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September 04, 2016, 06:12 AM
#1
Civis
Greek City State recruitment abilities needs a change (1-turn)
Hi all,
I just started a new Greek City States campaign, but I'm not liking it much because of the following reasons:
In short, for 1 turn: the ability to recruit elite units from Militia barracks (e.g. Basilikoi Peltastai in the city of Thermos) and a very wide selection of units in Athens (e.g., Scythian Med Horse Archers, Scythohellenic Archers) kinda ruins gameplay. (Also, the victory condition is 199 regions (?))
How can I change the ability to recruit units from (each of the) barracks and the victory conditions if I want to do it myself?
Thanks in advance for any help!
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September 06, 2016, 08:49 AM
#2
Re: Greek City State recruitment abilities needs a change (1-turn)
Hmmm....you're not supposed to be able to play the Greek Cities in the 'Play-One-Turn' campaign. That's not set up for them properly. I have fixed that in the patch. However, the only playable campaign for the Greeks is the 'Play-Greeks' campaign, which is 0-turn.
Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
R.I.P. My Beloved Father
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September 06, 2016, 01:23 PM
#3
Biarchus
Re: Greek City State recruitment abilities needs a change (1-turn)
i've alwais played GCS 1 turn...... I recall doing it even for beta testing xD
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September 06, 2016, 04:25 PM
#4
Civis
Re: Greek City State recruitment abilities needs a change (1-turn)
Thanks for the reply DVK!
You can select them in the Imperial Campaign menu? I won't play them, but they do seem very interesting as a faction.
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