I know, for those who have played The Third age total war, these words would create some unpleased thoughts. For those who don’t know what the “The garrison script” is, It’s a script in the Medieval total war mod The Third age where settlements of the Ai get a army stack automatically spawned inside when a enemy forces besiege them. These garrisons where mostly large and full of elite troops. The reason why this script was in the mod was because the Medieval TW Ai failed to protect is settlements.
The reason why I am bringing this up is because In my last EB2 campaigns I see nations get destroyed to fast, sometimes even before turn 60. This mostly happens because the poor deployment of the Ai that result in the other Ai army taking there (last) settlement. Think about small countries like Pergamon or Massylim (Numidia). Or factions that are close to each other, like one of the 3 Greek factions in Greece.
A garrison script should prevent that. I am not talking about the same size of the Third age (The script in that mod was to large and full of elite troops), more like a small band of militia or city guard of 2,4 or 6 units for all the faction capitals and the large important Cities.
So, what do you people think? I am curious.