I'm concerned about the army losses one of the creator mentioned in some other topic. He said that the losses for the winning army was about 10% while the losers were losing about 30% of men so you decided to tweak morale in a way allowing this thing to happen in battles. My concern is: will this feature not defeat the idea of having battles in open fields? What I mean is - sometimes you can't just take the city without luring the CPU army away from reinforcements range of a settlement and defeating it in an open field to make sieging city possible. But now, when people rout so quickly, most of them will still be there after battle to aid the city (because most of them will run away pretty much after losing 30 out of 100 men).




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