Sorry for not replying before. Thanks for the tips, but this is and old screenshot. Gyulafehervar has been fixed since. Debrezun is a name recorded in the 13th century, it had been decided to use it before I joined, so I didn't change it. If the team decides to change to Debrecen, it will be changed. Thanks for your contributions!
Fantastic work! Just I think Hagia Sophia is too dark on this model, in real life I think her colour is green or dark yellow ?
Very nice indeed, eagerly await to try campaign mode out
Sorry for the lack of news guys we have really slowed down due to other commitments but our dcdastro has still been doing some little mapping work while he can. All credit is due to dcdastro and to TGC team for allowing us to use their textures for the map which are simply amazing.
Here are some images of brand new map of Anatolia. Still WIP needless to say but for the first build it will do
Spoiler Alert, click show to read:
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No, I was referring to Anatolia. Work on the Anatolia part is completed for first release.
I mean the map is playable, all the towns are there but there is no vegetation/terrain features in Moldova, Ukraine area, and same there is no vegetation/terrain features North of the Alps. Also, still need to import all the settlement models that we created. There is still a fair few that have not been implemented. It could be done in a matter of weeks but our mapper is very busy with family and a well deserved holiday so he wont be working on it until July
Anybody out there looking foward for some ambush in the Alps?
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
I haven't been communicating much, but rest assured that lots of work is being done on the map
Some of these images have previously been showed, but here are the proper previews:
Crimea:
Spoiler Alert, click show to read:
Steppes:
Spoiler Alert, click show to read:
Moldova:
Spoiler Alert, click show to read:
I like medieval mod maps better thn attila/rome 2 maps.They are so uninspiring and unatractive.They have ugly colors and are to wide somehow they seem to me like the continents are made out od papir like those 3D maps.Everything in rome/attila looks like shalow unstabile atraps and if i click it will turn to dust or the game will crash
This terain looks beutiful and existing,the colors are eye candy!
dcdastro you sneaky bastard so you finished Moldova too! Very nice and great work indeed. The map is shaping up just swell!
Conneseurs will notice PSFs and villages representing settlements which did not make it in the mod. For example, next to the wonderful unique model of Cetatea Alba/Akkerman you will notice on the other side of the Dniester the cities of Mayaky and Maurocastro and and also forther up a PSF representing the fortress of Khadjibey (current Odessa) filled with Tatars.
In Genoese held Crimea known as Gazaria you will notice two PSFs representing Theodoro and Sudak and over the border a PSF representing Qirk Yer and at the entrance in Crimea we have Perekop as a PSF. The place will be very hard to control by one single faction and the Tatars and Genoese will have some big battles there alogn with some forgotten Romans in Theodoro!
well done!
The Great Conflicts 872-1071
public alpha II + patch 001 09.03.2021
GoRR 0.1 beta - Glory of Rome Remastered
Under the Patronage of PikeStance