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  1. #1

    Default Warcraft 3 based mod for m2tw

    [Copied from my thread at RTR forums]


    I reckon a warcraft 3 mod would be a really good idea as it has strong plot lots of cool ideas etc.
    Don't have to include the same units or anything but warcraft 3 has a good story and strong cities focus. Theres a strong backstory and a lot of maps too. With a bit of creativity and looking at maps and games and the books you could get some city placement.

    Reasons why WC3 would be good to do in Total war:
    The orcs migrated to kalimdor and this could be done by horde system
    Its a strategy game and if you removed magic affects you could have a good battle system
    Strong story and background with lots of maps etc
    Big player base
    Long legacy

    I would suggest at the start of WC3 just before the burning legion came.
    There also arent too many factions so you could do counter factions.
    Infact there are so few factions you could go from the start of warcraft 2 till the end of warcraft 3.
    Possible factions:
    The alliance (starts off with strong powerbase in azeroth and is closely allied to the the elves)
    Counter: The Userpers
    The undead are also kind of a counter
    The horde: Nearly as strong as alliance with bases in azeroth and is right in the path of the burning legion
    Counter: Corrupted orcs (orcs who are now under the power of the burning legion)
    Tauren: A race who is fighting for survival on kalimdor and who will have a predisposition to the first people who find them
    Counter: *Perhaps centaurs although I'm not sure
    The Scourge: (loses if the frozen throne is destroyed) Agents of the burning legion who invade and devistate the alliance from the north.
    Counter: Sylvanas and here branch of undead
    The high elves: Closely Allied to the alliance who were historically devistated by the scourge
    Counter: Blood elves who betrayed the alliance
    The Senitials: The Night elves who were awakened by the scourges presence (perfect for sleeping AI function!)
    Counter: The naga lead by Illidin
    Draenei: The only natives still living on draenor and enemies of the horde
    The burning legion

    Religion could be used in a really interesting way too... like corruption of the burning legion or alliance and horde affiliation.

    Recruitment would be hard. Apart from the fact that the undead turns everyone undead the naga turns NE into naga and corrupted. You would need scripts to attempt to measure what the population was. Although probably doable.

    Actually as an afterthought portal could just be a land bridge as after all there was only one entrance in and out of the dark portal although the location would have to be off by a little bit not that that matters.

    So many possibilites like unique objectives.
    Some e.g. of short/long term goals
    Alliance: Destroy the Frozen throne and Seal the Dark Portal
    Undead: Keep the frozen throne and capture stormwind and drive everyone off draenor
    Horde: Destroy the Frozen throne eleminate the draenei and keep the tauren alive or capture all their cities.
    Senetials: Destroy the frozen throne and drive out all factions except for the taurens and horde from kalimdor.
    The High elves: Defend the world tree (? what was it again that gave elves immortality?). Destroy the Frozen
    throne keep your starting lands destroy the burning legion and the scourge on azeroth.

    The dark portal could simply be a land bridge (is pretty much the same in all ways but looks although perhaps the green arrows can be modded?) and it could be closed off by putting all 65 immobile rebel stacks at each end.

    Religions:
    Nature/shamanistic: Tauren, NE&horde
    Proud traditions: Elves, Draenei, Alliance&Blood elves
    Corrupted(by the burning legion: Corrupted orcs, the burning legion and the scourge
    Unique and undecided: Alliance userpers/bandits and Naga

    Anyway what do you reckon?

    Warcraft seems to be the only fantasy thing i can think of that even comes close to making a TW game. Apart from LOTR but I think a War3 mod has the potential to be much more different then anything else.

    GREEN LIGHT Ok it's been given the green light by me so im now recruiting.
    What we need in long run (could use them at any time but we don't need them juuust yet)
    1. Modellers, Skinners, People with good mapping skills ingame
    2. People with a good understanding of the warcraft 3 universe

    What we need now
    Everyone with either some skills or a decent amount of time and knowledge of the war3 universe.
    Although I guess you don't really need to know about it unless your a modeller or skinner.

