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Thread: Issues launching the game with my mod after patch 1 and blood DLC.

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  1. #1

    Default Issues launching the game with my mod after patch 1 and blood DLC.

    Hi all, i've been modding since last week and everything gone smoothly so far, but I have some real issues here, just to launch the new version of my mod for testing purposes.

    It's since that afternoon and the new patch and DLC (Blood for the Blood god) that I my mod will make the game crash at the first loading screen...

    Since my mod is db modding only, i've checked all the important sections of the db to update them to the new content, but apparently, that's not enough and i'm honestly lost about what could I do to make the game working again.

    I wanted to add that my game is working fine if I disable the mod.

    What have I to change for not crashing at launch with my mod?

  2. #2

    Default Re: Issues launching the game with my mod after patch 1 and blood DLC.

    It depends on which tables you have in your mod. There are several tables which got additional columns with the patch. If you have one of those tables in your mod, you'd need to update the table.
    If you edited the land_units file, the patch replaced several battle_entites, which you have to update accordingly.

  3. #3

    Default Re: Issues launching the game with my mod after patch 1 and blood DLC.

    Bah, thanks for the support but I already begun to redone it. A little fastidious but it will help me to understand db files better.

  4. #4

    Default Re: Issues launching the game with my mod after patch 1 and blood DLC.

    Quote Originally Posted by MrCrisps View Post
    Bah, thanks for the support but I already begun to redone it. A little fastidious but it will help me to understand db files better.
    Ok. Just let me know if you encounter any problems.

  5. #5

    Default Re: Issues launching the game with my mod after patch 1 and blood DLC.

    I've deleted the land_units_table, battle_entity_table and units_mount_table to replace them with vanilla ones and change them thereafter. The others, such as unit_special_abilities were just updated.

    The issue is that the game lauch correctly without the mod but I don't know where the conflict is.

  6. #6

    Default Re: Issues launching the game with my mod after patch 1 and blood DLC.

    It's hard to say without seeing your files, can you upload it so I can see?

  7. #7

    Default Re: Issues launching the game with my mod after patch 1 and blood DLC.

    how do i know what i have to update in my mods ? is there an announcement or sth like this ?

  8. #8

    Default Re: Issues launching the game with my mod after patch 1 and blood DLC.

    Quote Originally Posted by bigbadwulff View Post
    how do i know what i have to update in my mods ? is there an announcement or sth like this ?
    Here is the link to the detailed patch notes:
    http://wiki.totalwar.com/w/Total_War_WARHAMMER_Update_1
    You can check there with changes are made and compare them to the things you edited.
    Additionally tables will be shown in yellow in the PFM, which normally means, that there are new columns you have to add.

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