Page 1 of 21 1234567891011 ... LastLast
Results 1 to 20 of 414

Thread: Ayyubid Units RELEASED for BC 2.4.2: Unit Model Improvement Project

  1. #1

    Default Ayyubid Units RELEASED for BC 2.4.2: Unit Model Improvement Project


    Ayyubid Units RELEASED For BC 2.4.2


    Installation Instrucutions



    1. You need a clean BC 2.4.2 with no submod installed

    2. Download the submod from the link below

    https://drive.google.com/open?id=1NT...YeYoEtgsmidYml

    - Standalone version including previous patches and faction units


    and patch that includes missing Mamluke archer model.

    https://drive.google.com/open?id=1O5...oRbkAPbOc9-6FK

    3. DONE

    Please report if you experience crash, and criticism is welcome.





    For use in other mod


    Make sure to credit those listed in the credit list on this page.





    List of mods and modelers whose work I used; Let me know if I missed any



    M2TW mods: Rusichi Total War, Anatolian Principalities, Bellum Crucis, Broken Crescent

    Mount and Blade Warband mods: 1257AD, 12th0.3, 16th Century the Northern Hemisphere, Fires of War, RusXIII, Sands of Faith


    Modelers: Karaislam, Sumskilz



    Next release will be the Kingdom of Jerusalem (everyone's favorite
    )




    Overview



    I am working on a BIG project which replaces unit models in BC, making the battles taking place in Broken Crescent more immersive, spectacular, and epic.

    Let me express my deep gratitude to the talented modders of Broken crescent, and modelers whose work I borrowed.




    My plan for release FOR NOW:


    . ERE - released

    . Seljuks of Rum - released

    . Ayyubid - released

    . KOJ... next release



    NEW MODELS and BANNERS













    * These pictures show only some of the units already modified

    Last edited by Dolen; November 13, 2018 at 12:41 PM.

  2. #2

    Default Re: Unit Model Overhaul

    The mod is currently in Byzantineboy's custody. I personally see no problem with making such a submod. It would be a refreshing different look.

  3. #3

    Default Re: Unit Model Overhaul

    I mean, permission from those who actually made the models.
    This submod is ready to be released, but that's my concern.

  4. #4

    Default Re: Unit Model Overhaul

    Permission is nice to have, but as most modellers are no longer active, in which case you have to make your decision as you see fit, if they do not respond in a reasonable amount of time. Some mods like Rusichi have given permission to everyone to use their models, but in any case acknowledgement is fair.

  5. #5

    Default Re: Unit Model Overhaul

    Inspiration for new heavy cav model of Seljuk of Iraq
    [SPOILER][/SPOILER]

    In-game (model source unknown)
    [SPOILER][/SPOILER]

  6. #6

    Default Re: Unit Model Overhaul

    No problem, you have all permissions. I am totally enthousiast for your project. Good luck!

  7. #7

    Default Re: Unit Model Overhaul

    Quote Originally Posted by Byzantineboy View Post
    No problem, you have all permissions. I am totally enthousiast for your project. Good luck!
    Oh my gosh, I'm really proud to have Byzantineboy posting here
    Just want to tell you that you are a genius and I played Broken Crescent like crazy

    Thanks you!

  8. #8

    Default Re: Unit Model Overhaul

    These look rad! Congrats dude.

  9. #9

    Default Re: Unit Model Overhaul

    New Roman heavy cavalry model (from Anatolian Principalities)




  10. #10
    jurcek1987's Avatar Protector Domesticus
    Join Date
    Sep 2013
    Location
    Slovenia
    Posts
    4,082

    Default Re: Unit Model Overhaul

    Looks great but the old model is more accurate, this one is (or at least uses material) from Claudilo's Roman roster. While his units look very cool, they're not historical

  11. #11

    Default Re: Unit Model Overhaul

    Quote Originally Posted by jurcek1987 View Post
    Looks great but the old model is more accurate, this one is (or at least uses material) from Claudilo's Roman roster. While his units look very cool, they're not historical
    Thanks for your feedback !
    I do take into account historical accuracy, but not necessarily.

    If any of you has a picture or something you want a unit to resemble in game, let me know!

  12. #12
    tomySVK's Avatar Campidoctor
    Join Date
    Nov 2011
    Location
    Slovakia
    Posts
    1,838

    Default Re: Unit Model Overhaul

    Amazing work on Seljuk cavalry!

    jurcek1987 is right, the BC team did great work on Roman units. If you need some more pictures of cavalry during Komnenian era here are few pictures:

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 

  13. #13

    Default Re: Unit Model Overhaul

    What do you guys think about these?

    . Roman Cataphract (from Anatolian Principalities)



    . Pronoiarioi (same)



    . Kavallaroi (from Rusichi Total War)


  14. #14

    Default Re: Unit Model Overhaul

    Absolutely beautiful work...any thoughts of editing KOJ units?

  15. #15

    Default Re: Unit Model Overhaul

    Actually I have just finished editing them


    . Templar cavalry and flag bearer (from Anatolian Principalities)




    . Armoured Sergeant Spearmen and KOJ flag bearer (from Anatolian Principalitilies and Bellum Crucis)


  16. #16

    Default Re: Unit Model Improvement Project

    very nice work indeed!

  17. #17

    Default Re: Unit Model Improvement Project

    . Roman Royal Flag Bearer for high-tier units (from Bellum Crucis)


  18. #18

    Default Re: Unit Model Improvement Project

    . Saracen Flag by me


  19. #19

    Default Re: Unit Model Improvement Project

    @Dolen

    Saracen flag is just awesome!

  20. #20

    Default Re: Unit Model Improvement Project

    Thanks!

    I really enjoy making flags.
    But I hope I will become skilled enough to create my own unit.


    . Are you ready for Jihad?


Page 1 of 21 1234567891011 ... LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •