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Thread: Official Historical Army Compositions for 2.2

  1. #21

    Default Re: Official Historical Army Compositions for 2.2

    I abuse it too. The units are just too small. I wish they would just make them standard 100 and balance them like that.
    In my armies i dont count them because of that and use 3-4 proper cav units instead.

  2. #22

    Default Re: Official Historical Army Compositions for 2.2

    Yes only 1 BG. The extraordinarii cavalry are still planned. I'm not sure what the final say is what the best Roman Bodyguard unit would be.

    @romanius24 well the less cavalry you have the more challenging the battles. So i for one definetly don't abuse that. Sometimes though i will take 2 more young FM's with their 50 men units instead of the generic 100 men unit. Ofc it reduces a slot for infantry, but it's good for roleplay and makes it more challenging.

  3. #23

    Default Re: Official Historical Army Compositions for 2.2

    This is really cool! Keep up the good work!

  4. #24
    Foederatus
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    Default Re: Official Historical Army Compositions for 2.2

    The file doesn't work for me anymore.

  5. #25
    Boogie Knight's Avatar Biarchus
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    Default Re: Official Historical Army Compositions for 2.2

    Any plans to add more faction types? I'm particularly curious about Celtic or German compositions, if we have anything on them.

  6. #26

    Default Re: Official Historical Army Compositions for 2.2

    @pericol

    works for me

    @Boogie Knight

    Yeah the plan is to have them as many as possible. But it takes time and research, and this is not a priority. I'll let you guys know as soon as it's updated

  7. #27
    Brihentin13's Avatar Campidoctor
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    Default Re: Official Historical Army Compositions for 2.2

    This is really cool. I second that desire for some info on Gallic and German compositions. Keep it up!

    Free Kekistan

  8. #28

    Default Re: Official Historical Army Compositions for 2.2

    yes, +3 for celtic and germanic armies

  9. #29

    Default Re: Official Historical Army Compositions for 2.2

    If this is ever completed do you guys think it would be possible to make some sort of historical army script?

    Roma Surrectum does this sort of thing and always spanws 'perfect' armies for Rome. This way you always fight proper legions(even historical ones) instead of a weird mix of units.

    Would it be possible to have a whole campaign where recruitment is based on this guide and factions just spawn armies from the script instead?

    I am looking through their script and it seems they take money and population from the AI faction whenever they spawn one of those armies.

    Its an interesting idea but i wonder if it would work for a full campaign.

  10. #30

    Default Re: Official Historical Army Compositions for 2.2

    You can do that with cheats, too.

  11. #31

    Default Re: Official Historical Army Compositions for 2.2

    Quote Originally Posted by Anubis88 View Post
    I'm not sure what the final say is what the best Roman Bodyguard unit would be.
    A mix of muscled cuirasses, linothorax and scale armor. Fancy helmets.
    Should work for all "periods"

  12. #32
    Cohors_Evocata's Avatar Centenarius
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    Default Re: Official Historical Army Compositions for 2.2

    Quote Originally Posted by Rad View Post
    A mix of muscled cuirasses, linothorax and scale armor. Fancy helmets.
    Should work for all "periods"
    May I ask for a proper sourced concept? Here's an example (taken from the old Sneak Peeks thread - credits to Macilrille and TheTank).

    Spoiler Alert, click show to read: 
    The unit concept thread for Germanic Pikemen "Speudogordōz", by Macilrille and TheTank:
    Spoiler Alert, click show to read:


    As in EB, this unit is not a Reform Unit (though we considered it), but rather a high Lvl MIC unit. It should be recruitable when building a Lvl IV MIC.

    Germanic Pikeman of EB 1.2


    The Speutagardaz ("Pike-fence") is a unit of hard-nosed, disciplined warriors that fight together in a very dense formation, unlike most other Germanic warbands. During their years of constant battle with hostile nations, they've developed new strategies for combat and defense, and learned early to form an impenetrable burdahagon ("shield-wall") to repel their attackers. Their chosen weapon, the speutan (pike) is a deadly and intimidating weapon with a long spearhead, which makes these warriors capable of punching through almost any type armor from great distances, and are universally feared for their abilities against cavalry formations.

