Hey folks,

I'm taking a look through some of the vfx files trying to figure out how the sizes for various vortex spells are determined. There's hundreds of variables in here and none that scream "dimensions" or anything like that. I've tried changing boundaries, changing particle scales, and even just randomly halving all numbers in some files. None seem to have any effect on the spell's effects in game.

Since the radius of a vortex defined in battle_vortexes has no impact on the size of the spell effect displayed on screen, it makes it really hard to tweak vortex sizes.

Does anyone know how to alter the sizes of spell effects? I can't figure it out!

Thanks!