
Originally Posted by
Geoffrey of Villehardouin
Many changes are nice but personally I do not like some and it is an obstacle in downloading and using the mod. I personally like some of the role-playing elements. Byzantineboy should have hopefully fixed the Mongol spam issue.
One thing I do not like is attempting to fix a campaign issue by making changes in battle stats. As far as I am aware we spent unbelievable amounts of time going through every tiny aspect of the unit stats to balance the unit costs and play-tested them extensively. Annoyingly, the unit costs of KoJ and Makurian units had been arbitrarily tweaked in a previous version of BC once again to address the issue of the KoJ performing too well under the AI and the fact that the Ayyubids were having difficulties with Makuria, which was not the case historically. However, just changing the recruitment costs of these two factions made both factions extra hard to play as the human player and if we went down this road then sooner or later unit costs would have no correspondence whatsoever with what units in the game are actually worth. Additionally by making the KoJ units cost more, Armenia began to dominate campaigns in that area of the map in BC 2.3, which was even worse. Tweaking the King's Purse of the KoJ a little would have been enough. There is no need for anything else, if campaign balance is in question. If factions received King Purses proportional to their starting provinces, all had equal provinces and unit stats and costs are balanced similarly for all units in game, no single faction should have a greater chance in dominating a campaign, except those most affected by the Mongols.
One reason the KoJ currently frequently overruns the map in the west may be that the Zengids always die in early campaign. That may be the thing that needs some looking into.
I wonder if you could release a submod on just some of what you have worked on, particularly character ancillaries, that should not try to re-balance campaigns or battles or anything else in those departments.