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Thread: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

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  1. #1

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    Quote Originally Posted by marmalade View Post
    I agree with Pinarius. The visual distinction is cool and all but those manuscript illustrations seem to be pretty clearly showing the knights using a one-handed sword in both hands, with one hand clasped over another.
    Perhaps. One of the theories is that handles gradually grew longer over a long period of time, perhaps as the style of fighting changed. My personal opinion is that two-handed sword use became more common as maille armor became more common, because a two-handed swing or thrust is more likely to wound a man in chainmail (depending on the quality of the armor). There is plenty of evidence, however, of swords with handles long enough to be gripped with two hands. Also, the earliest known German longsword tradition comes from Johannes Liechtenauer, who lived sometime during the mid 14th century. Though none of his own works survive, the works of his students (which I have read many times) all claim that the arts he taught were already very old even by the time Liechtenauer was alive, suggesting a German tradition going back at least to the 1200s. You can read more about it here: https://www.academia.edu/2331258/Ear...m_and_Function, and there are surviving 13th century examples here: https://myarmoury.com/feature_spotxii.html, and even one found in the mountains of Poland dating from the 12th century! Here is a link to a swordsmith I know who made this reproduction of it (with pictures of the original as well: http://artofswordmaking.com/gallery/...ongsword-12thc



    Quote Originally Posted by Slytacular View Post
    The Estonian kettle helmets were more of a Scandinavian feature than a German one. The fur makes the Austrians look more winter themed than the Norwegians, and I would like to see more of Narf's older German Sallets used for Austrians. Better yet, do the Austrians a little more justice to their actual portrayal: http://manuscriptminiatures.com/sear...tution=&page=2
    Those bulb-shaped kettles are pretty common in german artwork as well
    Spoiler Alert, click show to read: 



    Here are two examples of specifically Austrian origin, one with the kind of bulbous helmet (possibly a kettle, but I'm more concerned with the shape being similar to the asset we have than the type of helmet it is, though the presence of that kind of kettle elsewhere in Germany, given the sparcity of specifically Austrian sources from that period, I think is justification enough), and one with horns:
    Spoiler Alert, click show to read: 


    As to the helmets I chose for late period - I wasn't aware that narf helmet was german in origin. Do you know what helmet it's based on? The reason I didn't use it is this: One distinct thing about sallets from Germany is that they very often have longer tails than elsewhere in Europe (you have also told me this yourself). Therefore, even though in real life they probably wouldn't all have long sallets like that, I think it is a good way to set them apart visually, and we have enough assets that it also still provides a decent variety. Those sallets you designed, btw - so excellent!



    Quote Originally Posted by finix View Post
    What I will say now is a personal opinion and does not involve anyone from our team. Personally, like an artist who has made all unit cards in the mod, and as a fan of the medieval times, as someone who is just have a look and idea of weaponry and armor in this times I wish Fawn to give yourself a break from making units. I do not want to be perceived as a personal attack, but I can not remain silent moreIt's not something that don't said before - Your units look more fantasy than historically correct - Austrian knights and helmets with horns!!!! Absurd
    Sorry that I sound like dunce, but in my opinion it is hurting the historicity of this mod. Otherwise you are super for fantasy mod

    Finix, I'm starting to get a little upset that every time I post something you accuse me of being too 'fantasy.' I really don't like fantasy, and everything I do for this mod, I do with strong basis in reality. I don't think you understand how important historical accuracy in this mod is to me. It is, in my opinion, paramount. There are DOZENS of examples of german horned helmets in artwork. However, that could be just artistic interpretation, right? Maybe manuscripts don't always reflect reality. Ok, I'll allow for that. Well, there are also DOZENS of examples of horned helmets in effigies, which can be considered much more true to life in their interpretation. Here are a few that I found without much effort:
    Spoiler Alert, click show to read: 



    I believe in things looking historical, but there's no reason I can't also make the units look fly as hell - as long as I follow the sources
    Last edited by The_Fawn_Rescuer; February 21, 2017 at 09:37 AM.

  2. #2
    finix's Avatar Ordinarius
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    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    What I will say now is a personal opinion and does not involve anyone from our team. Personally, like an artist who has made all unit cards in the mod, and as a fan of the medieval times, as someone who is just have a look and idea of weaponry and armor in this times I wish Fawn to give yourself a break from making units. I do not want to be perceived as a personal attack, but I can not remain silent moreIt's not something that don't said before - Your units look more fantasy than historically correct - Austrian knights and helmets with horns!!!! Absurd
    Sorry that I sound like dunce, but in my opinion it is hurting the historicity of this mod. Otherwise you are super for fantasy mod
    [IMG][/IMG]

  3. #3

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    Just my two cents, but I mean that sometimes youre allowed to go with the rule of cool. I really like the new Austrian look.

  4. #4

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    Hello everyone I would like to say that I appriciate that you insist on your point of view Fawn and explain it to us all using historical sources. Now I really like your idea of early period of two-handed swordsmen for German factions because it really adds variety and uniqueness. In my opinion every faction should have at least one unit that somehow differentiate them from the others and make them more playing enjoyable. I also admit that some of the variants look a little bit too Nordish like bear skins ... but in general I like your interpretation of Austria Such as all of your work.

    Now I would like to express also something else: I appriciate work of all the team members namely Finix - Your unit cards and 2D art is absolutely stunning and is one of the main reasons why I am a big fun of this mod, Sly - your models and Nordic factions are perfectly accurate and also make this mod outstanding, and also, Ltd, Warman and all the others ... I would like to thank you all for your great work! I just have a small request to you - please, stay united because that is your biggest strength - you all are great in what you are doing but only if you cooperate and respect each other you can Achieve Your Goals. Of course that everyone has a different point of view on things but sometimes it is more beneficial to try to understand the other's than assert yours ... Once again a big thank to you all. You are amazing!

    And sorry for my English...

  5. #5

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    @Fawn, it's not the shape, but rather the make I am concerned with. The way the helmet is pieced together is something that sets apart Scandinavia and potentially the entire Baltic Sea from the rest of Europe. Also, there is an armour distinction from Northern Germany versus Southern Germany. Though it's not unlikely I could be speaking from my ass. I always get the impression that Southern Germany has a lot of Italian influence in their armours

    @finix, it may seem unlikely, but crests on helmets worn by Medieval aristocratic and anyone special with a title could potentially wear horns. Although it's a little weird to see an entire unit of knights wearing horns, it is not incorrect historically.

  6. #6

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    I was just about to say that. Horns on helmets aren't fantasy people!

    I also checked Sly's link with medieval Austrian manuscripts, and oh boy there are some weird ones among them. A nice example is a pavise shield in the form of a human face: http://manuscriptminiatures.com/4745/14034/

    I presume we won't see this in the mod xD?

  7. #7
    finix's Avatar Ordinarius
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    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    Fawn, what you show me as a reference is not even close to what you've done. By this I see, you can not make a difference between teutonic and germanic helmets. If you can't make a decoration for a helmet similar to reference you show me, then ask Sly or Ltd. for a model, but don't use a teutonic horned helmet. I'm just asking for more quality rather than speed. We all want to play sooner this mod, but not at the cost to have nothing to be proud of
    [IMG][/IMG]

  8. #8

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    A few shield-decorations that could be used for the Bavarian faction:

    Spoiler Alert, click show to read: 

    Passau:


    von Ortenburg:


    von Falkenstein:


    von Eppan:


    von Murach:


    von Abensberg:


    von Armansperg:


    von Nußdorff:


    Nothaft:


    see also: https://de.wikipedia.org/wiki/Liste_...lsgeschlechter
    Last edited by Pinarius; February 22, 2017 at 12:17 PM.

  9. #9

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    Hey, hey nice; A HRE revamp! I was looking forward to this for a long time

    1. The coat of arms which is showing the wheel is from Mainz AND Erfurt btw. Erfurt was tied a long time to the archbishops of Mainz, so their coat of arms are identical. And I think you mean the units with throwing axes should be named "Aussöldner" und "Stiftsmänner".

    2.On the "Zweihänder"-Subject I have to say that in fact using greatswords has a strong tradition in german lands BUT the image of whole companies using two-handed weapons and their firm integration in military was coined in the later periods of Renaissance and 30-Years-War. These were the prime periods to which all these perceptions belong. I made a few pictures myself from the Rüstkammer-museum in Dresden. All of these exponats belong to the time after 1500 and many of them are pieces for representation purposes. So greatswords may have been in use earlier and to a greater extent in german lands than in other countries but the main knightly weapons were swords, maces etc. though. I would suggest to keep the early "Zweihänder"-units as unique trait of the HRE, but not at the expense of the One-handed "Ritter"-units.

