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Thread: How do I add magic to my unit's weapons?

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  1. #1

    Icon6 How do I add magic to my unit's weapons?

    I am new to modding and this is what I have made thus far: http://steamcommunity.com/sharedfile.../?id=702684894

    I was wondering, the last unit in the image "King's Guard" How do I add magic to their weapon the way King Louen has on his weapon?

    Also I seem to not be able to give them the ability to attack multiple units per hit like a monster would, even though in their weapon db I put it to do so. Am I missing something. I want to behave like a monster hitting multiple targets.

    Any help would be greatly appreciated.

    Thanks! <3

  2. #2

    Default Re: How do I add magic to my unit's weapons?

    The magic effect is tied to animation. Change the "man_animation" in the "land_unit_tables" to "hu1_paladin_sword_and_shield" for example for sword, I dont know if it works with greatsword, feel free to play around with it.
    The full animation list i've found that has magic effect of king Leon/Grail Knight:
    hu1_paladin_sword_and_shield
    hu1_leoncoeur_hr1_warhorse_sword_and_shield
    hu1_leoncoeur_hr1_pegasus_sword_and_shield
    hu1_leoncoeur_bc2b_hippogryph_wb_sword_shield
    hu1_grail_hr1_warhorse_lance_sword_shield
    hu1_paladin_hr1_pegasus_lancer
    hu1_paladin_hr1_warhorse_lance_sword_shield

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