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Thread: How can you fight those northern cowards?

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  1. #1
    Inhuman One's Avatar Comes Limitis
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    Default How can you fight those northern cowards?

    It's just annoying to deal with the Skaelings, they keep sending forces and agents and their armies keep running away. I try to take the fight to them and lost an army because one was on the shore and one wasnt so appearantly they cant join the fight then so they ganged up on my army which couldnt retreat into the water appearantly, and I lost an experienced army.

    Why cant we even take their lands? I really want to take those dumb cowards out of the game but it seems I'll have to send an awfull lot of armies up there due to attrition and having to cross the damn sea first.

  2. #2

    Default Re: How can you fight those northern cowards?

    Install home region bonus mod. Helps with chasing the ers down. Witchhunters are also good.

    For attacking: enter the plunder or camp mode, this will help with attrition.

  3. #3

    Default Re: How can you fight those northern cowards?

    In one campaign I wanted to do an Arthas style crusade on Northrend, so I send 2 armies on the southern coast of Norsca razed the coastal village there and there send 1 army east and 1 army west and razed Norsca to the ground, they were so busy trying to hold me back that they had no time to send raiding parties south.
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  4. #4
    Archimonday's Avatar Senator
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    Default Re: How can you fight those northern cowards?

    Use the AI, issue war coordination targets to the AI, and just defend your borders. The AI will fight them for you.

  5. #5
    ACMilan88's Avatar Semisalis
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    Default Re: How can you fight those northern cowards?

    Quote Originally Posted by Archimonday View Post
    Use the AI, issue war coordination targets to the AI, and just defend your borders. The AI will fight them for you.
    As above stated. The key for a permanent solution to the northern tribe and Chaos is:
    1. Make lots of alliances. Usually goes -> trade agreement -> non agression pact -> deffencive alliance -> millitary alliance - > Millitary access.
    Also, when many factions have a common enemy (eg Chaos, northmen) they are less likely to focus in batteling among themselfes and rather focus ond the common enemy.

    Also i would suggest waiting or atleast be careful of confederating the other imperial factions for 2 reasons. First, the more land/provinces you have the harder it will be to deffend them and you will not be able to take the offencive as you will have your armies stuck deffending your lands from northmen spawned ful stacks. Second, the other imperial factions are useful allies and their armies is essential in order to use war coordination targets.

    2. Finish of the chaos hordes as soon as possible. This will enable diplomacy with the northern tribes. I suggest making peace with one of the northern tribes while destroying the other. There after you can finnish of the last tribe.

    3. After a few successful alliances use the option - war coordination targets (eg an army or settlement in the north). This will have your allies do most of the hard work and the spawning of full stack army of your allies will eventually have the northmen cornered. Send some aditional full stacks into the north, you can start by razing all the coastal settlements with 1 army while another army razes the settlements in-land.


    In my campaign i destroyed the vampire counts, chaos hords, northern tribes and finally the greenskins in this perticular order. The vampire counts are quite easily destroyd early in the game. Destroying chaos hords and northmen takes alot of time and patience. By the time i turned to the south the greenskins had conquered pretty much everything south of the border princes. However at this time i did't have to worry about the northmen, vampires or chaos so i could send all of my armies south and use war coordination targets to finnish them of with my allies.

    After this all my alliances broke as everybody was declaring war against everybody. I guess that's becaus there's no coomon enemy annymore.

    It's pretty sweet seeing the north and the south in complete ruins hehe

    A final tip, save often. You will have to load erlier saves alot as you make some misstakes.
    Last edited by ACMilan88; June 09, 2016 at 05:00 PM.

  6. #6
    Inhuman One's Avatar Comes Limitis
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    Default Re: How can you fight those northern cowards?

    Well the chaos themselves dont show up near my borders yet and I rather not create enemies by passing through others their lands. I expanded somewhat to that side, but theres still a faction in between that refuses any kind of friendly relations.
    I am allied with northland I think its called? I keep forgetting all faction names. They are a descent ally, I did absorb some smaller allies earlier on since they kept declaring war on other allies, forcing me into wars I didnt want.

    It's especially those coward tactics that are really annoying though, I figured Chaos would want to fight but with an army of 19 units they still flee from my army of 20.

  7. #7

    Default Re: How can you fight those northern cowards?