    Historically, the Speutagardaz naturally developed through native innovation as spear and shield tactics were refined. Their pikes were adapted to the armor and the cavalry tactics of numerous enemies. They array their spears and shields in a "fence"-like forest of death, supplying them perfect protection as their strong pikes reach out and menace the approaching forces. The Germanic pike (speutan) was a deadly weapon with a long, 40 to 45 cm spearhead. In texts of historical warfare, they are always called 'enormous' or 'over-long' (prealonga hastas).


    -----------------------------------

    This type of unit represents a specialised and disciplined elite of the (semi)professional warrior component in the Sweboz (and Cimbrii) army. The Speudogordōz is a Pike/Phalanx unit armed with a long two-handed spear fitted with a large head, a large circular or semicircular shield and a Kampfmesser/Sax as backup for when things get really close. Some would probably wear simple helmets and light armour as well, but nothing has been found.
    This is one of the specialised elite units of the Sweboz faction, supplementing the Herunoudōzez and being generally formed of the same type of men, if slightly older.

    Face&Hair
    The Speudogordōz is a disciplined elite unit; it thus consists of men from mid-twenties to 50-ish. The steadiness of older men suits this unit well, while the more impetuous young men fit the Herunoudōzez better. Scars and a grizzled, battle-hardened appearance is suitable for this unit.
    Hair colour should be from light blond to brown and red, but with a good few having some grey hair, and the hairstyle should be mostly Suebian Knot for Sweboz, various styles for Rebels. Beards would range across the full spectre of Germanic beards as well as some clean shaven men (as pointed out in another thread, many depictions of themselves were clean shaven).
    Early on, some of this unit would wear leather “helmets” or skullcaps and possibly light armour (leather), if possible an upgrade should see more of this in the late period and possibly some mail and metal helmets like their Herunoudōzez counterparts.


    Clothing
    If we can do an upgradable Speudogordōz, the early version should ideally be a mix of full clothed and bare chested warriors while the later would mostly wear clothes.
    The fully clothed warriors should wear similar clothes like the Dugunthiz unit but of better quality and more colorful. They are not nobles, but they are wealthy enough for dyed clothing.
    Speudogordōz wear tight fitting trousers with or without leg wrappings and leather shoes and many would have a high quality cloak dyed in several colours. The latter would have checkered or tartan patterns and some with tassels at the edges like the one found at Thorsberg.
    The present tunics would either be long sleeved or a combination of a long sleeved tunic and a sleeveless tunic. Belts would be "rope" of cloth or leather, or Celtic type. And if we do an upgradable version the late belts should be leather, iron belt buckle and fibula to secure the cloaks.


    War Equipment
    The main weapon of this unit would be a long and sturdy lance/two-handed spear with a large head, Types A, B, D and F would be suitable for this unit. We do not know the actual length of the spear, my guess would be 3- 4 m. (my own is 3 m) and it would be held in two hands. Protection would mainly be from a medium to large circular shield with a late type shield boss, and as backup the unit would have a large Kampfmesser/Sax.


    Concept pictures:

    Some pictures that are useful for this concept.

    Click here to view the original image of 956x897px.

    A very nice depiction of a Germanic "Phalanx".
    It looks like the leather cord is attached to the shield handle just like Macilrille described.

    Click here to view the original image of 880x1257px.

    Spearheads A,B,D & F are the spearheads that are described by Macilrille.

    Click here to view the original image of 877x1241px.

    "E" is a depiction of a Germanic "Kampfmesser" war knife.

    Click here to view the original image of 912x617px.

    A Roman depiction of a unlucky Germanic warrior with a shield strapped to his arm.

    The tolund man, see leather skull cap:


    Shield patterns:






    Last edited by Cohors_Evocata; July 11, 2016 at 10:19 AM.
    I tend to edit my posts once or several times after writing and uploading them. Please keep this in mind when reading a recent post of mine. Also, should someone, for some unimaginable reason, wish to rep me, please add your username in the process, so I can at least know whom to be grateful towards.

    My thanks in advance.

  13. #33
    Boogie Knight's Avatar Biarchus
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    Default Re: Official Historical Army Compositions for 2.2

    Ze Germans had pikes? You learn something every day. Are we getting a proper phalanx unit for them in EB2?