    The War3 for M2TW (insert funky name here) team
    Darkarbiter-Project lead
    Warluster-General help
    Chinki Sbo-General help

    *Perhaps it will be included although i'm not really sure how its gonna be implemented or im sure theres a better way etc.

    btw we have a sub forum at the org (and I don't plan to get one here). I like to keep things to one forum as much as possible so if possible use http://forums.totalwar.org/vb/forumdisplay.php?f=190 . I do check this thread often though.
    Last edited by Darkarbiter; December 23, 2006 at 03:19 AM.

  2. #2

    Default Re: Warcraft 3 based mod for m2tw

    The warcraft storyline revolves a LOT around magic. Having none in a game based on it would kinda suck.

  3. #3

    Default Re: Warcraft 3 based mod for m2tw

    Quote Originally Posted by <[A]>RobbStark View Post
    The warcraft storyline revolves a LOT around magic. Having none in a game based on it would kinda suck.
    How exactly? I know units in battle couldnt have it... but apart from that what magics are involved that cant be simulated through scripts? The only thing that comes to mind is blocking off the dark portal which would have to be done by giving rebels an immobile all 65 unit that is at either end. It would look silly but for the most part it'll do the job.
    but really apart from units in battle with magic (ranged armour piercing maybe?) how could magic not be simulated?

    There are so many things the TW engine does well that are similar to things in warcraft. Such as hording and religion.
    Last edited by Darkarbiter; December 14, 2006 at 09:52 AM.

  4. #4

    Default Re: Warcraft 3 based mod for m2tw

    Quote Originally Posted by <[A]>RobbStark View Post
    The warcraft storyline revolves a LOT around magic. Having none in a game based on it would kinda suck.
    lmao, magic would be simple just set up a flaming arrow and remove the arrow, i would have to look into it a little before i could get it working, but we could just ude particle effects.
    "When you do something right; it will seem as though you haven't done anything at all." -Space God
    http://www.mtgfanatic.com/?ForumReferrerID=127300

  5. #5
    vikrant's Avatar The Messiah of innocence
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    Default Re: Warcraft 3 based mod for m2tw

    moved to gathering
    Under the Patronage of CHANDRASHEKHAR AZAD {prarara}
    patron of selenius4tsd ; tornnight
    use report button to help us keep twc clean

  6. #6

    Default Re: Warcraft 3 based mod for m2tw

    sorry about wrong forum.

  7. #7
    Gallio's Avatar Foederatus
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    Default Re: Warcraft 3 based mod for m2tw

    I really like this idea and I'm a big Warcraft fan. I agree with Darkarbiter that it has a LOT of potential. Just thinking about marching armies around Lordearon and Khaz Modan gets me at half mast :o

    About the magic, I'm no modder, but wouldn't it be possible to make a fireball animation for a mage? Could just be like an artillery unit, change the animation, change the ammo to mana etc.

  8. #8

    Default Re: Warcraft 3 based mod for m2tw

    Quote Originally Posted by Gallio View Post
    I really like this idea and I'm a big Warcraft fan. I agree with Darkarbiter that it has a LOT of potential. Just thinking about marching armies around Lordearon and Khaz Modan gets me at half mast :o

    About the magic, I'm no modder, but wouldn't it be possible to make a fireball animation for a mage? Could just be like an artillery unit, change the animation, change the ammo to mana etc.
    Actually making mages would be easy its just the ones with funky effects that you cant do but straight out damage magic could easily be done in the TW engine.
    Also suffice to say I dont think world of warcraft is a very good thing to base things on. If possible i'd like to use other maps and our own imagination before we resort to copying everything off world of warcraft.

    and besides as said I think warcraft 3 is a MUCH better timeframe to base it on (let alone the amount of bshit world of warcraft has done to the warcraft plot).
    Last edited by Simetrical; December 16, 2006 at 07:33 PM. Reason: Conti

  9. #9

    Default Re: Warcraft 3 based mod for m2tw

    you will get slapped with a big lawsuit
    for this reason, you cant make this mod
    sorry

  10. #10
    ~Beren~'s Avatar Primicerius
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    Default Re: Warcraft 3 based mod for m2tw

    Quote Originally Posted by turd View Post
    you will get slapped with a big lawsuit
    for this reason, you cant make this mod
    sorry
    Why would Blizzard file a lawsuit for a mod for a different game that is distributed free?

