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Thread: [HELP]Unit effects/skills

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  1. #1

    Default [HELP]Unit effects/skills

    So I've managed to add two aura effects to the black coach. But somehow they don't have an effect in game.
    I've added new rows to the tables land_units_to_unit_abilities_junctions_tables, special_ability_phase_stat_effects_tables, special_ability_phases_tables, special_ability_to_special_phase_junctions_tables, unit_abilities_tables and unit_special_abilities_tables
    But still nothing.
    I might be missing a table somewhere but I couldn't say which one.
    This is what happens now. Shows the auras and icons, but doesn't apply the effects (regen health and debuff enemy attack/defense).



    And if that gets fixed, the next thing to figure out is how to remove abilities from units.

  2. #2

    Default Re: [HELP]Unit effects/skills

    Okay so apparently PFM screwed up the db schema somehow and the junctions didn't work properly after an edit. Maybe I'm using a wrong version? I got it off sourceforge and it's version 4.1.
    Now I got it to work so only thing left is to figure out if it's somehow possible to remove the black coach's abilities.

  3. #3
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: [HELP]Unit effects/skills

    To actually remove anything from vanilla you have to override it or delete it from the vanilla files. So you'd need to delete the abilities linked to the Black Coach in land_units_to_unit_abilities_junctions_tables and not give that table a prefix.



  4. #4

    Default Re: [HELP]Unit effects/skills

    Quote Originally Posted by Caligula the Mad View Post
    To actually remove anything from vanilla you have to override it or delete it from the vanilla files. So you'd need to delete the abilities linked to the Black Coach in land_units_to_unit_abilities_junctions_tables and not give that table a prefix.
    That kind of sucks for compatibility.
    Guess I'll leave the abilities in for now.
    It's looking pretty good now, but I wonder how it works balance-wise.

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