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Thread: Req: Neutral start mod

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  1. #1

    Default Req: Neutral start mod

    I realised you can tweak it so noone start at war with each other.

    But i don't dare tweak startpos files myself (start_pos_diplomacy to be exact) since i have 0 experience with it.

    Could some kind soul tweak this file and set all factions to neutral with each other, and remove any trade + NAP's that exist? (and make it a mod to boot )

    Would be awesome, since this mod compliment my random personality and no aversion mods for a more random and dynamic campaign.

    Thanks in advance.

  2. #2

    Default Re: Req: Neutral start mod

    I have also tried to look at this file to create a situation without aversion, but i am a little confused by the file.

    Some dwarf factions for example have aversion towards each other, and i do not see anywhere in the file where this is reflected. I also dont know how to edit the file because afaik you need ESF editor (i think it was called) and it seems different from standard PFM editing.

    Maybe someone more experienced can share some guidance as to editing this file? (start_pos_diplomacy)

  3. #3

    Default Re: Req: Neutral start mod

    Update: Managed to get it to work woo!

    Issue 1: Empire is still at war with Empire Secessionists. Nothing i do changes that :\ Help solving this would be great

  4. #4

    Default Re: Req: Neutral start mod

    Right so i made the mod, but it crashes when starting a new campaign.
    All i did was setting the "war" to neutral, any "pacts" (NAP etc) to false, apply changes and bob it. I used PFM to to make a mod out of it. Do i have to update the assembly tool kit?

    Not sure what im doing wrong, will have to continue to dig i guess >.<

    Help would be appreciated!

  5. #5

    Default Re: Req: Neutral start mod

    Mod released

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