    Anyway, good luck in making the mod! I certainly can't wait for this one to come out

  11. #11

    Default Re: Warcraft 3 based mod for m2tw

    Quote Originally Posted by cra_z_guy View Post
    Why would Blizzard file a lawsuit for a mod for a different game that is distributed free?

    Anyway, good luck in making the mod! I certainly can't wait for this one to come out
    I'm glad your looking forward to it. I'm thinking about making the org more of our home base though. I'll update this thread often though.

  12. #12
    Gallio's Avatar Foederatus
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    Default Re: Warcraft 3 based mod for m2tw

    Hmm? Who said anything about World of Warcraft? I thought this was about WC3?

  13. #13

    Default Re: Warcraft 3 based mod for m2tw

    Yes thats my point exactly before anyone says anything about world of warcraft
    I'd like to point out I'd be using world of warcraft as the last source.

  14. #14
    Chinki Sbo's Avatar Libertus
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    Default Re: Warcraft 3 based mod for m2tw

    Thats nice mod, ican help u if u teach me how to do and what to do =)
    I like Warcraft universe
    So, where's the trolls ?!
    For Taurens counters u can add Kentauros orr those WOW pig-like-man (I dont remember those names), they are in mines just near Thunderbluff village

  15. #15

    Default Re: Warcraft 3 based mod for m2tw

    Quote Originally Posted by Chinki Sbo View Post
    Thats nice mod, ican help u if u teach me how to do and what to do =)
    I like Warcraft universe
    So, where's the trolls ?!
    For Taurens counters u can add Kentauros orr those WOW pig-like-man (I dont remember those names), they are in mines just near Thunderbluff village
    As said I really dont think including warcraft or world of warcraft creeps is a good idea (murlocs, pigmen etc). Anything without a leader doesnt deserve a faction slot imo (although we have plenty to spare

    .... so want to form a team?
    the first part is ofcourse concepts, general ideas and mapping (not ingame sketches).
    we just need a modeller, skinner and 2d artist (maybe mapper depending on how hard it is) and the rest I can probably figure out.

    oh and uhh after we get maybe 4 people we need a name...
    Last edited by Darkarbiter; December 21, 2006 at 07:28 AM.

  16. #16
    warluster's Avatar Miles
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    Default Re: Warcraft 3 based mod for m2tw

    Well you already have 1 members, me and you!

  17. #17
    Chinki Sbo's Avatar Libertus
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    Default Re: Warcraft 3 based mod for m2tw

    Man i dont understand a word COUNTER - what does it meen ?! A foe for a race or what ?!
    general ideas - u need ideas i have a lot of them, i have a relly nice imagination =) So u can asking me about anithing and i will try to imagine something
    Why dont u want to add some pigmens or murloks ?! In wc3 and in wow they all have a leaders (bosses or elite in wow) with their own names and they have villages and in wow it almost every time they fighting with races (it says in quests) and in wc3 taurens says that they have a war with centauros and only orcs help them to win ! So i think they all must be added as a races (slaves in rtw or mtw doesnt make war with u =))
    And in history of wc there are those burlogs or something like that (those bears) was an ally of the elves but burning legion corrupted them and they became more like animals !
    And so, where is the trolls ?! In horde ?! But its totaly different race !
    For a name maybe something like Warcraft Total war or Total war - Races of Warcraft unverse or Warcraft universe Total War
    I really want to help u so ask me some ideas =)
    by the way i think that RTW engine can affort some magic but for that we will need some REALLY understanding guys (For some magic a can suggest Fireballs, Icebolts - Like arrows but bigger and looking like ice, Some splash damage spells it can be done like shoot from trebuchet but without trace and only an explosion but bigger and maybe with more effects, I think it could be to make a heal (!) like songs of priests in MTW but it will rise wounded health, And most easy is to make totems (Or Tauren with the totem) u only push button u need and it stand a ground and put a totem but i think he must stand near it (like he is casting)
    So u see i have a nice imagination so ask me if u want something =)

