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Thread: EB v1.21c Alex - Alexander Transformation - Alex Section

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  1. #1
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
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    Default Re: EB v1.22 Alex - Getting better - Coming Soon - Spoiler Last post

    New version released 1.21c Alex (10-5-2017)
    Under the Patronage of Veteraan.
    Proud member of Europa Barbarorum 2 team, developer of EBNOM, developer of EB 1.21, developer of Diadochi Total War, developer of Hegemonia City States and creator of one modpack for Megas Alexandros.


  2. #2

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    It is impossible to conduct a historic battle. The flight to the desktop. Do they all have a flight in version 1.21s? Or just me? Sorry for my English.

  3. #3

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Hmm, all battles seem to be crashing in this 1.21c Alex version. Whether in campaign, custom battle or historical battle, the game would crash as the battle is loading. I didn't have this problem with 1.21b, and battles in other mods are still working fine. I tried reinstalling EB but still the same result Haven't tried 1.21c for rome exe

  4. #4
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
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    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Note that you can't save with this. Please wait until to release next version. 1.21d
    Under the Patronage of Veteraan.
    Proud member of Europa Barbarorum 2 team, developer of EBNOM, developer of EB 1.21, developer of Diadochi Total War, developer of Hegemonia City States and creator of one modpack for Megas Alexandros.


  5. #5
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
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    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Hmm seems a typo broke something with battles. Please revert back to 1.21b.

    http://www.mediafire.com/file/oog171...ka9/v1.21b.rar

    and

    http://www.mediafire.com/file/yap6nh...1.21b+Alex.rar
    Under the Patronage of Veteraan.
    Proud member of Europa Barbarorum 2 team, developer of EBNOM, developer of EB 1.21, developer of Diadochi Total War, developer of Hegemonia City States and creator of one modpack for Megas Alexandros.


  6. #6

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Thanks

  7. #7

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    thank you b0Gia!

    P.S. Since the limit of Alex.exe now does not exceed 500 units, have you thought about entering nominal legions for Rome? Or take from RS 1.6? According to the style, they approach EB.
    Last edited by b0Gia de Bodemloze; May 12, 2017 at 05:27 PM.

  8. #8

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Quote Originally Posted by avrelyi kotta View Post
    thank you b0Gia!

    P.S. Since the limit of Alex.exe now does not exceed 500 units, have you thought about entering nominal legions for Rome? Or take from RS 1.6? According to the style, they approach EB.
    Would be great to have 480 men in each unit!
    9600 Men...that rougly two legions...seems great...

    Count me in and good luck at the exams..

    Now im seeing forward to battle 10K vs 10K at campaign-map,
    with the possibility for unlimited men reinforcements ..=+10 K additionally...

    -GREAT!...

  9. #9

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Quote Originally Posted by romavictoria View Post
    Would be great to have 480 men in each unit!
    9600 Men...that rougly two legions...seems great...

    Count me in and good luck at the exams..

    Now im seeing forward to battle 10K vs 10K at campaign-map,
    with the possibility for unlimited men reinforcements ..=+10 K additionally...

    -GREAT!...
    When he says 500 unit limit that means 500 units total in the mod, not 480 man units. The hard coded limit is I think is around 242 men, and I don't think it's gonna change unless the .exe is cracked or a 3rd party tool is used(?).

  10. #10

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Quote Originally Posted by phylosopher stoned View Post
    When he says 500 unit limit that means 500 units total in the mod, not 480 man units. The hard coded limit is I think is around 242 men, and I don't think it's gonna change unless the .exe is cracked or a 3rd party tool is used(?).
    So?

    Crack that pefty .exe and unlock all the goodies!

    Rome 2 and Attila can never compete with a modded Rome 1 with unlocked unlimited men on the battlefield.

    But i have heard rumours that the .exe is a tangled mess to even be dealt with.

  11. #11
    Metaluis90's Avatar Ordinarius
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    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    This was (sort of) tried but ended being way too much for the team behind it.
    "Rules without exceptions last eternally; Roman Law is the only law"
    "The mighty sword in mighty Roman hands"

  12. #12
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
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    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Well i don't have any plans but if fans want something like that i could.
    Under the Patronage of Veteraan.
    Proud member of Europa Barbarorum 2 team, developer of EBNOM, developer of EB 1.21, developer of Diadochi Total War, developer of Hegemonia City States and creator of one modpack for Megas Alexandros.


  13. #13
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
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    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Well i found that something broke custom and historical battles with the 1.21b. Didn't noticed that because i usually test only if the campaigns works. Dunno if there are problems with campaign battles. Until 1.21d you can use the safe versions of 1.21a and 1.21a Alex

    http://www.mediafire.com/file/pyeov7...khm/v1.21a.rar

    http://www.mediafire.com/file/pfxz5x...1.21a+Alex.rar
    Under the Patronage of Veteraan.
    Proud member of Europa Barbarorum 2 team, developer of EBNOM, developer of EB 1.21, developer of Diadochi Total War, developer of Hegemonia City States and creator of one modpack for Megas Alexandros.


  14. #14

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    thank you for these links i reinstalled it 3 times and i was like wtf i do wrong and battles dont work ,shall i wait for 1.21d or install 1.21a?

  15. #15
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
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    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    I recommend to wait
    Under the Patronage of Veteraan.
    Proud member of Europa Barbarorum 2 team, developer of EBNOM, developer of EB 1.21, developer of Diadochi Total War, developer of Hegemonia City States and creator of one modpack for Megas Alexandros.


  16. #16

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Quote Originally Posted by b0Gia de Bodemloze View Post
    I recommend to wait
    Any rough estimate when the next version will be ready ?

    No pressure intended - I am happy and grateful for all the time you invest to advance this game even further !

  17. #17

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Ok,thanks for answer.Excellent job by the way exams are coming and i cant wait to hop on a new arche seleukeia campaign

  18. #18
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
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    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    Well my exams are starting 12 june so the development will continue for around 3 weeks more.
    Under the Patronage of Veteraan.
    Proud member of Europa Barbarorum 2 team, developer of EBNOM, developer of EB 1.21, developer of Diadochi Total War, developer of Hegemonia City States and creator of one modpack for Megas Alexandros.


  19. #19

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    hi b0Gia , i hope you would add a new units for ptolemaioi and seleukeia and other factions

  20. #20

    Default Re: EB v1.21c Alex - EB v1.22 Alex Coming - Alex Section

    There is a very strange problem of the nomads. Specifically Pahlava and Saka Rauka. When playing as Parthia was the first fatal error but I think that is wrong the game is installed, but after reinstalling when playing as the Saka Rauka at the same time in the summer of 260 BC again there is a fatal error. After the death of the leaders of both campaigns. Used in both cases version 1.21 Alex. Also, I attach the save:
    https://mega.nz/#!rxoSlLrY!X-xMMOamD...ck_qeu3tPd75Fs


    What could it be?

    P.S. Sorry for my english.

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