Hey guys,
This might be related to the provinces shifting when Nesactium was pulled from England. Okay, so, one of the wonders is the Hill of Tara (Nemetacnoccas Temrias (Holy Hill of Tara)), but it's set to appear in Dunopalator in Scotland (Caledonia) and in Isamnion (Ireland), and its bonuses don't work with the region flags in Scotland. In real life it's in Ireland.
descr_strat:
settlement
{
level village
region region_002
; province Kaledonon - city Dunopalator
year_founded 0
population 500
plan_set default_set
faction_creator f_casse
building
{
type hinterland_province_a province_002
}
building
{
type hinterland_uniques1 onesix
}
building
{
type hinterland_farms farms_one
}
building
{
type temple_of_battle temple_of_battle_L1
}
building
{
type govslave freecity
}
}
Just to verify that comment isn't inaccurate:
descr_regions:
region_002
sett_002
f_casse
Caledonii
43 130 47
hr_a, hr_b, hr_c, hr_e, briton, eastcelt
5
1
religions { rel_a 0 rel_b 0 rel_c 0 rel_d 0 rel_e 40 rel_f 60 rel_g 0 rel_h 0 rel_i 0 rel_x 0 }
imperial_campaign_regions_and_settlement_names:
{region_002}Kaledonon
{sett_002}Dunopalator
Ok so, let's look at the effects:
EDB:
onesix requires factions { all, } and event_counter does_not_exist 1
; 6 Worth 12,500 each for destroying
; onesix egyptian = Heliopolis / Baalbek - SYRIA KOILE Damaskos
; onesix carthaginian
; onesix greek = Asklepios and Hygeia Complex - LACETANIA Emporion
; onesix barbarian = Teamhaidh Cnocinhaofan - CRUDDAIN Emain_Macha
; onesix roman
; onesix eastern
; onesix nomad
{
capability
{
; Baalbek bonuses:
trade_base_income_bonus bonus 1 requires factions { all, } and hidden_resource eastern and hidden_resource hyparchia and hidden_resource horde_target
population_loyalty_bonus bonus 1 requires factions { all, } and hidden_resource eastern and hidden_resource hyparchia and hidden_resource horde_target
; Asklepios Temple bonus:
; trade_base_income_bonus bonus 1 requires factions { all, } and hidden_resource iberia and hidden_resource greek2
recruits_morale_bonus bonus 1 requires factions { cul_1, } and hidden_resource iberia and hidden_resource greek2
; happiness_bonus bonus 1 requires factions { all, } and hidden_resource iberia and hidden_resource greek2
happiness_bonus bonus 1 requires factions { cul_1, } and hidden_resource iberia and hidden_resource greek2
; Teamhaidh Cnocinhaofan extra bonuses
trade_base_income_bonus bonus 1 requires factions { cul_5, } and hidden_resource briton and hidden_resource gallic
population_loyalty_bonus bonus 1 requires factions { cul_5, } and hidden_resource briton and hidden_resource gallic
law_bonus bonus 1 requires factions { cul_5, } and hidden_resource briton and hidden_resource gallic
recruits_morale_bonus bonus 1 requires factions { cul_5, } and hidden_resource briton and hidden_resource gallic
}
Note that it requires resources briton and gallic. However as pasted above, Caledonia does not have gallic. However, its intended location based on where it exists in real life would be Isamnion which does have the right flags to use the bonuses.
ICRASN:
{region_001}Iuerion
{sett_001}Isamnion
descr_regions:
region_001
sett_001
f_casse
Goidilic
212 232 41
hr_a, hr_b, hr_c, hr_d, briton, gallic
5
1
religions { rel_a 0 rel_b 0 rel_c 0 rel_d 0 rel_e 50 rel_f 50 rel_g 0 rel_h 0 rel_i 0 rel_x 0 }
Perfect.
EDIT: Wrote this assuming it needed to be moved from Dunopalator to Isamnion then discovered it was already in Isamnion too. Maybe it just needs to be deleted from Dunopalator then?
EDIT2: Perhaps what needs to go in Dunopalator is fourone, the Calanish Stones? They have the right flags for there and are in that territory in real life:
building hinterland_uniques4
{
levels fourone fourtwo fourthree fourfour fourfive foursix fourseven foureight
{
fourone requires factions { all, } and event_counter does_not_exist 1
; 1 Worth 1,500 each for destroying
; fourone cul_5 barbarian = Caernahfronynys (Calanish Stones) - CALEDRYN Attuaca
; fourone cul_7 semitic_african = Border Resource - DIAMAT Axum & HADRAMAWT Shabwat
; fourone cul_1 greek =
; fourone cul_3 east_greek = Pharos Alexandreias - DELTA NEILOU Alexandreia
; fourone cul_6 nomad
; fourone cul_4 eastern
; fourone cul_2 roman
{
capability
{
; Caernahfronynys extra bonuses (may be too much)
law_bonus bonus 1 requires factions { f_casse, } and hidden_resource briton and hidden_resource eastcelt
law_bonus bonus -2 requires factions { f_rome, } and hidden_resource briton and hidden_resource eastcelt