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December 15, 2006, 08:27 AM
#1
Civis
What does changing time scale do exactly?
I see several of the mods here muck about with the desc_strat value for time scale. What does it do? If I run by 2.0 what then? Do I get less turns per game than 1.0 scale?
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December 15, 2006, 12:13 PM
#2
Re: What does changing time scale do exactly?
Hail Immacolata,If you set the time at 1.0 you get 1 turn per year go down to 0.5 and you get 2 turns per year go to 0.25 and you get 4 turns per year but you will get 2 winters and 2 summers in the 1 year on that setting. regards magpie
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December 15, 2006, 02:26 PM
#3
Civis
Re: What does changing time scale do exactly?
aint that easy. it affects way more !
you will earn twice as much money, more turns more money.
there will also be bigger armys cuz of more money^^
build times are not correct, everything develops to fast.
you may conquer the whole world before seeing any late events happen.
you will wait ages for new units and fight mostly with starting units.
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December 16, 2006, 05:13 AM
#4
Civis
Re: What does changing time scale do exactly?
So what is the "proper" time scale setting then for a nice rounded out game? 0.5? 1.0? 2.0?
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December 16, 2006, 05:27 AM
#5
Re: What does changing time scale do exactly?
Depend's on personal Taste. Most Mod's set it at 1 turn per Year. So maybe thats the best. just that Gen's age 1 year for every two turn's(year's)
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