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Thread: Ayyubid Units RELEASED for BC 2.4.2: Unit Model Improvement Project

  1. #341

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Quote Originally Posted by Dolen View Post
    Arab Swordsman

    Very Nice work, I have downloaded everything and will try it out soon, and will give you some more rep once I have spread some around.

  2. #342

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Hi Dolen,
    Im a big fan of total war and I’ve been playing all mods for total war, it sure feels like that atleast. But I got 2 say, your mod do for sure look most promising. Can u uptade us on how its going right know. When Will the unitcard for ayyubidds sultanate be finished.

  3. #343

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Unit cards are almost finished
    But I have to admit it's not the most fun part of the work

  4. #344
    Khevsur's Avatar Senator
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    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Can You Georgian Units Reskin ?

  5. #345
    jermagon's Avatar Domesticus
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    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Good luck dolen


    George Galloway ''You don't give a damn !!!!!!!!''







  6. #346
    Julio85's Avatar Biarchus
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    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Quote Originally Posted by Dolen View Post

    Seljuk of Rum and Ghulam Units RELEASED For BC 2.4.2


    Installation Instrucutions

    1. You need a clean BC 2.4.2 with no submod installed

    2. Download the submod from the link below in the correct order

    - i. Firstly download this https://www.dropbox.com/sh/fcojp7807...67w7ez4za?dl=0 ERE Units

    - ii. Secondly download this https://drive.google.com/open?id=0By...UM1X2JmNVdmbXc Seljuk of Rum and Ghulams

    - iii. Thirdly this patch https://drive.google.com/open?id=0By...FFXRk43VV81RVk

    - iv. And this patch https://drive.google.com/open?id=0By...HdCM19FX3dHRTQ

    - v. And this https://drive.google.com/open?id=0By...0pPWkswam5ILVE


    3. Make a backup of the files being replaced, and copy and paste in the order mentioned above!

    4. DONE

    Please report if you experience crash, and criticism is welcome.



    For use in other mod

    Make sure to credit those listed in the credit list on this page.



    List of mods and modelers whose work I used; Let me know if I missed any

    M2TW mods: Rusichi Total War, Anatolian Principalities, Bellum Crucis, Broken Crescent

    Mount and Blade Warband mods: 1257AD, 12th0.3, 16th Century the Northern Hemisphere, Fires of War, RusXIII, Sands of Faith


    Modelers: Karaislam, Sumskilz



    Next release will be the Ayyubid Sultanate



    Overview

    I am working on a BIG project which replaces unit models in BC, making the battles taking place in Broken Crescent more immersive, spectacular, and epic.

    Let me express my deep gratitude to the talented modders of Broken crescent, and modelers whose work I borrowed.




    My plan for release FOR NOW:

    . ERE - released

    . Seljuks of Rum - released

    . Ayyubid - third release

    . KOJ...



    - NEW MODELS and BANNERS













    * These pictures show only some of the units already modified

    FANTASTIC!

    where did you find the horse model? for Arab steeds I mean.

    do you have also same horses model like turkemenistan horses or western horses?


  7. #347

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Hi dolen. Are there some news regarding your mod?

  8. #348

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Hi dolen,
    Any news about the upcoming ayyubid release?
    And another queastion, if you don´t mind. Im currently playing as the seljuks of rum. The games crashes, when I for example play siege battles. I´m playing on wery high graphics and my computer should handle that without any problems. I mean I play 1212 ad kingdoms, attila mod on wery high graphics without any problems at all, it floats like warm butter on bread, so i dont know whats the case.

  9. #349

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Unit cards have been just finished and they are now ready

    About the crashing issue, actually it seems rather concerning to me, as
    it might end up implying that Mediaval 2 engine can’t handle high resolution
    textures.

    I will play some campaigns myself for invenstigation.

  10. #350

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    i have no crashing issues,but i play with lower setting,lowest building details,no shadows,medium grass setting,though unit detail on high,texture quality on high,bloom and reflection turn off,shader version 1,effects details:low

    v-sync;on and the battles goin great no crashes even though 4 against 4 armies can go a little bit laggy lol,your units looking very good,thank you for sharing them

  11. #351

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Thanks for the report!

  12. #352

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    I play on same settings as stevie, and I too dont have crashes. I already told people to change shaders to v1, instead of 2.

  13. #353

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Quote Originally Posted by Dolen View Post
    Unit cards have been just finished and they are now ready

    About the crashing issue, actually it seems rather concerning to me, as
    it might end up implying that Mediaval 2 engine can’t handle high resolution
    textures.

    I will play some campaigns myself for invenstigation.
    Next time when u need help with unit cards tell me. I think i know someone who is willing to do them

  14. #354

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Next time when u need help with unit cards tell me. I think i know someone who is willing to do them
    Thanks



    They are coming !






  15. #355
    Laetus
    Join Date
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    Acquedolci,Sicily,Italy
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    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Quote Originally Posted by Dolen View Post
    Thanks



    They are coming !





    Hi Dolen how do you realize these pictures?, do you use a graphic mod like GEM Fx far attila or another mod for the light effects?, or you simply modify the pictures?
    I love your units, expecially crusaders models, great work

  16. #356

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    great news!

  17. #357

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Hi Dolen,
    ANy News about the release of the ayubidds release?
    Great Work by the way����

  18. #358

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Evetyhing look perfect. Ca u just give to those with blue tunic mamluks also more armor? Tabardariya is very elite and i would like netire units to be very armored

  19. #359

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Quote Originally Posted by Pietro23 View Post
    Hi Dolen how do you realize these pictures?, do you use a graphic mod like GEM Fx far attila or another mod for the light effects?, or you simply modify the pictures?
    I use a software called Reshade.
    For details, watch this video https://www.youtube.com/watch?v=LsM9mU9SsIY


    Ca u just give to those with blue tunic mamluks also more armor?
    Imagine them wearing mail under the tunics
    Seriously, please understand that I wanted to give them a little more diversity.

  20. #360

    Default Re: Seljuk of Rum and Ghulam Units RELEASED for BC 2.4.2: Unit Model Improvement Project

    Dolen, when are u going to release the ayyubiiiiidsss?? ��

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