https://drive.google.com/file/d/0B9O...ew?usp=sharing
Is this a bug? He had >5 stars since turn 2, still hasn't got Night Fighter trait
Can the admin fix this?
https://drive.google.com/file/d/0B9O...ew?usp=sharing
Is this a bug? He had >5 stars since turn 2, still hasn't got Night Fighter trait
Can the admin fix this?
It's not a bug. If I know truly 5stars generals had %50 chance of gaining NF trait every starts of turn. Its all about your bad luck I think![]()
If you wonder about the guy in my profile photo,
Here he is: https://www.youtube.com/watch?v=d39FBRxBM8k
Lol, seriously? It has always been 100% chance to get it
Just checked it and it's 25% in SS. I am really impressed.
Bad luck seems to follow me day and night if you are right. Couldn't open gates with 92% chance previous turn![]()
Last edited by Ramble12; October 20, 2016 at 06:21 PM.
Wow, i didn't know that.It looks like i was lucky to always get it with 100%![]()
saleska once said that opening gates is "hard coded" at the start of the turn. that means you cannot force a gate open, if the game does not want that particular gate open, at the start of the turn. unless you get a trait while infiltrating which calculates it new. I have lost hours and hours of reloading trying to get some gates open and it didnt work. I have no evidence but I think this could be true, I mean no matter how often I reload if a gate opens iwth one little spy. it always opens.
I dont know if the use of 2 spies changes anything int his regard until now I never opened a gate with my second spy if the furst one couldnt open it, unless ofc I got a trait.
Having +100% chance opens doorsSo even your 1st spy failed to open gates you can send 5-6 to get 100% chance
![]()
Yes, it is hardcoded. Even if you got a trait while infiltrating, nothing will be recalculated though
Venice up:
https://drive.google.com/file/d/0B54...ew?usp=sharing
Ok guys, King Jaume has %70 movement point bonus.![]()
We already know Jaume from 1v1 hotseat 1.round. That Jaume vs Lazy Alfonso lol
![]()
If you wonder about the guy in my profile photo,
Here he is: https://www.youtube.com/watch?v=d39FBRxBM8k
StOuFf has 4 forts in one region and one of them has only 2 units. How shall I punish him guys![]()
If you wonder about the guy in my profile photo,
Here he is: https://www.youtube.com/watch?v=d39FBRxBM8k
If you wonder about the guy in my profile photo,
Here he is: https://www.youtube.com/watch?v=d39FBRxBM8k
What actually happens with opening gates is this. At the start of every turn the game decides on a certain number from 1-100. This number is the percent chance needed by your spies to open the gate. So while it's true that the game will never reload the percent needed to open the gate by stacking spies or getting above that threshold by earning a trait through infiltration one can always find a way in
"I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion."
----- Alexander The Great
In my case this number is 95+ like 70% of the time haha. In HATN and GC for example, I couldn't open the gates with 99% chance a couple times (I'm not exaggerating lol). This made me sick![]()
https://drive.google.com/file/d/0Byn...ew?usp=sharing
Will try to get more turns done tomorrow
Thank you for not naming Fatimids as Abbasids
They are compleatly diffrent![]()
If you wonder about the guy in my profile photo,
Here he is: https://www.youtube.com/watch?v=d39FBRxBM8k
Denmark up
http://www.filedropper.com/wcdenmarkt6