Will check on it and see what the main problem , thanks for the upload
Will check on it and see what the main problem , thanks for the upload
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Is it possible to get mediafire link for this? My steam keeps deleting this and a few more mods everytime I go from offline to online -.-
Will do mate, my hand tied for couple of this day due pressure of work, as much i want to update the mod, i need to update bukalapak, elevania, and bli bli first
To stingy for seeking mercenary from sribulancer kingdom to do dirty entry job, perhaps i should do the opposite, paying people to create mod in sribulancer, sure its will create so much LOL
Ps : you cant alter the building logic without create custom one, however you can force AI to build based on military priority, its more simple, the downside is the fighting will be harder since miliary building meaning more larger garrison force, and its lack of variety, for income part, any money bonus will minimize the negative effect greatly
Last edited by Junaidi83 de Bodemloze; June 12, 2016 at 12:32 PM.
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Hi Djensen, do you also use other mod as well, since i cant load your save game without knowing what mod combination you use, such a shame since with your save game, i think i can test some important stuff, do you still remember what other mod you use as well ?? Thanks in the advance
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Better Aggresive CAI for Warhammer V.0.4 Now Released
Modding is like accursed wine, you try a sip and you ended empty the whole glass
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Can you please provide a mediafire link for the mod? I do not use steamworkshop and never will. Would be beneficial for those that play offline as well.
Its done feel free to download it
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Better Aggresive CAI for Warhammer V.0.5 is Out, yep and its finally able to solve the previous bug problem,
You can put full stack on your capital, and the AI will beat you like crap, you wanted epic siege ?? You get it
Well seem the main problem is gone, enjoy the show now
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Wow, nice job!
May I ask, do you feel the AI will still attack a city even if the troop balance is 50/50 and/or even if they're under powered by a bit will still try?
Also, I started a Dwarf campaign for the first time, very hard...is it normal that at turn 5 after capturing the other 2 settlements in the main starting one, that a full stacked green skin will invade from the west, with a waaaagh behind him, plus a 30% full other greenskin faction as well? If this is normal I guess I just needed to recruit another lord early on but on turn 5 this seems maybe odd? Not sure, let me know@
Yes it is, however if AI have any extra stack, its will use it as well, the more the merit. Welcome to Better Aggresive CAI mate , where player can get his ass kicked hard and fast, without blobing the economy
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Hi there. Just a little question regarding your mod : does it affect relations between AIs and player only or AIs vs AIs relation is also affected? In other words, does your mod encourage AIs gangbanging on player (~"player centered") or not?
Its affect all
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I am dead by about turn 20 every game (on hard). The aggressiveness on the Campaign means every Orc faction is at war with me and won't accept peace. It also has the side-effect of producing huge number of Waaagh since they are always fighting. They instantly crush/vassal every other Dwarf faction then come attack me with about 6 stacks. Obviously a faction with a single province and single army will not win that exchange.
6 stack at once ??? Then its will be so wonderfull amazing epicness, truly sight to behold
Try lower difficulty on normal or easy ^^
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One question. Are 20 recruitment points not a little bit to much even for the highest difficult setting? I changed it in rome 2 and Atilla to max. 5-8.^^
Thank you very much for this mod! The map is full of armies on the move now!
I only see a problem ... As a user posted in the thread of your mod in steam, the Dwarves do not colonize anything, just raze cities, and send their armies far from their cities, leaving their kingdoms, totally vulnerable to any attack . In all my games many dwarven kingdoms disappear, those who have more enemies close, in a few turns. The dwarves seem to be a little broken now ...
Thank you for your work!
Mod updated to v 0.6 ^^
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Has been updated to v 0.6 A
Modding is like accursed wine, you try a sip and you ended empty the whole glass
Under Proud Patronage of Shankbot de Bodemloze