    Here a practise book for greatswords, late 15. - early 16. century, the time in which "Zweihänder" began to become really common. Its hard to find something equivalent in much earlier periods.
    http://www.thearma.org/Manuals/Goliath/Goliath.htm#.WKzLam_hCUk

    Spoiler Alert, click show to read: 










    3. And your germans are indeed more nordic than the nordic factions. Kinda like it but it´s a little bit too much.

    4. Horned Helms ARE historical. Just reduce the number a little bit and maybe a little more variation in form and colour.

    5. For the unique units of HRE and it´s vassals it´s hard to find anything specific. But realistic choices in any case would be Saxon Axemen or Halberdiers (famous for their miltancy), Swabian troops (for Bavaria), Stedinger soldiers (light unit, for Friesland), Hanseatic Watchmen, of course the Teutonic (Ritterbrüder, Schwertbrüder...), Bohemian and Swiss troops which are already made, Dutch Pikemen, Italian Mercenaries and some sort of lower nobility/knights, who admistered land for their Masters (mostly the counts and lords of these countries) because the system of "Lehen" was strongly distinctive in the HRE, especially in Thuringia and western regions.
    Names to use for units:
    Landsknechte/Kriegsknechte/Knechte (common soldiers, no knights), Panzerreiter (common cavalry, no knights), Ritter/Reichsritter (for Knights), Vasallen/Lehensmänner/Vogte (low nobility,see above), Burgherren (see above, men who own castles and the lands around them, often Knights), Zweihänder (for greatsword units), Grafen (counts), Fürsten (lords)...

    6. Some examples for heraldry (most german states of HRE, sorted campaign map borders, Swiss and Bohemia already made);

    HRE: http://wappenwiki.org/index.php/File...re_Ancient.svg
    http://wappenwiki.org/index.php/Prince-Archbishopric_of_Mainz (also for Erfurt/Thuringia!)
    http://wappenwiki.org/index.php/Prince-Bishopric_of_Worms
    http://wappenwiki.org/index.php/File:Fulda.svg
    http://wappenwiki.org/index.php/Duchy_of_W%C3%BCrttemberg
    http://wappenwiki.org/index.php/File:Kurf%C3%BCrsten_von_Sachsen.svg
    http://wappenwiki.org/index.php/File:Electorate_of_Pfalz.svg


    Brabant: http://wappenwiki.org/index.php/File:Brabant.svg
    http://wappenwiki.org/index.php/Prince-Bishopric_of_Li%C3%A8ge
    http://wappenwiki.org/index.php/Duchy_of_Cleves
    http://wappenwiki.org/index.php/Duchy_of_Guelders

    Friesland: http://wappenwiki.org/index.php/File:Friesland.svg
    http://wappenwiki.org/index.php/Prince-Bishopric_of_Minden
    http://wappenwiki.org/index.php/Prince-Bishopric_of_Utrecht
    http://wappenwiki.org/index.php/County_of_East_Frisia

    Trier: http://wappenwiki.org/index.php/Prin...opric_of_Trier (also for HRE...Prince_archbishopric)
    http://wappenwiki.org/index.php/Prince-Archbishopric_of_Cologne (also for HRE...Prince_archbishopric)
    http://wappenwiki.org/index.php/Duchy_of_Luxembourg

    Thuringia: http://wappenwiki.org/index.php/Land...e_of_Thuringia
    http://wappenwiki.org/index.php/Prince-Archbishopric_of_Mainz (see above, like Erfurt)
    http://wappenwiki.org/index.php/File:Merseburg.svg
    http://wappenwiki.org/index.php/County_of_Aschersleben
    http://wappenwiki.org/index.php/House_of_Tengling
    http://wappenwiki.org/index.php/County_of_Schwarzburg
    http://wappenwiki.org/index.php/Lordship_of_Kranichfeld
    http://wappenwiki.org/index.php/Lordship_of_Lobdeburg

    Saxony: http://wappenwiki.org/index.php/File:Wettin_Sachsen.svg (also for HRE...Prince-electors)
    http://wappenwiki.org/index.php/Duchy_of_Saxony
    http://wappenwiki.org/index.php/Prince-Archbishopric_of_Bremen (also for HRE...Prince_archbishopric)
    http://wappenwiki.org/index.php/File:Osnabruck.svg
    http://wappenwiki.org/index.php/County_of_Wernigerode

