End Turn CTD v.2.2a | log + save attached

Thread: End Turn CTD v.2.2a | log + save attached

  1. BelzebuMaio said:

    Default End Turn CTD v.2.2a | log + save attached

    Hi,


    Every time I click the "end turn" button the game freezes during Carthage's turn and then a message box about a "C ++ runtime error 6025" pops up and the game crashes to desktop.

    I'm playing with AS and, apart from a couple of random crashes when clicking around on the campaign map (it happens less often than before now that I switched to windowed mode!), everything just ran smoothly.

    In attachment is the error log and, just in case, the savegame file. Maybe it got corrupted, I don't know.


    Thanks for all your hard work
    Attached Files
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    Nothing in your error log - it doesn't even have a terminating error. Quite likely something in your graphics settings - have shader level do you have?
     
  3. BelzebuMaio said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    Thank you for your quick reply.


    I'm not sure, but I think that info is in both medieval2.preference.cfg and ebii.cfg files, so I'll just attach them both below.


    Thanks again
    Attached Files
     
  4. BelzebuMaio said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    Quote Originally Posted by BelzebuMaio View Post
    Thank you for your quick reply.


    I'm not sure, but I think that info is in both medieval2.preference.cfg and ebii.cfg files, so I'll just attach them both below.


    Thanks again
    It says nothing about shader in ebii.cfg, but in medieval2.preference.cfg shader is set to "2". Should I switch this value?
     
  5. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    Quote Originally Posted by BelzebuMaio View Post
    It says nothing about shader in ebii.cfg, but in medieval2.preference.cfg shader is set to "2". Should I switch this value?
    Change it to 1. That's worked for others.
     
  6. BelzebuMaio said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    Quote Originally Posted by QuintusSertorius View Post
    Change it to 1. That's worked for others.
    I've done as you said, and now the game freezes when I press the "end turn" button, it won't get past Carthage.

    Maybe the save file became corrupted, too bad I wasn't saving the campaign in multiple files. Shame on me I guess, I was really enjoying this campaign...

    Do you think that re-installing the mod can fix this issue? Should I leave this campaign?

    Thank you for your kind assitance
     
  7. filmfixed's Avatar

    filmfixed said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    Sometimes if the game freezes during an end turn it is simply due to a horde being created. Maybe Numidia or Saka have had their last settlement destroyed. The only thing you can really do it try and wait it out, it can take a very long time like 10 mins plus for some people. Depends on how good your computer is, mine takes about 3 minutes

    You could also try changing between either windowed or fullscreen mode
    Last edited by filmfixed; June 17, 2016 at 06:34 AM.
     
  8. simone 51 said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    Every time I click the "end turn" button the game freezes during Carthage's turn...
    log:
    https://drive.google.com/open?id=0B1...nRvS2wwb1JFRkU
     
  9. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    Quote Originally Posted by simone 51 View Post
    Nothing of consequence in it, it doesn't even have a terminating error.

    What are you trying to tell me?
     
  10. simone 51 said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    Campaign for Rome(49 turns)
    eb.system.log.txt missing
    the game freezes during Carthage's turn (MTW2 does not respond)
    ....
    I do not speak English, sorry
     
  11. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    Quote Originally Posted by simone 51 View Post
    Campaign for Rome(49 turns)
    eb.system.log.txt missing
    the game freezes during Carthage's turn (MTW2 does not respond)
    ....
    I do not speak English, sorry
    How long did you wait?
     
  12. simone 51 said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    sorry
    I was inattentive
    I not immediately see 2.2a patch
     
  13. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: End Turn CTD v.2.2a | log + save attached

    Quote Originally Posted by simone 51 View Post
    sorry
    I was inattentive
    I not immediately see 2.2a patch
    That won't fix your apparent "freezes". I say apparent, because unless you've waited at least 10 minutes (and possibly as long as 30 minutes) chances are it's not a freeze, but a faction turning into a horde.