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July 15, 2016, 05:02 AM
#1
Laetus
Replacing of Agents unit cards in Campaign
Hello folks,
I am actually working on my next version of the Tomb Kings Scenario Mod. Everything is working fine, but since days I didn't get my new Agent/Lord Unit Cards into the campaign game. I am a little baffled now, because I replaced in my mod EVERY* Unitcard of Mannfred with my new unitcard for Settra, with the same name, dimensions etc., I also replaced the portholes in the same way. But I still see in the campaign the old Unitcard! How can this happen? The old unit cards and portholes shouldn't even exist in the whole game anymore.
With the custom battles and the normal units, everything is working absolutely fine, by the way.
(*Every means: a) ui/portraits/portholes/... b) ui/portaits/units/... c) ui/units/icons/...)
I have already searched in this workshop for a long time, and I stumbled upon threads discussing the problems of implementing new agents and lords into the game, but in my case I only have to replace the old one with the new, so everything should work without any changing of the tables?
The only two things I can imagine:
1. Are there are any unitcards in the game that can't be opened with PFM in data.pack?
2. Do I need maybe a special way to save portholes and unitcards?, do they have to be the identical file size for example?
It would be wonderful if anyone could help me, especially with this two questions. My new tomb kings mod should get online the next days, but without the replacing of the campaign unit cards of Settra and the new agents the athmosphere of the mod will be largely destroyed.
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