  14. #34

    Default Re: Official Historical Army Compositions for 2.2

    Quote Originally Posted by Boogie Knight View Post
    Ze Germans had pikes? You learn something every day. Are we getting a proper phalanx unit for them in EB2?
    They already have a (late) pike unit in the game. They're not a Makedonian phalanx, though.

  15. #35
    Boogie Knight's Avatar Biarchus
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    Default Re: Official Historical Army Compositions for 2.2

    Quote Originally Posted by QuintusSertorius View Post
    They already have a (late) pike unit in the game. They're not a Makedonian phalanx, though.
    Ah, late? That'll be why I missed them; all the custom battles I've played with them have been mid era. Time to give a late one a try.

  16. #36

    Default Re: Official Historical Army Compositions for 2.2

    Quote Originally Posted by Cohors_Evocata View Post
    May I ask for a proper sourced concept? Here's an example (taken from the old Sneak Peeks thread - credits to Macilrille and TheTank).

    Spoiler Alert, click show to read: 
    The unit concept thread for Germanic Pikemen "Speudogordōz", by Macilrille and TheTank:
    Spoiler Alert, click show to read:


    As in EB, this unit is not a Reform Unit (though we considered it), but rather a high Lvl MIC unit. It should be recruitable when building a Lvl IV MIC.

    Germanic Pikeman of EB 1.2


    The Speutagardaz ("Pike-fence") is a unit of hard-nosed, disciplined warriors that fight together in a very dense formation, unlike most other Germanic warbands. During their years of constant battle with hostile nations, they've developed new strategies for combat and defense, and learned early to form an impenetrable burdahagon ("shield-wall") to repel their attackers. Their chosen weapon, the speutan (pike) is a deadly and intimidating weapon with a long spearhead, which makes these warriors capable of punching through almost any type armor from great distances, and are universally feared for their abilities against cavalry formations.

    Historically, the Speutagardaz naturally developed through native innovation as spear and shield tactics were refined. Their pikes were adapted to the armor and the cavalry tactics of numerous enemies. They array their spears and shields in a "fence"-like forest of death, supplying them perfect protection as their strong pikes reach out and menace the approaching forces. The Germanic pike (speutan) was a deadly weapon with a long, 40 to 45 cm spearhead. In texts of historical warfare, they are always called 'enormous' or 'over-long' (prealonga hastas).


    -----------------------------------

    This type of unit represents a specialised and disciplined elite of the (semi)professional warrior component in the Sweboz (and Cimbrii) army. The Speudogordōz is a Pike/Phalanx unit armed with a long two-handed spear fitted with a large head, a large circular or semicircular shield and a Kampfmesser/Sax as backup for when things get really close. Some would probably wear simple helmets and light armour as well, but nothing has been found.
    This is one of the specialised elite units of the Sweboz faction, supplementing the Herunoudōzez and being generally formed of the same type of men, if slightly older.

    Face&Hair
    The Speudogordōz is a disciplined elite unit; it thus consists of men from mid-twenties to 50-ish. The steadiness of older men suits this unit well, while the more impetuous young men fit the Herunoudōzez better. Scars and a grizzled, battle-hardened appearance is suitable for this unit.
    Hair colour should be from light blond to brown and red, but with a good few having some grey hair, and the hairstyle should be mostly Suebian Knot for Sweboz, various styles for Rebels. Beards would range across the full spectre of Germanic beards as well as some clean shaven men (as pointed out in another thread, many depictions of themselves were clean shaven).
    Early on, some of this unit would wear leather “helmets” or skullcaps and possibly light armour (leather), if possible an upgrade should see more of this in the late period and possibly some mail and metal helmets like their Herunoudōzez counterparts.


    Clothing
    If we can do an upgradable Speudogordōz, the early version should ideally be a mix of full clothed and bare chested warriors while the later would mostly wear clothes.
    The fully clothed warriors should wear similar clothes like the Dugunthiz unit but of better quality and more colorful. They are not nobles, but they are wealthy enough for dyed clothing.
    Speudogordōz wear tight fitting trousers with or without leg wrappings and leather shoes and many would have a high quality cloak dyed in several colours. The latter would have checkered or tartan patterns and some with tassels at the edges like the one found at Thorsberg.
    The present tunics would either be long sleeved or a combination of a long sleeved tunic and a sleeveless tunic. Belts would be "rope" of cloth or leather, or Celtic type. And if we do an upgradable version the late belts should be leather, iron belt buckle and fibula to secure the cloaks.


