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Thread: Buff and Shine 2.4: New Factions, Changed Recruitment and more

  1. #881

    Default Re: Buff and Shine 2.4: New Factions, Changed Recruitment and more

    Bavandid start with a Sunni heir while it's religion is Shia. What happened should he inherit? I know if i pick persecute his loyalty set to 0 because his beliefs are persecuted

    I have only play Abbasid extensively so i don't kbow if there is Mamluk rebellion

  2. #882

    Default Re: Buff and Shine 2.4: New Factions, Changed Recruitment and more

    Okay who thought making a secret shiite belief traits is a good idea? My entire family and general has become shiite that might as well just make my faction shia islam.

  3. #883
    Campidoctor
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    Default Re: Buff and Shine 2.4: New Factions, Changed Recruitment and more

    This looks great. Say, the last time I played Vanilla BC a couple of years ago, my Byzantine run got interrupted by a CTD related to the Fourth Crusade. Something went wrong which caused my game to crash constantly at the end of the turn in 1203 or 1204, I don't remember. Does Buff & Shine fix whatever is wrong with the Fourth Crusade script? I was really enjoying my playthrough before that, and I'm unwilling to invest that much time and energy into the campaign if it will just get arbitrarily interrupted again. Thanks.

  4. #884
    Antiokhos Euergetes's Avatar Protector Domesticus
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    Default Re: Buff and Shine 2.4: New Factions, Changed Recruitment and more

    I have got through the fourth crusade without a problem, so I would say yes

  5. #885

    Default Re: Buff and Shine 2.4: New Factions, Changed Recruitment and more

    Quote Originally Posted by ByzantineCaesar View Post
    This looks great. Say, the last time I played Vanilla BC a couple of years ago, my Byzantine run got interrupted by a CTD related to the Fourth Crusade. Something went wrong which caused my game to crash constantly at the end of the turn in 1203 or 1204, I don't remember. Does Buff & Shine fix whatever is wrong with the Fourth Crusade script? I was really enjoying my playthrough before that, and I'm unwilling to invest that much time and energy into the campaign if it will just get arbitrarily interrupted again. Thanks.
    I haven't had any CTDs for a fair stretch and in general the sub mod is stable if you find anything wonky or missing please let me know and I'll try and fix it.
    Buff and Shine: Submod for Broken Crescent - New Factions, New Mechanics and more. http://www.twcenter.net/forums/showt...tment-and-more

  6. #886
    Campidoctor
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    Default Re: Buff and Shine 2.4: New Factions, Changed Recruitment and more

    Thank you, I'm eager to give it a try! This mod is standalone, correct?

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