  18. #18

    Default Re: Warcraft 3 based mod for m2tw

    Quote Originally Posted by Chinki Sbo View Post
    Man i dont understand a word COUNTER - what does it meen ?! A foe for a race or what ?!
    general ideas - u need ideas i have a lot of them, i have a relly nice imagination =) So u can asking me about anithing and i will try to imagine something
    Why dont u want to add some pigmens or murloks ?! In wc3 and in wow they all have a leaders (bosses or elite in wow) with their own names and they have villages and in wow it almost every time they fighting with races (it says in quests) and in wc3 taurens says that they have a war with centauros and only orcs help them to win ! So i think they all must be added as a races (slaves in rtw or mtw doesnt make war with u =))
    And in history of wc there are those burlogs or something like that (those bears) was an ally of the elves but burning legion corrupted them and they became more like animals !
    And so, where is the trolls ?! In horde ?! But its totaly different race !
    For a name maybe something like Warcraft Total war or Total war - Races of Warcraft unverse or Warcraft universe Total War
    I really want to help u so ask me some ideas =)
    by the way i think that RTW engine can affort some magic but for that we will need some REALLY understanding guys (For some magic a can suggest Fireballs, Icebolts - Like arrows but bigger and looking like ice, Some splash damage spells it can be done like shoot from trebuchet but without trace and only an explosion but bigger and maybe with more effects, I think it could be to make a heal (!) like songs of priests in MTW but it will rise wounded health, And most easy is to make totems (Or Tauren with the totem) u only push button u need and it stand a ground and put a totem but i think he must stand near it (like he is casting)
    So u see i have a nice imagination so ask me if u want something =)
    RTW can do magic easily so long as its killing magic.
    RTW cannot do healing or effects magic wise (or slowing).
    Not really sure how you could do totems.
    The point about murlucs is they didnt attack anything. Centaurs actually attacked people so I think they could deserve a faction slot although perhaps only as the odd rampaging horde that never captures any cities (or possibly can't siege if thats possible?).

    Counter= The oppisite of or the balancing force of. Usually refering to 2 things that are opposites or enemies but in this case factions that are similar.
    Also counter factions will be able to recruit each others units because in most cases its a race being converted (physicly in the case of the naga or just mentally in the case of the corrupted orcs).

    In RTW BI each faction had a counter faction (except romano british and celts). If a province rebelled it had a chance of converting to the counter faction. The counter factions werent there at the start either.

    btw pigmen are called kobolds. I see no reason whatsoever to include them as a faction apart from maybe the odd village of theirs with them sitting around. Although really they arent important at all and theres not much information on them and they didnt really fit into anything we can do in the M2TW engine. So I think we'll worry about them later.

  19. #19

    Default Re: Warcraft 3 based mod for m2tw

    We just got a sub forum at the org. There will most likely be our base but i'll keep here updated
    http://forums.totalwar.org/vb/forumdisplay.php?f=190

  20. #20
    Chinki Sbo's Avatar Libertus
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    Default Re: Warcraft 3 based mod for m2tw

    Im a little drunk so dont blame me for mistakes
    I realy think that centauros and those bearlikes to be added as factions becouse bearlikes were in history (In manual) of Night elfs and centauros were in WC3 as a war faction for taurens, so i think they must be their counters !
    Why not ?! Its about magic?! if RTW engine can affort a morale increases why not to increse HP, or healths, or moving speed (like speed between heavy infantry and light infantry) i think it could be done but then it must be a REALLY understaning man in RTW engine !
    About totems: I meen when u want a totem u put ur tauren near the unit and push the button, it animated plase a totem next to himself and start to cast (dancing around for example) and he stays near to him (!) Like druids in RTW thats what i meen ! =)
    No man, its much easier to wright in here than in other forum (IMHO), maybe later when u would have a teem then offcource it would be easier to wright there =)
    So would u take me to ur team as an ideas manager (and a critik a bit ) ?! =)


    Tell me in ICQ if u add me to ur team =) Then i will wright in ur forum, ok?!


    please use edit button instead of double posting:wink:


    Sorry for double im a little drunk =P
    Last edited by Chinki Sbo; December 22, 2006 at 12:02 PM.

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