    Quote Originally Posted by Inhuman One View Post
    It's just annoying to deal with the Skaelings, they keep sending forces and agents and their armies keep running away. I try to take the fight to them and lost an army because one was on the shore and one wasnt so appearantly they cant join the fight then so they ganged up on my army which couldnt retreat into the water appearantly, and I lost an experienced army.

    Why cant we even take their lands? I really want to take those dumb cowards out of the game but it seems I'll have to send an awfull lot of armies up there due to attrition and having to cross the damn sea first.
    Try using ambush stance a lot, use Witch Hunters to reduce movement on their armies and build defense chain buildings in coastal regions.

    You can't take their lands because Norsca is a frozen, barren, Chaos-blighted dump that nobody sane wants to settle in. You can raze and purge it, but it takes a long time because you need to spend a lot of time using raid or encamp stnace to counteract attrittion. Dwarfs and Greenskin ironically have an easier time of it because of underground movement. With Empire/VC unless I have all the time in the world post-Storm of Chaos, I normally just sail across, raze the southern coasts and then go home again. Keeps them out of your hair for a while at least.

    Quote Originally Posted by Inhuman One View Post
    It's especially those coward tactics that are really annoying though, I figured Chaos would want to fight but with an army of 19 units they still flee from my army of 20.
    The Skaeling and Varg aren't fully-fledged Warriors of Chaos, they're just tribal raiders. They're limited to low-tech Chaos units and can't really compete with mid-late game main faction armies. When the real Storm of Chaos comes, you'll know it. And once that happens, diplomacy changes a lot because all the dwarf and human factions get the "Shield of Civilisation" trait that gives the huge affinity bonuses with each other.

  8. #8
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    Default Re: How can you fight those northern cowards?

    Yes, the northern tribes are really pesky. And partly dangerous, they usually come with 3 to 4 full stacks. In my last Empire 300+ turns vh campaign I had expanded to the north early and was battling them over and over again till I made a desparate invasion with 3 of my 5 stacks to destroy at least one tribe. They sued for peace when they had two settlements left and I gratefully accepted. In my current campaign I went south first and have other Empire faction to the north, but the Scalings like to attack Marienburg seemingly. Strangely having few regions is sometimes better than a lot because you get so little money from settlements but have to defend vast territories with a lot of regions.

    Also something strange is happening. In my current play I use a mod which delays Chaos invasion till turn 90 (it's 50 in vanilla I think). Maybe not a good idea because the Norse took out a lot of settlements of the Dwarfs while being on peace with me (after I destroyed 3 full stacks they had sued for peace). So now with the small Chaos invasion starting I'm surrounded by ruins instead of possible allies. Let's wait and see.

  9. #9

    Default Re: How can you fight those northern cowards?

    Marching in the raiding stance can protect you from attrition if you do feel like moving north.

  10. #10
    Archimonday's Avatar Senator
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    Default Re: How can you fight those northern cowards?

    You have to be careful, encamping will replenish your armies at a slow rate. So make sure to judge when to encamp. If you move and get caught with a turn of attrition and then get attacked, that can end your campaign in the north quick.

    Also, march at least 2 stacks close to one another, so that even if both are at half replenishment you effectively have one full stack.

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  11. #11
    Flinn's Avatar His Dudeness of TWC
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    Default Re: How can you fight those northern cowards?

    moved to the Strategy & Tactics forum
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  12. #12
    Incontinenta Buttox's Avatar Protector Domesticus
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    Default Re: How can you fight those northern cowards?

    I've made a few raids into Norsca and razed a few of their settlements as a punishment. I find this does set them back quite a bot and it takes them some time before these settlements are rebuilt.

    The only problem is that I've been unable to carry on a proper campaign of extermination on these guys due to the attrition my armies take in Norsca.

  13. #13

    Default Re: How can you fight those northern cowards?

    Quote Originally Posted by Incontinenta Buttox View Post
    I've made a few raids into Norsca and razed a few of their settlements as a punishment. I find this does set them back quite a bot and it takes them some time before these settlements are rebuilt.

    The only problem is that I've been unable to carry on a proper campaign of extermination on these guys due to the attrition my armies take in Norsca.
    Encamptment, Raiding and Underground Movement stances all negate attrittion (and Encampment will slowly replenish units). It's gonna be slow, but you definiely an steamroll Norsca ino he ground. Helps that endgame armies just demolish their stacks because their roster is limited to Marauder units, Warhounds and Trolls.

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