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Thread: PFM 4.1.2 - Warhammer support, also: 5.0, preliminary WH2 support

  1. #21

    Default Re: PFM 4.0 - Warhammer support

    If they are still needed, here are the schema parts I updated for land_units and melee_weapons. Only replace the relative table version.
    Spoiler Alert, click show to read: 

    Code:
      <table table_name='land_units_tables'         table_version='43' >
        <field name='accuracy' type='int' />
        <field name='armour' type='string_ascii' />
        <field name='campaign_action_points' type='int' />
        <field name='category' type='string_ascii' />
        <field name='charge_bonus' type='int' />
        <field name='class' type='string_ascii' />
        <field name='dismounted_charge_bonus' type='int' />
        <field name='dismounted_melee_attack' type='int' />
        <field name='historical_description_text' type='string_ascii' />
        <field name='key' type='string_ascii' pk='true' />
        <field name='man_animation' type='optstring_ascii' />
        <field name='man_entity' type='string_ascii' />
        <field name='melee_attack' type='int' />
        <field name='melee_defence' type='int' />
        <field name='morale' type='int' />
        <field name='bonus_hit_points' type='int' />
        <field name='mount' type='optstring_ascii' />
        <field name='unknown17' type='boolean' />
        <field name='unknown18' type='boolean' />
        <field name='unknown19' type='boolean' />
        <field name='unknown20' type='boolean' />
        <field name='unknown21' type='boolean' />
        <field name='num_mounts' type='int' />
        <field name='primary_melee_weapon' type='string_ascii' />
        <field name='primary_missile_weapon' type='optstring_ascii' />
        <field name='rank_depth' type='int' />
        <field name='shield' type='string_ascii' />
        <field name='short_description_text' type='string_ascii' />
        <field name='spacing' type='string_ascii' />
        <field name='strenghts_weaknesses_text' type='string_ascii' />
        <field name='supports_first_person' type='boolean' />
        <field name='training_level' type='string_ascii' />
        <field name='officer' type='string_ascii' />
        <field name='articulated_record' type='optstring_ascii' />
        <field name='engine' type='optstring_ascii' />
        <field name='is_male' type='boolean' />
        <field name='visibility_spotting_range_min' type='float' />
        <field name='visibility_spotting_range_max' type='float' />
        <field name='unknown38' type='float' />
        <field name='attribute_group' type='optstring_ascii' />
        <field name='spot_dist_tree' type='int' />
        <field name='spot_dist_scrub' type='int' />
        <field name='reload' type='int' />
        <field name='unknown43' type='boolean' />
        <field name='selected_vo' type='string_ascii' />
        <field name='selected_vo_secondary' type='string_ascii' />
        <field name='selected_vo_tertiary' type='string_ascii' />
        <field name='hiding_scalar' type='float' />
        <field name='capture_power' type='float' />
        <field name='ground_stat_effect_group' type='optstring_ascii' />
        <field name='secondary_ammo' type='int' />
        <field name='primary_ammo' type='int' />
        <field name='damage_mod_flames' type='int' />
        <field name='damage_mod_magic' type='int' />
        <field name='num_engines' type='int' />
        <field name='damage_mod_physical' type='int' />
        <field name='damage_mod_missiles' type='int' />
        <field name='unknown57' type='int' />
        <field name='ai_usage_group' type='string_ascii' />
        <field name='can_skirmish' type='boolean' />
        <field name='unknown60' type='boolean' />
        <field name='sync_locomotion' type='boolean' />
      </table>
    
    
      <table table_name='melee_weapons_tables'
             table_version='20' >
        <field name='unknown0' type='int' />
        <field name='bonus_v_large' type='int' />
        <field name='bonus_v_infantry' type='int' />
        <field name='key' type='string_ascii' pk='true' />
        <field name='damage' type='int' />
        <field name='ap damage' type='int' />
        <field name='unknown6' type='float' />
        <field name='weapon_length' type='float' />
        <field name='melee_weapon_type' type='string_ascii' />
        <field name='audio_type' type='string_ascii' />
        <field name='splash_attack_target_size' type='optstring_ascii' />
        <field name='splash_attack_max_attacks' type='int' />
        <field name='splash_attack_power_multiplier' type='float' />
        <field name='building_damage' type='int' />
        <field name='ignition_amount' type='int' />
        <field name='is_magical' type='boolean' />
        <field name='contact_phase' type='optstring_ascii' />
        <field name='collision_attack_max_targets' type='int' />
        <field name='collision_attack_max_targets_cooldown' type='int' />
        <field name='melee_attack_interval' type='float' />
      </table>

  2. #22

    Default Re: PFM 4.0 - Warhammer support

    Sorry Cataph, a bit of a Noob question, Where do I got to replace this in the table?

  3. #23

    Default Re: PFM 4.0 - Warhammer support

    Hello, thank you for your hard work!

    Well, sadly I have an error when I open Packl file manager. Is there anybody that can help me please? Click image for larger version. 

Name:	error.jpg 
Views:	21 
Size:	129.2 KB 
ID:	337252
    “Be aware that if you play this mod, you’ll be addict. Try it at your own risk!”

  4. #24

    Default Re: PFM 4.0 - Warhammer support

    Quote Originally Posted by nato69 View Post
    Sorry Cataph, a bit of a Noob question, Where do I got to replace this in the table?
    Open the master_schema in your PFM directory (even a notepad or wordpad are ok for this, always do a backup) and search for the table version of what you got to replace. E.g.: search for 43 until you find the land_units part for Warhammer. Just copy and replace, you can see where the table starts and where it ends (<table to /table>). Same way for any other table.

