Hi,
I have continues some tests on attacking cities

Globally it's very positive. But I noticed two things that needed to be addressed.

- if you attack the city and are inside and fighting in the streets. If one of you units stands close to the walls or is close to the gate. The AI will start walking and moving to the walls.
If the units are fighting they will just stop the fight and move through all your troops.
They are killed easily. Some times it causes a real mess and triggers a chain rout of my attacking units.

- I tried to attack Pellas with Pyrrhus army. So, big battle (20 / 20 units) and tons of elite phalanxes.
in the openfield and in the streets the phalanxes are working pretty fine. But in the last part of the fight when I reached the central plaza there were still three elite makedonian phalanx defending and almost all my infantry was dead.
I ordered the last phalanx I still had to attack but after a short fight they just stop and do nothing, same issue for the AI.
I spend a very long time by clicking on every phalanx every 20 seconds and ordering them to attack continuously. It looks like in some places the attack order is broken?