View Poll Results: pick more than 1, if you want

Voters
138. You may not vote on this poll
  • Skaven

    63 45.65%
  • Beastmen

    44 31.88%
  • Wood elves

    78 56.52%
  • Ogre kingdoms

    28 20.29%
  • Tomb Kings

    50 36.23%
  • Daemons of Chaos

    22 15.94%
Multiple Choice Poll.
Page 1 of 6 123456 LastLast
Results 1 to 20 of 105

Thread: which RACES do you wanna see as DLC? (ones not already in game)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default which RACES do you wanna see as DLC? (ones not already in game)

    I'm leaving out any major race that needs a major map expansions, so there won't be high elves/dark elves/lizardmen and others who would require new continents and navies to function

  2. #2

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Skaven need a major map expansion in my opinion though they are the race I am looking forward to most.

    I feel the map needs Beastmen more than anything but I can't imagine Beastmen without Wood Elves so those are my top picks for DLC.
    Last edited by Ichon; May 30, 2016 at 03:08 PM.

  3. #3

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    I agree with you about skaven. In my opinion, Skaven need an underground map completely separate to the current map. Takes regional occupation to a whole new (necessary) level. Skaven don't conquer a city. They make it disappear and dwell in the secret cave cities beneath.

    Wood elves + beastmen can both be added without real map expansions. Beastmen showing up in your regions due to chaos corruption would be a good mechanic, because then they would coincide with the regular chaos attacks.

    Also, maybe beastmen would provide a threat to the wood elves would might otherwise camp in their woodland home the whole time.

    However ogres would be cool because they'd have an entire army of huge creatures. Your army would be like 300 soldiers.

  4. #4

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Quote Originally Posted by emcdunna View Post
    I agree with you about skaven. In my opinion, Skaven need an underground map completely separate to the current map. Takes regional occupation to a whole new (necessary) level. Skaven don't conquer a city. They make it disappear and dwell in the secret cave cities beneath.

    Wood elves + beastmen can both be added without real map expansions. Beastmen showing up in your regions due to chaos corruption would be a good mechanic, because then they would coincide with the regular chaos attacks.

    Also, maybe beastmen would provide a threat to the wood elves would might otherwise camp in their woodland home the whole time.

    However ogres would be cool because they'd have an entire army of huge creatures. Your army would be like 300 soldiers.
    Or you could make them occupy ruins, make them look like ruins to everyone else except the skaven. They should be able to use the underway mostly, and be a lot more difficult to catch their armies compared to dwarves or orcs. Who knows what CA has in mind though.

  5. #5
    M2TWRocks's Avatar Domesticus
    Join Date
    Jun 2007
    Location
    New Orleans
    Posts
    2,058

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    I'm told there are lizardmen in the Warhmmer universe. I want to be the lizard king! I just googled skaven and it looks like they are rat people. If I can't be the lizard king, I'll take being the rat king!

  6. #6

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Lizardmen live in lustria, basically south America. They won't be added til a later installment of the game.

    Skaven also need a major map expansion, most likely, but i'm glad you're excited for them.

    If anyone is wondering, this is a synopsis of the other races:
    - beastmen are half goat/rams and half men. They are chaos beasts and would likely be a raiding/pillaging horde faction

    - ogres are huge troll-sized creatures. Their army is entirely comprised of these creatures, except for even larger monsters. I could see them being a horde faction or a regular faction. They live beyond the mountains to the east, so they'd likely have to bypass the dwarfs to attack the rest of the old world.

    - wood elves are obvious. Elves and trees, sneaky ambushy and rely entirely on missile weapons.

    - tomb kings are undead Egyptians. Chariots, mummy's, skeleton archers, and magic.

  7. #7
    M2TWRocks's Avatar Domesticus
    Join Date
    Jun 2007
    Location
    New Orleans
    Posts
    2,058

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Quote Originally Posted by emcdunna View Post
    Lizardmen live in lustria, basically south America. They won't be added til a later installment of the game.

    Skaven also need a major map expansion, most likely, but i'm glad you're excited for them.

    If anyone is wondering, this is a synopsis of the other races:
    - beastmen are half goat/rams and half men. They are chaos beasts and would likely be a raiding/pillaging horde faction

    - ogres are huge troll-sized creatures. Their army is entirely comprised of these creatures, except for even larger monsters. I could see them being a horde faction or a regular faction. They live beyond the mountains to the east, so they'd likely have to bypass the dwarfs to attack the rest of the old world.

    - wood elves are obvious. Elves and trees, sneaky ambushy and rely entirely on missile weapons.

