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Thread: Concerns during watching videos.

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  1. #1

    Default Concerns during watching videos.

    Few things I have noticed during watching videos from Youtubers doing previews of AE.
    1) There were cases of cavlary bannermans standing on horses rather than riding them (some of them didn't even have proper body textures)
    2) I've also seen some levy spearmen being engaged but instead of fighting animations u could see them chanting and mocking (although the dmg was dealt and the engaged unit was expiriencing losses)
    3) Wardogs seem to be a lot of a problem. First I've seen them killing like 30% of heavy cavalary and them routing them. But then again you can see them attacking an infrantry formation from beihnd and barely dealing any dmg not to mention reveiving any dmg (and let's be honest - these should do exceptionally well against enemy not expecting them or with low morale but they should render rather useless against disciplined opponent). Secondly, the big issue is that they can not be directly a target to attack. I mean once they get unleashed they are untargetable. All you can do to kill them is positioning a unit near them and hope that dogs will engage on you.

    I don't know if these issues have been resolved. Just poiting them out to help ya guys before the release as much as I can.

  2. #2
    Willhelm123's Avatar Decanus
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    Default Re: Concerns during watching videos.

    1) There were cases of cavlary bannermans standing on horses rather than riding them (some of them didn't even have proper body textures)
    - I think that is fixed, in any case its only a simple error in the database.
    2) I've also seen some levy spearmen being engaged but instead of fighting animations u could see them chanting and mocking (although the dmg was dealt and the engaged unit was expiriencing losses)
    - The back men might but those are the front should be fighting, if not I'd really like to see the video, i've never experienced that before.
    3) Wardogs seem to be a lot of a problem. First I've seen them killing like 30% of heavy cavalary and them routing them. But then again you can see them attacking an infrantry formation from beihnd and barely dealing any dmg not to mention reveiving any dmg (and let's be honest - these should do exceptionally well against enemy not expecting them or with low morale but they should render rather useless against disciplined opponent). Secondly, the big issue is that they can not be directly a target to attack. I mean once they get unleashed they are untargetable. All you can do to kill them is positioning a unit near them and hope that dogs will engage on you.
    - Yeah we saw that in Apollos video, it's odd because that hasn't been our experience of them in battles. I halved the number of dogs for now until we can balance them better, they're difficult to balance with our 1 hp system.
    AE Dev, mainly units

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