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Thread: Any table besides building_units_allowed_tables dictates campaign recruitment?

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  1. #1

    Default Any table besides building_units_allowed_tables dictates campaign recruitment?











    I put below information in the
    building_units_allowed_tables. but nothing happened in campaign.
    It's running fine in custom battle.


    BUILDING
    wh_main_horde_chaos_marauders_2





    UNITS
    chaos_ranger





    UNKNOWN
    0





    UNKNOWN
    60761988






    0






    False






    False

  2. #2

    Default Re: Any table besides building_units_allowed_tables dictates campaign recruitment?

    Uh, this looks messed up, but you get the idea.

  3. #3
    Senator
    Join Date
    Mar 2009
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    Tulifurdum
    Posts
    1,317

    Default Re: Any table besides building_units_allowed_tables dictates campaign recruitment?

    I don't think so. You have to give access for the faction to the unit for the campaign in a different table (units_to_military_groupings or so) but it seems to be a unit of the faction already. Or is it a custom battle unit only? There are also units which require more than one building. With your settings you also don't get the unit with tier 1 or 3 buildings of the line of course. Are you sure your mod.pack is working at all? You seemingly have to have administrator rights in Steam to make a separate pack working, I heard currently.

  4. #4

    Default Re: Any table besides building_units_allowed_tables dictates campaign recruitment?

    Recruitment works just like since Rome2, so you need that table you used (as said, you need a line for each building level you want it, not only the first) and a military grouping permission (one of the last tables starting with units_). The only additional reference (and an optional one) seems to be in main_units where you can dictate a secondary building necessary to unlock it.

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