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  1. #1

    Default Some questions

    So I've been following this mod since Rome II and it's plays great. It's come along way and I can't wait to see that campaign. But I've noticed some differences and maybe I missed some reading but I have to ask:

    What ever happened to the factions like Scotland and the HRE that were in the Rome II version and teased for Attila? Are you keeping them out until the campaign version or was this a limitation of the engine?

    Also are you planning on just using vanilla ships for ship battles and using medieval soldiers, you know for campaign? I think it'd be appropriate because they look close enough to be immersed (its not that bad; the ACW mod on Empire couldn't import ironclads and continued to use wooden ships anyway).
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  2. #2
    Ltd.'s Avatar Senator
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    Default Re: Some questions

    Scotland and the HRE haven't been overhauled yet for the Attila version, that's the only reason they are not in current build. They will be done of course but at a later point.

    We will be using many of the current ships but there already are plans to change them to some extent to fit better in our timeframe.

  3. #3

    Default Re: Some questions

    Alright I figured so. Also do the Attila mod tools like TED and TERRY allow you guys to make "custom settlements" that you can use in campaign? I'm just wondering how castles or some iconic places might be represented, or will that not be entirely possible in the future...
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