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June 01, 2016, 09:17 PM
#1
Laetus
CTD in campaign after modding unit recruitment.
Need some help here...
I changed units_to_groupings_military_permissions, and culture_to_battle_animation_tables, to make the Pegasus knight recruit-able to Empire.
Then in campaign, I can see the special building tournament ground in Couronne starts showing the Pegasus knight, but whenever I hover to the building or try to build it (or any other empire building I add Pegasus knight for recruitment), CTD happens....anyone knows why, and what other table to change?
Many Thanks!
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June 02, 2016, 07:47 AM
#2
Laetus
Re: CTD in campaign after modding unit recruitment.
I just fixed it! Probably it is useful to someone too: there is an additional_building_requirement in the main_unit table, for Pegasus knight it is bret smith 2, but empire does not have access to it...so either remove this entry, or change it to empire smith 2 for example, will solve the CTD problem!!
And I can recruit Pegasus knight and grail knight now as empire.
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