Hello, I have been enjoying this mod to the detriment of my responsibilities. It is quite good/addicting.
My game freezes on turn 112 during Hayastan's AI turn. I am playing as Roma. Before posting this I took the time to wait over an hour for the turn to finish. I know there's a known horde processing issue. My guess based on context is that this isn't that. Roma_20 Error.zip
A few notes from my own tinkering:
- toggling FOW off means there is no pause on Hayastan's turn, the game just crashes out with a runtime error (R6025 - pure virtual function call).
- disable_AI tac avoids the problem for the turn, but a few turns later the same thing will occur if I reactivate it. Obviously this is not an optimal solution.
I have the error log attached both with and without FOW on, but the runtime error doesn't show up in the log. Nonetheless they're here for completeness, since different results occurred. Roma_20 Error.zip



