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Thread: The Kingdom of Jerusalem

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  1. #1

    Default The Kingdom of Jerusalem

    Haha, another question on possibilities from myself, a modding illiterate. In any Realism mod, would it be possible to integrate an emergent "Kingdom of Jerusalem" Faction, so that, rather than having to hold Jerusalem yourself as a win condition, (considering that after the Third Crusade (the rest being rather lacking in support) the Europeans did not really quarrel over the Hold land quite so often) once you have achieved a successful crusade to Jerusalem, this Faction would emerge as its governors, or at least, you would have the choice of "creating this faction" and naming your Crusading general as its King, somewhat like the Papacy with your Cardinals, he would leave your faction but your relations with the Kingdom and the Papacy would be Perfect due to your committment, it may only me in Jerusalem though, and you could hold whichever other Hold Land site, such as Acre, you want.

    Such a thing, while it may sound somewhat silly for players who like to hold Jerusalem, would also take the burden of management from the player and give them a bit of added depth in terms of defending the Kingdom from the Egyptians, while attempting to hold onto your own provinces.

  2. #2

    Default Re: The Kingdom of Jerusalem

    I think this would be a really cool idea to be able to set up kingdoms outside your own. What would be really cool is if you could switch between different family trees and royal families but something tells me there's no way to mod that. i would like to see it possible to set up a client kingdom with one of your generals. conquer some lands to far to keep under your control. let your general have it as a client kingdom under your own. this is why i would like to see two family trees. that way you can switch between your royal families and control both kingdoms. just an idea.

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