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Thread: CTD when replacing weapon sfx with audacity

  1. #1

    Icon4 CTD when replacing weapon sfx with audacity

    Im having a crash whenever muskets or high or low cannons are fired. I replaced the sfx in .pack file using audacity and it seems to only CTD using that. Any help would be nice. Used the latest PFM.

  2. #2

    Default Re: CTD when replacing weapon sfx with audacity

    Just played a scenario recently. Only musket sounds CTD, not cannon sounds; ive mixed the with some other sounds in audacity. Ive total replaced musket sounds with that of other games like M2TW and Empire Earth.

  3. #3

    Default Re: CTD when replacing weapon sfx with audacity

    Did it with goldwave and replaced it, but still CTD.

  4. #4

    Default Re: CTD when replacing weapon sfx with audacity

    No CTD this time; it seems that ive modified the patch2 pack file, caused the CTD, not the sound.

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