Been playing every release since M2TW
Normal is the same steamroll it has always been since every player got the hang of how to flank
Hard is like normal but with more units to flank
Very hard, well I dont know, since I havent left the campaign map for a even battle yet. I'm an empire fan so I'm playing them on VH. Every campaign start is the same - you capture Grunburg and win the starting historical battle with ease. Then there is an orc 'skullsmasher army' at Eilhart. You cannot capture it without it razing/sacking your cities.
On normal speed, you cannot catch it, it will always run away.
On March speed, you cannot initiate combat, so even if you do manage to catch it, there is nothing you can do.
If you prioritise something else, it will sack and raze ur cities until eternity.
If you do prioritise it, something else will invade and sack you from the side.
Very hard isn't about strategy, it hell isnt about smarter AI, it's playing snake on the campaign board.
CA, if you ever read this, I want you to know that your complete failure of creativeness (wow ur most creative title so far was already made by modders. SUPRISE) has lost me slowly, but this is it.
Anyone have a good idea how to make VH campaigns less about catching small armies and more about fighting hard battles?