MTW2 has proper sieges rather than the trash in warhammer which is honestly the most horrible siege idea CA has ever had (I'd even take the crawling ETW sieges over it, at least that required some thought), it has individual unit formations, it has multiple (rather than 2) group formations, it has tiered fortresses. Hype train, new setting, and warhammer units make people either forget or overlook what has been removed that added more deliberate thought to the combat I guess.Well that and being the most simplistic in terms of tactical strategy which undoubted makes it more appealing to the casual player I suppose.