This is not a bug that affects the gameplay as such but I wanted to bring it up since I have never experienced it in any other mod.
Normally you can make many changes in the EDU and EDB for example, which are compatible with saved games. Those are "minor" changes, code-wise, like altering a number as opposed to removing or adding a unit. In my case I tried editing the attack for a unit and upon loading the campaign the game crashes. I was however perfectly able to start a new campaign so it's clearly not osmething that broke the game, just incompatible with the save.
Can anyone shed some light on why this is the case with EB II? Or have you had a different experience?




