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September 02, 2016, 10:22 AM
#1
Civis
Garrison script differences?
Hi guys,
A quick question for RSIII: what garrison script is the hardest? (I'm playing 0-turn campaign btw) Default or FGE?
Also, searching through the forum I came across this thread: http://www.twcenter.net/forums/showt...rrison-scripts. @DVK or others, is FGE (still) bugged??
If it is possible to elaborate: what are the differences in terms quantity/quality of spawned armies? Capital only? I just finished a campaign with the Default setting and sometimes cities got reinforced, others did not.
I want to start a new campaign and some challenges are welcome!
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April 13, 2019, 07:51 PM
#2
Re: Garrison script differences?
I would like to know this too.
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