    Brandenburg: http://wappenwiki.org/index.php/File...rg_Ancient.svg (also for HRE...Prince-electors)
    http://wappenwiki.org/index.php/Prince-Archbishopric_of_Magdeburg (also for HRE...Prince_archbishopric)
    http://wappenwiki.org/index.php/Burgraviate_of_Dohna
    http://wappenwiki.org/index.php/Burgraviate_of_Meissen

    Lothringen: http://wappenwiki.org/index.php/File:Alsace.svg
    http://wappenwiki.org/index.php/Duchy_of_Lorraine
    http://wappenwiki.org/index.php/Prince-Bishopric_of_Speyer
    http://wappenwiki.org/index.php/Prince-Bishopric_of_Strassburg
    http://wappenwiki.org/index.php/Landgraviate_of_Upper_Alsace

    Bavaria: http://wappenwiki.org/index.php/Duchy_of_Bavaria (also for HRE...Prince-electors)
    http://wappenwiki.org/index.php/Prince-Bishopric_of_Augsburg
    http://wappenwiki.org/index.php/Prince-Bishopric_of_Bamberg
    http://wappenwiki.org/index.php/Prince-Bishopric_of_Eichst%C3%A4tt
    http://wappenwiki.org/index.php/Prince-Bishopric_of_Passau
    http://wappenwiki.org/index.php/File:Regensburg_Bishop.svg
    http://wappenwiki.org/index.php/File:Hohenstaufen.svg
    http://wappenwiki.org/index.php/File:Burgau.svg
    http://wappenwiki.org/index.php/Landgraviate_of_Leuchtenberg

    Austria: http://wappenwiki.org/index.php/Duchy_of_Austria
    http://wappenwiki.org/index.php/Prince-Archbishopric_of_Salzburg (also for HRE...Prince_archbishopric)
    http://wappenwiki.org/index.php/Prince-Bishopric_of_Lavant
    http://wappenwiki.org/index.php/File:Berchtesgaden.svg
    http://wappenwiki.org/index.php/File:Habsburg.svg
    http://wappenwiki.org/index.php/File:Ober%C3%B6sterreich.svg
    http://wappenwiki.org/index.php/File:Niederosterreich.svg

    Just some hastily copied examples. I was oriented towards campaign map borders, not real historical borders... If there are big mistakes, please correct me.
    Last edited by Heisenburrg; February 21, 2017 at 08:16 PM.

  10. #10
    Archilles's Avatar Semisalis
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    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    The units look good – but as finix said – no Austrian knight weared horns on his helmet.

    Ok so when you need help with the heraldry may I can help you here!

    The Austrians are a very strange country. We didn´t have this sense of nationality back in the middle age than we have today. Till the germans kicked us out after the battle of Königgrätz we saw ourselfs as germans… or better as a part of the HRE. As part of the HRE we fought under the banner of the HRE and not really under the banner of Austria (red white red). But I think for gameplay reasons it will be ok to see them fighting under an Austrian Banner. But in real life they had the Banner of the HRE and on their shields of course their “house heraldry”…. Or the heraldry of the land they were coming from. An Austrian Heraldry for the army wasn´t really introduced till the year 1804.
    When the game starts Austria included todays Vienna, lower Austria, parts of Upper Austria and Styria… but only 30 years later Austria included the states of Vienna, Lower Austria, Upper Austria, Carinthia, Styria, Krain and the windy mark… more or less… The Krain for example didn´t belong really long to Austria… Tirol came about 1350 to Austria – Salzburg somewhere 1805. But here is the card of Austria in 1270 (I wouldn´t include Böhmen and Mähren) with all the lands belongs to the land:

    https://de.wikipedia.org/wiki/Alt%C3..._Codex_005.jpg
    https://de.wikipedia.org/wiki/Geschi...C5%99emysl.jpg

    The ruler of this duchy was the house Babenberger (red white red heraldry) till 1278. After that the Habsburger (red dragon on a yellow shield) took over Austria. The question is… are the Habsburger in the game?
    https://de.wikipedia.org/wiki/Habsbu...Wappen_ZWB.png

    So lets start with the heraldries.
    Let’s start with the Austrian flag itself.
    The Austrian flag was the “house heraldry” of the Babenberger, which ruled over Austria till 1278. The legend says, that Leopold V fought in the siege of akkon in a white outfit. After the battle he was completely covered in blood and his outfit was red everywhere… except the place where his belt was, this part remaind white. And so the Austrian flag was “invented”… red – white – red haha.

    https://de.wikipedia.org/wiki/Babenb...heibler1ps.jpg

    Lower Austria (Austria under the Enns)
    Is the main land of Austria… where everything started
    5 yellow eagles on a black or blue shield. The 5 Eagles show the 5 Provinces under the Austrian rule. Lower Austria, Upper Austria, Carinthia, Styria, Krain and the windy mark. We don´t know when it was invented… but it was somewhere in the 12th century. – 5 eagles on a blue shield are still the heraldry of todays lower Austria (where I live in )
    https://de.wikipedia.org/wiki/Babenb..._Babenberg.jpg
    https://de.wikipedia.org/wiki/Nieder..._Stammbaum.svg

    Styria.
    Joined 1192 Austria as an autonomn country.
    A white panther on a green backdrop. It is the family heraldry of Ottokar the III of the house Traungauer. 1180 it gained the heraldry of Styria after Styria become a duchy. It is still the heraldry of Styria and the city steyr today. (Steyr you know better for their
    weapons and military vehicles).

    https://de.wikipedia.org/wiki/Steiri...Steiermark.jpg

    Upper Austria (Austria above the Enns)
    Was part of Styria in 1212… it became a state in 1260 (upper Austria)
    Yellow eagle on a black backdrop left and red and white stripes on the right. It was founded somewhere in the 12th century.
    The Rulers of this time period were the “Herren von Perg und Machland”. Their heraldry were two red “arrows” on a white shield. The heraldry of Marchelfd is the origin of the heraldry of upper Austria.
    https://de.wikipedia.org/wiki/Ober%C...hs_IV_1446.jpg
    Joined Austria 1335.
    Three black panthers on a yellow backdrop on the left side and the Babenberger emblem on the right side. This was the heraldry of Ulrich the III from the house Spanheimer. He changed his old heraldry 1246 to the new one to show the people that he is a potential heir of the house Babenburg. The heraldry is still the heraldry of Corinthia today.
    https://de.wikipedia.org/wiki/K%C3%A...ernten_CoA.svg
    https://de.wikipedia.org/wiki/K%C3%A...ethe_Tirol.jpg

    Krain
    was part of Austria 1270. Under the regime of Ottokar II. Today it is in Slowenia…https://de.wikipedia.org/wiki/Krain#...tums_Krain.png


    Tirol
    Red eagle on a white backdrop.
    Joined Austria 1363. During the 12th and 13th century they were a state like Austria in the HRE… so when you want to include Tirol – I would give it to Austria instead of Bavaria. hehe
    https://de.wikipedia.org/wiki/Tirole...at_of_arms.jpg

    Voralberg
    “Joined” Austria 1337. Before that, the ruler of the land was the family Montfort.http://foerderkreis-heimatkunde.de/i...appen_1450.jpg

    Salzburg
    A black panther on a yellow backdrop on the left side and the Babenberger emblem on the right side. We don´t know exactly if the red white red part is really the heraldry of the Babenberger. But we think that Phillip of the house Spanheimer (He was the brother of Ulrich III) invented the heraldry in 1246 too. The heraldry is also still the heraldry of Salzburg till today.
    But Salzburg wasn´t part of Austria in this time frame… It was part of Barvaria. But as a Spanheimer (that may wanted to become the ruler of Austria like his brother) the heraldry can be used in the Austrian army.
    https://de.wikipedia.org/wiki/Salzbu...urg_Wappen.svg
    Attached Thumbnails Attached Thumbnails OÖ 2.jpg   NÖ.png   Krain.png   kärnten.jpg   Herzog_Friedrich_II._Babenberg.jpg  

    Grab_anna_v_habsburg.jpg   habsburger.jpg   babenberger.jpg   690px-Kaernten_CoA.svg.png   170px-Wappen_Montforter.svg.png  

    Last edited by Archilles; February 22, 2017 at 02:28 AM.

  11. #11
    Archilles's Avatar Semisalis
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    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    Aaaand of courye the heraldry of vienna
    https://de.wikipedia.org/wiki/Wiener...4lteste_Siegel

    So the Banners of Austria - i would make them red White red - or a White cross on a red backdrop or the HRE eagle on an yellow backdrop or as you see in one Image above the banner of lower Austria - or some of the Habsburgs maybe? -
    https://de.wikipedia.org/wiki/Reichs...ischen_Reiches
    https://de.wikipedia.org/wiki/Andreaskreuz - was very often used in the HRE army

    Shields - I would give them the shields of the different countries, some crosses (you can´t be wrong with crosses haha) and of Course some eagles from the HRE...

