
Originally Posted by
ImperatorMaximus
Yeah given the complexity of the mod I also think there needs to be a sticky thread compiling all the game mechanics, it would be better if it was actually in game but I understand given the constant changes isn't easy to keep editing stuff in every version. I also find it really odd that the devs say that revealing the conditions to trigger reforms can be considered a spoiler :o I mean how come giving information about a core mechanic of a game is a spoiler? Because it's nearly impossible to trigger the vast majority of reforms just by chance.