    War Equipment
    The main weapon of this unit would be a long and sturdy lance/two-handed spear with a large head, Types A, B, D and F would be suitable for this unit. We do not know the actual length of the spear, my guess would be 3- 4 m. (my own is 3 m) and it would be held in two hands. Protection would mainly be from a medium to large circular shield with a late type shield boss, and as backup the unit would have a large Kampfmesser/Sax.


    Concept pictures:

    Some pictures that are useful for this concept.

    Click here to view the original image of 956x897px.

    A very nice depiction of a Germanic "Phalanx".
    It looks like the leather cord is attached to the shield handle just like Macilrille described.

    Click here to view the original image of 880x1257px.

    Spearheads A,B,D & F are the spearheads that are described by Macilrille.

    Click here to view the original image of 877x1241px.

    "E" is a depiction of a Germanic "Kampfmesser" war knife.

    Click here to view the original image of 912x617px.

    A Roman depiction of a unlucky Germanic warrior with a shield strapped to his arm.

    The tolund man, see leather skull cap:


    Shield patterns:







    I am only throwing ideas at the table, using gear present among similarly tiered cavalry from Hellenistic and Hellenistic inspired nations. Such gear would be present in the Roman world and would work for Camillian, Polybian and Marian times. If I remember correctly, Eb1's Equites Consulares wore a muscled cuirass.

  17. #37

    Default Re: Official Historical Army Compositions for 2.2

    Quote Originally Posted by Rad View Post
    I am only throwing ideas at the table, using gear present among similarly tiered cavalry from Hellenistic and Hellenistic inspired nations. Such gear would be present in the Roman world and would work for Camillian, Polybian and Marian times. If I remember correctly, Eb1's Equites Consulares wore a muscled cuirass.
    I wouldn't take any details as read, or assume they're accurate, just because they appeared in EB1.

  18. #38

    Default Re: Official Historical Army Compositions for 2.2

    Well, muscled cuirasses vere fashionable for long time, and of course they were expensive and offered good protection, ideal equipment for wealthy nobles. They should fit Camillian, Polybian and Marian era quite well.

  19. #39
    Cohors_Evocata's Avatar Centenarius
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    Default Re: Official Historical Army Compositions for 2.2

    Quote Originally Posted by Rad View Post
    I am only throwing ideas at the table, using gear present among similarly tiered cavalry from Hellenistic and Hellenistic inspired nations. Such gear would be present in the Roman world and would work for Camillian, Polybian and Marian times. If I remember correctly, Eb1's Equites Consulares wore a muscled cuirass.


    Quote Originally Posted by wermez View Post
    Well, muscled cuirasses vere fashionable for long time, and of course they were expensive and offered good protection, ideal equipment for wealthy nobles. They should fit Camillian, Polybian and Marian era quite well.
    Brilliant, may I now see some examples of found cuirasses from the period or depictions of those on Roman monuments etc.? Properly sourced literary descriptions can work as well.

    I know I'm intentionally being difficult (the consulares will indeed get a muscled cuirass, among other types of body armour I believe), but this is the rigour we try to strive for in concepting our units. Archeological or historical proof is needed to make sure our depictions are as accurate as they can be.

    Also, as QS said, EB I is no guide for how EB II will look.
    Last edited by Cohors_Evocata; July 12, 2016 at 05:43 AM.
    I tend to edit my posts once or several times after writing and uploading them. Please keep this in mind when reading a recent post of mine. Also, should someone, for some unimaginable reason, wish to rep me, please add your username in the process, so I can at least know whom to be grateful towards.

    My thanks in advance.

  20. #40

    Default Re: Official Historical Army Compositions for 2.2

    Quote Originally Posted by Cohors_Evocata View Post
    Also, as QS said, EB I is no guide for how EB II will look.
    Especially not when it includes fantasy nonsense like this:


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