    The red - White checked Knights you showed is more likely a croatien soldier... i would´t give him to Austria

  12. #12

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    Thanks a lot for this info! No changes will be made to the current look before the February update, but I appreciate the feedback and this will definitely help me improve the rosters. Heisenburg gave some good suggestions for units, and I may make additions based on them. Achilles, do you have any other suggestions for units/names? Currently the standard German HRE roster applies to all German units (I got this revamp project only last week and didn't have the time to re-do 5 rosters - Austria, Bavaria, HRE, Brabant, Saxony - and I'm working on adding the new faction of Thuringia as well), but eventually they will have some uniqueness to them, though I will probably keep some of the standard units (basic spearmen, melee cav, basic swordsmen, levies) the same for each roster (there is potential for all these factions to be combined into one roster for custom battle mode in the future anyway).

    The roster you will see in the update:

    Heerschild - Duke's/Emperor's bodyguard
    Ritter - Shock cav
    Dismounted Ritter - heavy melee infantry
    Aussoldner - 'professional' soldiers, medium melee infantry with hurbat
    Armbrustschutzen/Mounted Armbrustschutzen - medium/heavy crossbowmen
    Burgmannen - medium/heavy spearmen with hurlbat
    Knechte - Tier1/Tier 2 unprofessional pikemen
    Landskechte - Tier 3 professional pikemen
    Trabanten - Bohemian paid soldiers (archers)
    Landwehr/Landmannen - halberdiers
    Miliz - light infantry/light crossbowmen
    Arkenbusenshcutze - Tier 3 handgunners
    Last edited by The_Fawn_Rescuer; February 22, 2017 at 08:28 AM.

  13. #13
    Archilles's Avatar Semisalis
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    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    Quote Originally Posted by The_Fawn_Rescuer View Post
    Thanks a lot for this info! No changes will be made to the current look before the February update, but I appreciate the feedback and this will definitely help me improve the rosters. Heisenburg gave some good suggestions for units, and I may make additions based on them. Achilles, do you have any other suggestions for units/names? Currently the standard German HRE roster applies to all German units (I got this revamp project only last week and didn't have the time to re-do 5 rosters - Austria, Bavaria, HRE, Brabant, Saxony - and I'm working on adding the new faction of Thuringia as well), but eventually they will have some uniqueness to them, though I will probably keep some of the standard units (basic spearmen, melee cav, basic swordsmen, levies) the same for each roster (there is potential for all these factions to be combined into one roster for custom battle mode in the future anyway).

    The roster you will see in the update:

    Heerschild - Duke's/Emperor's bodyguard
    Ritter - Shock cav
    Dismounted Ritter - heavy melee infantry
    Aussoldner - 'professional' soldiers, medium melee infantry with hurbat
    Armbrustschutzen/Mounted Armbrustschutzen - medium/heavy crossbowmen
    Burgmannen - medium/heavy spearmen with hurlbat
    Knechte - Tier1/Tier 2 unprofessional pikemen
    Landskechte - Tier 3 professional pikemen
    Trabanten - Bohemian paid soldiers (archers)
    Landwehr/Landmannen - halberdiers
    Miliz - light infantry/light crossbowmen
    Arkenbusenshcutze - Tier 3 handgunners
    It is called schÜtzen not schutzen and AussÖldner - but a Söldner is a mercenary - don´t know if this is the right Name.
    And instead of dismounted Ritter I would call them Ritter zu Fuß - or - Abgesessene Ritter

    I will make a list of typical german names for their soldiers... maybe i can find some!

    Here are also some medieval houses from Austria and this timeframe:
    As I said - i wouldn´t paint the kngihts red White red... only the Duke himself cause he is from the house Babenburg... all the others a different houses with different colour sheme... personally it is to much red and White in this army - they look like a Football Team hehe
    https://de.wikipedia.org/wiki/Herren_von_Wildon#Wappen
    https://de.wikipedia.org/wiki/Kuenringer
    https://de.wikipedia.org/wiki/Herren_von_Walsee#Linie_Walsee-Linz
    https://de.wikipedia.org/wiki/Raabs_(Adelsgeschlecht)
    https://de.wikipedia.org/wiki/Grafen_von_Plain
    https://de.wikipedia.org/wiki/Andechs_(Adelsgeschlecht)
    https://de.wikipedia.org/wiki/Arnstein_(Adelsgeschlecht)


    I will add a lot more by the time hehe
    Last edited by Archilles; February 22, 2017 at 08:44 AM.

