Page 1 of 9 123456789 LastLast
Results 1 to 20 of 176

Thread: History of DarthMod_M2TW Lite

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

  2. #2

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    Great to know you are working on this game.

  3. #3

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    Have you given the Demo Billmen Animation some thought? Instead of the fix? Look at the mod threads forum.

  4. #4
    NoRbAk's Avatar Civis
    Join Date
    Dec 2005
    Location
    Barcelona
    Posts
    195

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    Oh captain my captain!!!

    I offer you my help, my free time, my life...

    And more realistically, maybe we could start a donations system?

    Or start a web page and make some deals with advertisers?

    I bet there are hundreds of mtw2 players that would nicely give 5$ or 10$ tokens to you to thank you for your work...

    What do you say? Wanna make a serious mtw2 darthmod?

    I would love to participate ... would it be real.

    See you!

    _Norbak_

    PS- We all know your mod is gonna be 10 times better than official CA version! THANK YOU SO MUCH!!!!

  5. #5
    The Border Reiver's Avatar Artifex
    Patrician

    Join Date
    Feb 2006
    Location
    Australia
    Posts
    3,703

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    Darth....might I just say how pleased I am to see you back at work. I look forward to keeping an eye on this thread as it grows.

  6. #6

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    Good news! Darth for M2TW, thats simply AMAZING! Thank you man!

  7. #7

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    good news!!

    can you please add a new campaign map too? would be very nice! (Spirius or dragees map)
    SUPPORT YOUR COUNTRY!!!
    http://www.politicallyincorrect.de/

    MEMBER of S.I.N.

  8. #8
    Average British Student
    Join Date
    Mar 2005
    Location
    England
    Posts
    2,908

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    Quote Originally Posted by JuliusCaesar83 View Post
    good news!!

    can you please add a new campaign map too? would be very nice! (Spirius or dragees map)
    Been talking to darth about Anno Domini Map and Shaba Wangy's Diplomacy Mod

    So you may see a larger map in DM2TW

  9. #9

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    Great news, can't wait to test it.

  10. #10

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    nice work! ive been a fan of your mods since 1.0

  11. #11

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    Thanks all!

    I will add the diplomacy mod if I get the permission from its creator (Shaba Wangy).
    I will not add a new map yet since I cannot do much beta testing for CTD checks and do not like CTDs in my mods.

    About the animation fix.
    I have implemented the Lusted's method since it is visually not problematic and does the job without CTDs.
    I cannot check right now if I use the new method if in the process is problematic but will do in the future.

    The mod will be save game compatible to any of your save games you have with the original game as long as you copy the save games to my mod-switch file I will provide.

    You can witness only gameplay changes and hopefully for the better.

    In the next version I will more thoroughly correct any unit attribute unbalances and maybe find new gameplay methods.

    Right now I use CA's balance and tweak it to play more efficiently.

    The mod will be released late tonight or tomorrow.

    Tell me more ideas if you want.

  12. #12

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    you... you... you... lil.... untrustworthy Darthy.... Nice to have you back!!!
    ΝΙΨΟΝΑΝΟΜΗΜΑΤΑΜΗΜΟΝΑΝΟΨΙΝ

  13. #13

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    All 2handed units corrected are the following:

    Varangian Guard
    Tabardariyya
    Berdiche Axemen
    Dismounted English Knights
    Dismounted Noble Knights
    Dismounted Portuguese Knights
    All Billmen units
    Norse Axemen
    Free Company Men at Arms
    Galloglaich
    Woodsmen
    Croatian Axemen
    Mutatawwi'a
    Religious Fanatics

    Is there any other unit I missed?

  14. #14
    Taneda Santôka's Avatar Artifex
    Join Date
    Jul 2006
    Location
    Begging around.
    Posts
    1,226

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    Yup!
    -The "Crazy japanese-wanabe-fan beating the crap out of his gong with a huge two-handed drummstick out of utter pleasure and delight witnessing your return"!

  15. #15
    Pietrak's Avatar Biarchus
    Join Date
    May 2005
    Location
    Warsaw, Poland
    Posts
    682

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    Darth, I played a few battles and I think the Armour Piercing ability for infantry should be improved. And it should be a bit reduced for javelin-armed cavalary like Polish Nobels. They can take out 3/4 of a general's unit before their ammo runs out.
    And may the Dark Side of the Force be with you, just a it was when I served under you in the Roman times !!

  16. #16

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    Ahh this is why I you Darth

  17. #17
    Average British Student
    Join Date
    Mar 2005
    Location
    England
    Posts
    2,908

    Default Re: Upcoming DarthMod_M2TW Lite V1.0!

    A very nice wallpaper Darth

  18. #18
    The Border Reiver's Avatar Artifex
    Patrician

    Join Date
    Feb 2006
    Location
    Australia
    Posts
    3,703

    Default Re: History of DarthMod_M2TW Lite V1.0!

    Darth

    One thing to consider with the use of the Shaba Wanga Diplomacy Mod 1.4 is the extended periods of "peace" between what should be warring factions.

    Now I am not a 100% historical nut, but there should be lines that are not crossed. Now I mentioned this to Shaba who did not see it as an issue!

    I point to England, Scotland and France as an example. In 120 turns (60years) not one battle was fought by me playing as English, not one blockade or anything. Also checked out a report for Byzantium, someone playing them had been at peace with the Turkish for 100 years with not one battle. i tried this myself and gave up bored to death after 40 years!

    My point to this is, you may need to look at modifying this (for certain factions) as the campaign map stalls with extended periods of peace. It would be like DarthMod 8 having peace between the Julii and the Gauls...or the Gauls and Germans for 100 years with no battles.

    One of the best parts of DarthMod is the impending doom presented by an unyielding AI hatred of you. If you use Shaba 1.4, this will not be reached.

    Anyway that's my two cents worth, and I'm sure other people like peace all the time, but I want to know my enemy hates me and wants to attack me like DarthMod is famous for.

  19. #19
    Havoc04's Avatar Tiro
    Join Date
    Apr 2006
    Location
    Australia
    Posts
    221

    Default Re: History of DarthMod_M2TW Lite V1.0!

    Darth mate... I Played youre Mod in RTW and seasawed between you and RTR. IM absolutly DELIGHTED and elated that you came on to M2TW.

    And after reading that you set up shop here and that you were working on a mod i was excited.. And to log in today and see BAM a mod from you i almost keeled over LOL.

    Great job mate, as far as im concerned M2TW can only get better now youre on board with it

    Cheers

    PS chk ya PM's Darth
    Last edited by Havoc04; December 18, 2006 at 09:28 PM.

  20. #20

    Default Re: History of DarthMod_M2TW Lite V1.0!

    @darth vader
    so the old boys are back from retirement
    3 people are working now on battle dynamics, so we will see some results. i Will include parts of your mod in my mod...

    @the border river
    You don't get the peace stall if you use only the 2 files descr_campaign_ai_db.xml and descr_diplomacy.xml from the 3 in Shaba 1.4. This is happening in my mod. Italiano is talking about creating a Ai-hates-You version of his AI mod .

    repman

    BareBonesWars 8.1 for RTW 1.5
    Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
    Deus lo Vult DLV 6.2 for MTW II Kingdoms
    Norway+Ireland+Flanders+Kiev+Lithuania+Teutonic_Order+Armenia+Crusader+Georgia,1y2t script, army field costs, Ultimate AI 1.6, big map, military career, economic system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, religion dependent recruiting, ancillary enhancements, darth battle mechanics

Page 1 of 9 123456789 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •