pegasus (Character Mounts)
Pegasus - Black (Character Mounts)
Added RoRs:
None yet
Removed Units:
None yet