
Originally Posted by
KindredBrujah
The annoying part is, at least with the Dwarf Slayers when I was testing it, there seems to be some other hidden variable somewhere that prevents recruiting to the limit you set. So, for example, if I set my limit to 10, I can actually recruit maybe 7, but then with the same limit in an earlier savegame I can recruit 9. Other than that it works fine, but it's pretty annoying to not know exactly how many you can recruit for definite.
For my mind it works correctly. I assume that this variable sets the total amount of such kind of units in campaign. In other words: some other AI player builds theese units and lowers your own unit cap 
As for me this is the right decision, cause I'd like to set unit cap for theese units to 1 or 2. That way I can hire them first 
P.S. We have a proverb about this: who first get up wear sneakers (literal translation)
. You snooze, you looze in other words.