  5. #25
    Miles
    Join Date
    Jun 2005
    Location
    England
    Posts
    330

    Default Re: PFM 4.0 - Warhammer support

    Does anyone know which section under Data.pack>db covers the height of units? I want to make the trolls a little bit bigger as i feel the orcs are too much of a similar size to them.

  6. #26

    Default Re: PFM 4.0 - Warhammer support

    Quote Originally Posted by apw2 View Post
    Does anyone know which section under Data.pack>db covers the height of units? I want to make the trolls a little bit bigger as i feel the orcs are too much of a similar size to them.
    You might find it helpful to download some mods from steam that resize units and then open the pack file with PFM. This way it should be visible what changes one need to make to change unit size.

  7. #27
    Miles
    Join Date
    Jun 2005
    Location
    England
    Posts
    330

    Default Re: PFM 4.0 - Warhammer support

    I have done it before, i just cannot seem to find it in the new warhammer files.

  8. #28

    Default Re: PFM 4.0 - Warhammer support

    Hi everyone!! I have been making minor modifications with PFM since Rome 2. I downloaded 4.0 and PFM says that I don't have Warhammer or Attila installed but I currently have both games installed. Does anyone know how to make PFM recognize that Warhammer is installed under the games section? Thanks

  9. #29

    Default Re: PFM 4.0 - Warhammer support

    thank you cataph very much appreciated

  10. #30

    Default Re: PFM 4.0 - Warhammer support

    I want to say thanks to Cataph for those tables and the instruction.

    + Rep!

  11. #31

    Default Re: PFM 4.0 - Warhammer support

    Thanks Cataph for the quick reply. Much appreciated

  12. #32

    Default Re: PFM 4.0 - Warhammer support

    Hello guys,

    I am currently experiencing crashes on loading screen whenever I try to modify some core tables like the faction_uniform_colours or faction-banners.
    Does anyone know how to fix this? Tried to update everything, nothing works.

    Thanks for your help

  13. #33

    Default Re: PFM 4.0 - Warhammer support

    Quote Originally Posted by apw2 View Post
    I have done it before, i just cannot seem to find it in the new warhammer files.
    It's still in units_variants AFAIK.

    Quote Originally Posted by renin1219 View Post
    Hi everyone!! I have been making minor modifications with PFM since Rome 2. I downloaded 4.0 and PFM says that I don't have Warhammer or Attila installed but I currently have both games installed. Does anyone know how to make PFM recognize that Warhammer is installed under the games section? Thanks
    Open your gamedirs.txt in pfm's directory and check if everything's right, I also had to correct the Warhammer's one.

  14. #34

    Default Re: PFM 4.0 - Warhammer support

    If I edit the buildings tables the game crashes

  15. #35

    Default Re: PFM 4.0 - Warhammer support

    Cataph how did you find out those tables. Ive been cross checking with DAVE for myself but it doesnt always seem to be the same column count. If I wanted to make more Schema. Is there a way around this. Im interested in geting battle entities done atm

  16. #36

    Default Re: PFM 4.0 - Warhammer support

    From cross-referencing the unit_abilities in CA's TWEAK:

    <table table_name='unit_abilities_tables'
    table_version='11' >
    <field name='key' type='string_ascii' pk='true' />
    <field name='supercedes_ability' type='boolean' />
    <field name='requires_effect_enabling' type='boolean' />
    <field name='icon-name' type='string_ascii' />
    <field name='upgrade-replacement' type='optstring_ascii' />
    <field name='type' type='string_ascii' />
    <field name='video_previews' type='optstring_ascii' />
    <field name='uniqueness' type='string_ascii' />
    </table>

  17. #37

    Default Re: PFM 4.0 - Warhammer support

    Quote Originally Posted by WakelessREX View Post
    Cataph how did you find out those tables. Ive been cross checking with DAVE for myself but it doesnt always seem to be the same column count. If I wanted to make more Schema. Is there a way around this. Im interested in geting battle entities done atm
    Sadly you just have to double check and sort stats and columns, they are almost never in the same order.

  18. #38

    Default Re: PFM 4.0 - Warhammer support

    Upon extracting zipped PFM folder, which I downloaded from Sourceforge, my antivirus (Windows Defender) immediately went off. It found "Trojan: Win32/Maltule.C!cl" in C:\Users\XXX\Desktop\Pack File Manager 4.0\DbSql.exe

    Info on the Trojan:
    https://www.microsoft.com/security/p...5&enterprise=0

  19. #39

    Default Re: PFM 4.0 - Warhammer support

    Quote Originally Posted by buntaro View Post
    Upon extracting zipped PFM folder, which I downloaded from Sourceforge, my antivirus (Windows Defender) immediately went off. It found "Trojan: Win32/Maltule.C!cl" in C:\Users\XXX\Desktop\Pack File Manager 4.0\DbSql.exe

    Info on the Trojan:
    https://www.microsoft.com/security/p...5&enterprise=0
    Hi guys, I was just about to write exactly this same thing, it has quarantined off the DbSql.exe

    Is it a false find?

  20. #40

    Default Re: PFM 4.0 - Warhammer support

    Edit to my previous post: interestingly enough, scanning the same DbSql.exe from the previous versions of PFM gives no virus alert. I wonder if Sourceforge has tampered with the file since they have done things like that it in the past. Examples:

    http://www.howtogeek.com/218764/warn...u-can-help-it/

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