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Thread: Submod-reskin Thranduil Army for MOS 1.7

  1. #61

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Silvan Heir View Post
    How would one go about editing captains and generals? Either to make them look like high elves or to make complete units look like them.

    I don't know the correct term but I'm referring to the units that stand to the left of every unit. The two or three that are always distinctly different to the full unit.
    Those are the officers/ standard bearers. I believe you can edit them via the export_unit_descr.txt under the officer entry. You can set it to any melee unit as an officer, can't remember.

  2. #62
    Mr_Nygren's Avatar Berserkir
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Silvan Heir View Post
    How would one go about editing captains and generals? Either to make them look like high elves or to make complete units look like them.

    I don't know the correct term but I'm referring to the units that stand to the left of every unit. The two or three that are always distinctly different to the full unit.
    You just edit the text in the battle_models.modeldb-file.

    In the case of these Elven units, it's already done- just replace your DAC modeldb-file with the one in the download that i added.

    You just need to put all the files in the right places and it should work. I have already done all the name changes for the UI-files, and text-edits in the db-file.
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  3. #63
    Mr_Nygren's Avatar Berserkir
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by MCab719 View Post
    Those are the officers/ standard bearers. I believe you can edit them via the export_unit_descr.txt under the officer entry. You can set it to any melee unit as an officer, can't remember.
    Yes, it's possible to switch out those units with other units by just entering the other units modeldb-entry in the officer-line. And you can have up to three officers, be aware that some units become silver surfers as officers though.
    Be your friend's, true friend. Return gift for gift. Repay laughter, with laughter again
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  4. #64
    Silvan Heir's Avatar Libertus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Mr_Nygren View Post
    Yes, it's possible to switch out those units with other units by just entering the other units modeldb-entry in the officer-line. And you can have up to three officers, be aware that some units become silver surfers as officers though.
    Thanks for the info. I'm trying to figure out how to make a new elves unit that looks like the High Elves officer without a helmet.

    Since that officer's model is already there isn't it possible to make a new unit totally comprised of it?

    What files would I have to adjust?

  5. #65

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Cant wait for the Silvan elves and dwarves to be compatible plus whatever other surprises you have for us, keep up the great work

  6. #66
    Mr_Nygren's Avatar Berserkir
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Anduvil View Post
    Cant wait for the Silvan elves and dwarves to be compatible plus whatever other surprises you have for us, keep up the great work
    Now they are, in DAC 0.52 (Divide and Conquer) at least:

    http://www.twcenter.net/forums/showt...1#post14980274
    Be your friend's, true friend. Return gift for gift. Repay laughter, with laughter again
    but betrayal with treachery.

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  7. #67

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Sadly I play in MOS

  8. #68
    Dutch-Balrog's Avatar Domesticus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Anduvil View Post
    Sadly I play in MOS
    Check the title of the thread.. Submod-reskin Thranduil Army for MOS 1.7

  9. #69
    Mr_Nygren's Avatar Berserkir
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Dutch-Balrog View Post
    Check the title of the thread.. Submod-reskin Thranduil Army for MOS 1.7
    No, he was right- my version is for DAC. I made my own version of this by combining the two mods in DAC.
    Be your friend's, true friend. Return gift for gift. Repay laughter, with laughter again
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  10. #70
    Shurshun's Avatar Foederatus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Mr_Nygren View Post
    No, he was right- my version is for DAC. I made my own version of this by combining the two mods in DAC.
    https://drive.google.com/file/d/0B_y...ew?usp=sharing

    Updated elves, dwarves without version. Can be used for DaC!!!

  11. #71

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Is this just for DaC?

  12. #72
    Shurshun's Avatar Foederatus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Anduvil View Post
    Is this just for DaC?
    No, this version for MOS 1.7. Mr_Nygren could make a version for DaC.

  13. #73

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Shurshun View Post
    No, this version for MOS 1.7. Mr_Nygren could make a version for DaC.
    So is newest version compatible with the dwarves?

  14. #74
    Shurshun's Avatar Foederatus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Anduvil View Post
    So is newest version compatible with the dwarves?
    No, this latest version without the dwarves.

  15. #75

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    When will be dwarves compatible with elves pack?

  16. #76
    Silvan Heir's Avatar Libertus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    I can't wait for the shield and sword version of these amazing units

  17. #77

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    K here you go guys, my work(the dwarves) and Shurshun's from this thread put together into one for MOS 1.7

    http://www.twcenter.net/forums/showt...3#post14990133
    Last edited by King Brian; May 31, 2016 at 12:17 PM.
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  18. #78

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Nice now i can't finally plays as Mirkwood!

  19. #79

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by NoldorinElves View Post
    Nice now i can't finally plays as Mirkwood!
    "Can" sorry for a little typo haha i'm just so excited.

  20. #80

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Is it possible to ad the Bow animations?

    And the Palace Guard look soo epic, they would be great an Elite Unit, maybe like the Smiths from the Silvian Elves or as Bodyquards

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