  14. #14

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    Quote Originally Posted by Archilles View Post
    It is called schÜtzen not schutzen and AussÖldner - but a Söldner is a mercenary - don´t know if this is the right Name.
    And instead of dismounted Ritter I would call them Ritter zu Fuß - or - Abgesessene Ritter
    I know about the umlauts. I had a similar problem with the French and Castilian rosters, because the game doesn't allow accents or umlauts (at least, not the english version) perhaps there is a way to fix this? As a German speaker it frustrates me especially on this roster. In lieu of umlauts, I could add 'E' instead? For example, Ausssoeldner, schuetzen, etc. Perhaps this would also be more historical, I remember reading a long time ago that the umlaut is a modern addition to the language anyway. It's why Goethe is spelled that way, rather than Göthe.

    Quote Originally Posted by Archilles View Post
    And instead of dismounted Ritter I would call them Ritter zu Fuß - or - Abgesessene Ritter
    I almost did this, but I'm concerned about making the roster ENTIRELY in German. Most of our rosters tend to combine the other languages with English, at least a bit so it's not too confusing to those who aren't familiar with the units as much.


    Quote Originally Posted by Archilles View Post
    I will make a list of typical german names for their soldiers... maybe i can find some!

    Here are also some medieval houses from Austria and this timeframe:
    As I said - i wouldn´t paint the kngihts red White red... only the Duke himself cause he is from the house Babenburg... all the others a different houses with different colour sheme... personally it is to much red and White in this army - they look like a Football Team hehe
    https://de.wikipedia.org/wiki/Herren_von_Wildon#Wappen
    https://de.wikipedia.org/wiki/Kuenringer
    https://de.wikipedia.org/wiki/Herren_von_Walsee#Linie_Walsee-Linz
    https://de.wikipedia.org/wiki/Raabs_(Adelsgeschlecht)
    https://de.wikipedia.org/wiki/Grafen_von_Plain
    https://de.wikipedia.org/wiki/Andechs_(Adelsgeschlecht)
    https://de.wikipedia.org/wiki/Arnstein_(Adelsgeschlecht)


    I will add a lot more by the time hehe
    Thanks a lot! Keep it coming! Any additional insight you have into the other Duchies of HRE would be welcome as well.

  15. #15

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)


  16. #16

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    Quote Originally Posted by The_Fawn_Rescuer View Post
    Thanks a lot for this info! No changes will be made to the current look before the February update, but I appreciate the feedback and this will definitely help me improve the rosters. Heisenburg gave some good suggestions for units, and I may make additions based on them. Achilles, do you have any other suggestions for units/names? Currently the standard German HRE roster applies to all German units (I got this revamp project only last week and didn't have the time to re-do 5 rosters - Austria, Bavaria, HRE, Brabant, Saxony - and I'm working on adding the new faction of Thuringia as well), but eventually they will have some uniqueness to them, though I will probably keep some of the standard units (basic spearmen, melee cav, basic swordsmen, levies) the same for each roster (there is potential for all these factions to be combined into one roster for custom battle mode in the future anyway).

    The roster you will see in the update:

    Heerschild - Duke's/Emperor's bodyguard
    Ritter - Shock cav
    Dismounted Ritter - heavy melee infantry
    Aussoldner - 'professional' soldiers, medium melee infantry with hurbat
    Armbrustschutzen/Mounted Armbrustschutzen - medium/heavy crossbowmen
    Burgmannen - medium/heavy spearmen with hurlbat
    Knechte - Tier1/Tier 2 unprofessional pikemen
    Landskechte - Tier 3 professional pikemen
    Trabanten - Bohemian paid soldiers (archers)
    Landwehr/Landmannen - halberdiers
    Miliz - light infantry/light crossbowmen
    Arkenbusenshcutze - Tier 3 handgunners
    I think that Handrohrschütze might be a more accurate name for the time period, as arkebuse (arquebus) refers more to the firearms of 16th century.
    Also while i think the throwing axes add a cool unique touch i think that they should be reserved for a few maybe regionally specific units, as they still weren't that common weapons as far as I know.

    I'm really happy right now to see that the German factions are being worked on and cant wait to see more changes.

  17. #17

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    You could probably add some Hungarian and Burgundian units to the Austrian roster as the Duchy of Burgundy (at least what wasn't in French possession at the time of the union, so the Burgundian Netherlands and eventually Franche-Comté) and the Kingdom of Hungary were both under union with the Duke of Austria at some point in the 15th century. Some Hungarian hussars would definitely be an awesome addition.

