https://forums.totalwar.com/discussi...it-size#latest
what do you think of it?
discuss it
PS read the whole first two pages please before commenting please
https://forums.totalwar.com/discussi...it-size#latest
what do you think of it?
discuss it
PS read the whole first two pages please before commenting please
Rise of Mordor 3D Modelers Wanted
Massive Overhaul Submod Units!
Under the proud patronage of
Frunk of the house of Siblesz
It is a good thread- I was thinking magic might need a major re-work but unless there is some reason they can't figure out a better way to apply indirect damage just some small changes and tweaks might be enough.
STAINLESS STEEL Historical Improvement Project (SSHIP) - v0.8.2 Beta released!
Recent AARs/Guides
Norway 180 turn SS/BGR AAR- http://www.twcenter.net/forums/showt...71#post8479471
Lithuania SS/BGR AAR- http://www.twcenter.net/forums/showthread.php?t=369607
1390 SS submod WIP
http://www.twcenter.net/forums/showthread.php?t=479539
for the umpteenth time, if you want to discuss about CA policies, there's a specific thread about; please only comment on the topic of the thread here
Under the patronage of Finlander, patron of Lugotorix & Lifthrasir & joerock22 & Socrates1984 & Kilo11 & Vladyvid & Dick Cheney & phazer & Jake Armitage & webba 84 of the Imperial House of Hader
That's weird.
They need to change it so that any unit hit by disruption will also take the damage as well
I honestly don't know why I didn't put 2+2 together before - being knocked down (and damage over time magic spells almost always come with a knockdown) does make a unit largely immune to damage. What i'm unclear on is why they'd do that. The initial impact does damage of course, but thereafter what purposes does immunity serve? Perhaps too open to abuse from cycle charges? But then, why not just return to the MTW2 model of formed charges. Want your heavy cavalry to deliver a hammer blow? They need time to form up and distance to build up speed.
It'd be interesting to modders to learn where this setting is stored.