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  1. #1

    Default Quest triggers?

    Hi, new to the forum, new to modding and really confused already. Hopefully someone wiser than me can help.

    I would like to know which db table, or mechanism, is used to trigger the legendary item quest chains. I have modified the required level for it to start but it doesn't trigger.

    Alternatively if someone can tell me how exactly the chaos invasion is disabled or delayed, I suspect the mechanism for that is very similar to the quests.

    Thanks wise ones!

  2. #2

    Default Re: Quest triggers?

    Just an update, I have been investigating PFM and have found what looks like the quest scripts to launch the quests. I am experimenting with dwarfs, and here's my modded entry:

    local thorgrim_grudgebearer_quests = {
    {"mission", "wh_main_anc_weapon_the_axe_of_grimnir", "wh_main_dwf_thorgrim_grudgebearer_axe_of_grimnir_stage_1", 8},
    {"mission", "wh_main_anc_armour_the_armour_of_skaldour", "wh_main_dwf_thorgrim_grudgebearer_armour_of_skaldour_stage_1", 8},
    {"mission", "wh_main_anc_talisman_the_dragon_crown_of_karaz", "wh_main_dwf_thorgrim_grudgebearer_dragon_crown_of_karaz_stage_1", 8},
    {"mission", "wh_main_anc_enchanted_item_the_great_book_of_grudges", "wh_main_dwf_thorgrim_grudgebearer_book_of_grudges_stage_1", 8}
    };

    As you see, all set to start at level 8. Except only the Axe of Grimnir starts. I have changed the required level in the db character skills too, and all the quests are available and ticked in Thorgrim's skills panel.

    Any clues where else to look?

  3. #3
    Mooncabbage's Avatar Ducenarius
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    Default Re: Quest triggers?

    Try looking in the scripts folder. Also you could use the global search tool in TWeak/DAVE to search for the various mission keys.
    Not actually on the moon.

    Empire: Tactical Warfare Mod v1.0

  4. #4

    Default Re: Quest triggers?

    Thanks for the reply Mooncabbage. Turns out I had it correct, but my mod was conflicting with the legendary lords start position mod. Disabled that and my changes worked fine.

  5. #5

    Default Re: Quest triggers?

    Hey may i ask where you fund them? I'm looking to make som changes myself but I just cant find them

  6. #6

    Default Re: Quest triggers?

    Quote Originally Posted by ksnow View Post
    Hey may i ask where you fund them? I'm looking to make som changes myself but I just cant find them
    Hi, I am away from my main machine at the moment, but if I recall the wh_quests.lua is somewhere down the scripts tree. I will post something more specific later.

  7. #7

    Default Re: Quest triggers?

    In PFM with the data.pack open, it is in scripts -> main_warhammer.

    You can delay the chaos invasion from there too.

    Thanks to Doom of Doom's Mental Mounts Mod for reminding me of the path.

  8. #8

    Default Re: Quest triggers?

    Thank you so much mate greatly appriciate it

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