  18. #18

    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    @Archilles

    "Aussöldner" is correct, most armies in Renaissance period or the early modern age were mercenary-armies anyway, but in 16.century existed also a similar unit type which was called "Doppelsöldner" (men who fight in the frontlines and get the doubled sold). They are more known, but a little bit too late for the timeframe. The whole reformation of the military system going away from knights, heavy cavalry and archers to masses of Landsknechts, guns and cannons was introduced by Maximilian I. of Habsburg (1449-1519), so only the beginning of these tactics could be shown in this mod.

    @Fawn Rescuer
    Yeah, you could use "oe" instead of "ö" and "ue" instead of "ü". It will add even more immersion! But I would also suggest the name "Ritter zu Fuß" or "Abgesessene Ritter", dismounted Ritter really sounds too strange. In exchange for that you could leave names like "Bogenschützen/Armbrustschützen" as "archers/crossbows" (don´t feel that this is so important to translate that) or "Arkebusenschützen" could simply be named "Arkebusiers". (think this term was common in german lands too)

    Btw; cool thing, that you are making this.

  19. #19
    Archilles's Avatar Semisalis
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    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    Quote Originally Posted by Heisenburrg View Post
    @Archilles

    "Aussöldner" is correct, most armies in Renaissance period or the early modern age were mercenary-armies anyway, but in 16.century existed also a similar unit type which was called "Doppelsöldner" (men who fight in the frontlines and get the doubled sold). They are more known, but a little bit too late for the timeframe. The whole reformation of the military system going away from knights, heavy cavalry and archers to masses of Landsknechts, guns and cannons was introduced by Maximilian I. of Habsburg (1449-1519), so only the beginning of these tactics could be shown in this mod.

    @Fawn Rescuer
    Yeah, you could use "oe" instead of "ö" and "ue" instead of "ü". It will add even more immersion! But I would also suggest the name "Ritter zu Fuß" or "Abgesessene Ritter", dismounted Ritter really sounds too strange. In exchange for that you could leave names like "Bogenschützen/Armbrustschützen" as "archers/crossbows" (don´t feel that this is so important to translate that) or "Arkebusenschützen" could simply be named "Arkebusiers". (think this term was common in german lands too)

    Btw; cool thing, that you are making this.
    Yes I know that there were a lot of Söldner armys around the Renaissance but as You said I think it is a Little out of time! Also LAndsknecht - it is not correct for middle age... but ist a game... i think we shouldn´t be to harsh on this one

  20. #20
    lolIsuck's Avatar WE HAVE NO CAKE!
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    Default Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    I don't claim to know much of heralrdy or noble houses but I thought I'd give some extra coats of arms that could be used for the Duchy of Brabant, because right now it seems to only have that of the Duchy itself and I presume that you'll make it a bit more diverse once you get to the revamp of the vassals.
    Now this is of course in no way exhaustive and very much lacking as it's 2am and I've been going to bed for the last 1,5 hours now.
    Coat of arms of several Brabantian towns:
    Town of Leuven.
    Town of Antwerp.
    Town of Breda. (the red one that is)

    The Duchy of Limburg joined Brabant after the battle of Wörringen in 1288, its weapon can already be seen quartered with that of Brabant in the high era knights. It being a fairly influential duchy with a war fought over its succession probably deserves a place on some shields.
    The lands of Overmaas, mostly in the current dutch province of Limburg, were added in that or the next century as well due to their strategic position. The most significant house here probably being that of Valkenburg but their coat of arms is almost a copy of that of the duchy of Limburg as the lands of Overmaas were deeply linked to that duchy. A girl from that house did manage to marry an English prince who became King of Germany.
    Another noble house would be that of Hoensbroek, whose dominion was only the village near it as far as I know so pretty insignificant I suppose but they did have a neat castle.
    I don't think either are worth putting on a shield really, just wanted to share some local history.

    The County of Loon, which lies in between Brabant and its Limburgian possesions could possibly be included as well. It was never a part of the duchy, it joined the prince-bishopric of Liège in the 14th century, but the mod can't represent that of course and its incredibly boring striped coat of arms breaks up the lion fetish Brabant and Limburg have going on a bit.
    Of course you could expand it to also include other states that miss out like the Prince-bishopric of Liège, Namur, Hainaut and the like.

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