Proposal 1: For the next weeks on the new year we count it as two years in game. For RP purposes his helps advance the plot a bit in terms of characters aging, children coming of age, and other things of RP importance. Ideally this would also mean double income on those days but I'm not bothered either way abou that.
Proposal 2: Ravens aren't an instant messaging app. We need to place a limit on the number of ravens one lord can send in any given period AND we need to put a timer on how long it takes a raven to arrive somewhere.
Thoughts: We make raven availability related to the relative rank of the lord or the lords keep: 5/10/15 for example.
Movement: Ravens move at 5x the regular speed across any tile and their movements must be posted. It then takes the same amount of time for the raven to return to be used again.
Proposal 3: Make movements of characters tracked regardless of whether we are at war or not and make them subject to all the movement rules. This solves the problem of characters being multiple places at a time.
Impacts: the impacts of all of this will essentially force us to consider how large Westeros is and make that a actual factor in strategy. Want to call on Dorne for help from the North? Go for it, but it's going to take you a while. Might even take a year between information reaching someone's ears and calling the militia and then marching. And that's a good thing. Much more in line with the actual lore, scope, and size of westeros. Also has the added benefit of slwing wars down a bit.
Final thoughts: we could offer moneysinks in the bull's wares to improve chaacter movement individually, or raven delivery time etc.






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