    - tomb kings are undead Egyptians. Chariots, mummy's, skeleton archers, and magic.
    Thanks. I was just about to ask if there was a wiki page or something I could look over to get an overview of each race. All sound interesting and I hope they add them all eventually.

  8. #8

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Also Daemons are like chaos, except they have a few interesting quirks. Like they are all themed to be like one of the 4 chaos gods. They have no armor, instead they have magical ward save protection. They all do magic attacks, so resistance to magic is good against them.

  9. #9

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    i dont care. give me my araby
    "I will not be stopped. Not by you, or the confederates, or the Protoss. I will rule this sector or see it burnt to ashes around me!" Arcturus Mengsk

  10. #10
    captcruch's Avatar Miles
    Join Date
    Jul 2009
    Location
    Quebec,Canada
    Posts
    303

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Bah who have hacked the pool
    and put 6 votes for the Skavens

  11. #11

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    TOOOOOMB KIIINGS!
    SETTRA RULES!

  12. #12

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Tomb Kings for days! Especially if they get their sweet monsters

  13. #13
    ♘Top Hat Zebra's Avatar Praepositus
    Join Date
    Jun 2010
    Location
    That place you go to when the world becomes too much? I'm in the world. I'm why it's too much.
    Posts
    5,659

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Tomb Kings would be great.

    But Beastmen definitely should play a bigger role than they do at the moment, which is just an event or two.

    Not a different race, but Estalia and Tilea and Kislev and all the other, non-Imperial factions really need to be fleshed out better. Estalia is a major faction in my latest campaign, and it's kinda weird when they praise Sigmar.
    "Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."

  14. #14
    Incontinenta Buttox's Avatar Protector Domesticus
    Join Date
    Aug 2007
    Location
    Airstrip One
    Posts
    4,415

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Quote Originally Posted by ♘Top Hat Zebra View Post
    Tomb Kings would be great.

    But Beastmen definitely should play a bigger role than they do at the moment, which is just an event or two.

    Not a different race, but Estalia and Tilea and Kislev and all the other, non-Imperial factions really need to be fleshed out better. Estalia is a major faction in my latest campaign, and it's kinda weird when they praise Sigmar.
    I agree, Eastalia, Tilea, Kislev and the Border Princes do need their own distinctive rosters.

  15. #15

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Quote Originally Posted by Incontinenta Buttox View Post
    I agree, Eastalia, Tilea, Kislev and the Border Princes do need their own distinctive rosters.
    I hope Boarder Princes get a complete overhaul. Itīs wierd having them as a unified faction under one leader, and quite a mighty one at that.

  16. #16
    Vanders's Avatar Civis
    Join Date
    Apr 2013
    Location
    Terra Australis
    Posts
    168

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    My vote goes to the Tomb Kings. I just hope factions GW have abandoned get a go like Beastmen (although I don't care for them myself).

    I'm also hoping that CA will eventually use this game as an excuse to flesh out the minor factions that are not represented in the models like Nippon, Albion, Cathay and Araby. It would be brilliant if they just appeared as minor factions with a bare bones unit roster one day. Otherwise, I can always pray to the modding Gods.

    Edit: Never mind what I wrote in this edit, just read the first post...
    Last edited by Vanders; May 30, 2016 at 07:48 PM.

  17. #17

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Basically, I want them all... And unfortunately they will be happy to sell them to me...

    It will involve DLC whoring but:
    -I would really like to see Khorne, Slaanesh, Tzeentch, & Nurgle armies maybe with Archaon as a "Pope" like in Med 2.
    -I would really like to see Dogs of War factions across Tilea, to be able to hire them and to have Tercio style units.
    -Belakor as a anarchist daemon faction trying to sabotage Archaon.
    - Tomb Kings and maybe an Araby faction (since they are in Warmaster, why not?)

    I think they will probably include Ulthuan, Naggaroth and Lustria in one separate campaign map, so I suspect that Lizardmen, High and Dark Elves and maybe Clan Pestilens Skaven and a Slaaneshi "Norse" Hung tribe.
    The only question is what will the third campaign pack be? I can't really see it being Ogres and Chaos Dwarves

  18. #18

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    And those will probably be it for first part. Estalia, Brettonia, and Border Princes and Kislev. Might come in packs for some

  19. #19
    TheRomanRuler's Avatar Campidoctor
    Join Date
    Dec 2010
    Location
    Finland
    Posts
    1,965

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    Lizardmen, Skaven and Beastmen.
    Apologies for anyone who's message i may miss or not be able to answer

  20. #20

    Default Re: which RACES do you wanna see as DLC? (ones not already in game)

    I am not fond of Skaven as a race but as an army they sound interesting enough.

Page 1 of 6 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •