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Thread: Future faction unit roster speculation

  1. #1

    Default Future faction unit roster speculation

    I thought it would be a fun exercise to share our predictions for future faction unit rosters and faction characteristics. I will start with four of my favorites. Feel free to copy and paste for other factions.

    Skaven:

    Faction Characteristic: Spreads Chaos Corruption, Can settle in both human and dwarf/orc settlements, Clan Warfare- Unique buildings and units for the 4 major clans
    Legendary Lords: Grey Seer Thanquol (w Bone Ripper), Queek Head Taker
    Lords: Grey Seer, Warlord
    Heroes: Clan Eshin Assassin, Clan Skyre Warlock Engineer, Clan Pestilens Plague Priest, Clan Moulder Master Moulder
    Mounts: Screaming Bell
    Melee Infantry: Slaves, Clanrats, Night Runners, Gutter Runners, Plague Monks, Censer Bearers, Stormvermin, Clan rats (weapon teams)
    Missile Infantry: Warplock Jezzails, Poison Wind Globadiers
    Melee Cavalry: N/A
    Missile Cavalry: N/A
    Monstrous Infantry: Rat Ogres
    Monstrous Cavalry: N/A
    Vehicles: Doom Wheel
    Artillery: Warp Lighting Cannon, Plague Catapult
    Monsters: Hell Pit Abomination, Vermin Lords

    Dark Elves
    Faction Characteristic: just being awesome and well rounded?
    Legendary Lords: Tyrion, Teclis, Imrik
    Lords: Elf Prince, Arch Mage
    Heroes: High Mage, Elf noble, Sea Helm, Anointed of Asuryan
    Mounts: Elven Steed, Great Eagle, Griffon, Dragon (Imrik only)
    Melee Infantry: Spearmen, Sword Masters, White Lions, Shadow Warriors, Phoenix Guard
    Missile Infantry: Archers, Seaguard
    Melee Cavalry: Silver Helms, Dragon Princes
    Missile Cavalry: Ellyrian Reavers
    Monstrous Infantry:N/A
    Monstrous Cavalry: N/A
    Vehicles: Tiranoc Chariot, Lion Chariot of Chrace, Sky Cutter Chariot
    Artillery: Eagle Claw Bolt Thrower
    Monsters: Phoenix

    Dark Elves
    Faction Characteristic: also just being awesome and well rounded, but dark and bloody?
    Legendary Lords: Malekith, Hellebron, Malus Darkblade
    Lords: Dreadlord, Supreme Sorceress
    Heroes: Assassin, Dark Sorceress, Black Ark Fleetmaster, Beastmaster
    Mounts: Dark Steed, Cold One, Dark Pegasus, Black Dragon, Manticore
    Melee Infantry: Dark Elf Warriors (Spears, Swords), Corsairs, Witch Elves, Executioners, Black Guard
    Missile Infantry: Dark Shards
    Melee Cavalry: Dark Riders, Cold One Knights, Doom Fire Warlocks
    Missile Cavalry: N/A
    Monstrous Infantry: N/A
    Monstrous Cavalry: N/A
    Vehicles: Chariot, Scourgerunner Chariot, Bloodwrack Shrine
    Artillery: Reaper Bolt Thrower
    Monsters: Hydra, Kharibdyss

    Lizardmen
    Faction Characteristic: Something to do with awesome killer lizards
    Legendary Lords: Kroq Gar, Lord Mazdamundi
    Lords: Slann Mage-Priest, Saurus Oldblood
    Heroes: Skink Priest, Skink Chieftan, Saurus Scar-Veteran
    Mounts: Cold One, Carnosaur, Troglodon (Skink Priest)
    Melee Infantry: Skink Warriors, Saurus Warriors (hand weapons & spears), Temple Guard
    Missile Infantry: Skinks w Javelins, Skinks w Bows, Chameleon Skinks
    Melee Cavalry: Cold Ones
    Missile Cavalry:
    Flyers: Terradons
    Monstrous Infantry: Kroxigor
    Monstrous Cavalry:
    Vehicles: N/A
    Artillery: Salamanders
    Monsters: Stegadon, Bastiladon

  2. #2

    Default Re: Future faction unit roster speculation

    Quick correction, you seem to have made a typo putting Dark Elves where you meant to put High Elves.
    Also, the Dark/High Elves will be added in a standalone expansion as they are in the New World(So are the Lizardmen and 1 clan of Skaven). I think that expansion will include naval combat, so the Dark Elves will likely get a Black Ark Fleetmaster as an Admiral Lord.

  3. #3
    axicup's Avatar Civis
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    Default Re: Future faction unit roster speculation

    I'm guessing CA are not going to implement actual Black Arks, though... are they?

  4. #4

    Default Re: Future faction unit roster speculation

    Quote Originally Posted by Epirus Stronk View Post
    Quick correction, you seem to have made a typo putting Dark Elves where you meant to put High Elves.

    Damn!

  5. #5

    Default Re: Future faction unit roster speculation

    If these factions are sold as a DLC I think that your expectations are far too high. It seems that (to CA point of view) one kind of non-legendary lord and 2 kinds of heroes if enough for a DLC faction. Moreover, implementing big monsters that cannot be reused costs too much for a DLC that is only sold 20$.

    For example for the High Elves you should expect something like that:
    Legendary Lords: Either Tyrion and Teclis Or Alarielle and Finubar (who are the real faction leaders)
    Lords: Elf Prince
    Heroes: High Mage, Elf noble
    Mounts: Elven Steed, Great Eagle, Griffon
    Melee Infantry: Spearmen, Sword Masters, White Lions, Shadow Warriors, Phoenix Guard
    Missile Infantry: Archers, Seaguard
    Melee Cavalry: Silver Helms, Dragon Princes
    Missile Cavalry: Ellyrian Reavers
    Monstrous Infantry:N/A
    Monstrous Cavalry: N/A
    Vehicles: Tiranoc Chariot (OR Lion Chariot of Chrace)
    Artillery: Eagle Claw Bolt Thrower
    Monsters: None (it would cost too much)
    If they are part of a standalone we could have a bit more but don’t expect too much.

  6. #6

    Default Re: Future faction unit roster speculation

    I believe the High Elves, Dark Elves and Lizardmen are coming as an expansion, so not just a DLC. I imagine this would give them a lot more variety in their units/characteristics.

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