Characters Mathis Caron
Age 38
Skills +3 Battles
+2 Survival
+2 Charisma
+2 Scout
Bio- Mathis is a charming young man who learned to command and be obeyed from a young age. A philosopher at heart he spent many a night reading on the workings of the world. He also studied the flute a skill he has used to impress many a young maid at feasts and tourneys. As a youth he took to his studies quickly and understands the art of war in a way few others do.
Mya Caron
Age 32
Bio- Mya is the sister of Mathis Caron, and widely regarded as a beauty. She has a sharp tongue and quick wit that make her a bit of an outcast in court. She keeps her hair short prefers a man’s coat and britches to a ladies dress much to the dismay of her septa.
Byren Caron
Age 22
+2 Duels
+2 Joust
+1 survival
+1 Battles
Bio- The younger brother of Mathis.
Beric Storm
Master of arms at Nightsong
Age 61
Skills
+3 Battles
+3 Duels
+3 Survival
+2 Logistician
Beric is the Master of Arms at Nightsong, and the veteran of hundreds of battles against the Dornish. He lost his right eye and his third son in a border clash against some dornish raiders, and has since harbored an immense hated for the place. Beric is widely considered an excellent leader however, and is well respected by the soldiers in Nightsong. His actions and skill with a sword saw Mathis's father name Beric the Master at Arms of Nightsong, and it was he who taught Mathis the ways of war. Mathis has a deep respect for the old veteran who he views as a sort of father figure.
Alys Tarly Age 33 Wife of Mathis Caron
Bethany Caron Age 14 Daughter of Mathis Caron
Edric Caron Age 12 Son of Mathis Caron
Margaery Caron Age 9
Rolland Storm Age 7
Alesander Caron Age 1
Income 72,000 Land income
+10,000 Lord's Stipend
+20,000 Trade
Trade 1. House Frey For Grain
2. Sunderland for Stone
3.
Military Profesionals
600 Marcher Longbowman
600 Guardians of Nightsong(Bronzegate Axemen)
400 Marcher Knights(Stormlander Knights)
300 Nightsong Men at Arms(Heavy Infantry)
600 Nightsong Spearmen (Polearms)
200 Nightsong Knights (Household Cavalry)
Total men 2,700
Points 6,950
Cost 82,100 (after discount)
Upkeep 24,330 (After Discount)
5,500 points Levy
3575 Light Infantry
1935 Archers
Militia
4300 points (grain+lvl 1 militia armoury+ lvl 2 Barracks+lvl 3 Barracks)
860 Polearms
430 Heavy infantry
430 Archers
860 Light Cavalry
287 Heavy Cavalry
Total 2,867
Improvements Castle +8 to Siege defense
Tier 1
Militia Armory +500 Militia points finished
Keep Expansions +25% Garrison Size
Market Square +10% Income
Wall Reinforcements: +1 Siege Defence rolls
Mounted Light Ballistae: Increases dragon death chances by +1, in siege battles, increases defender archery rolls by +1
Tier 2
Keep Expansions: +50% castle garrison size permitted
Town Watch: +1,000 Militia Points, 5% cheaper professional troop hire.
Merchant's Square: +10% province income
Citadel Towers: +1 Siege Defence rolls
Mounted Medium Ballistae: Increases dragon death chances by +1, in siege battles, increases defender archery rolls by +1
Tier 3
Barracks: +1,000 Militia Points, 10% cheaper professional troop hire.
Trade Hub: Allows owners of the province to gain an additional trade route
Keep Expansions: +100% castle garrison size permitted.
Holdfast: +1 Siege Defence rolls. Holdfast acts as a second castle within the first, which has the basic +siege bonus plus the Tier I and Tier II bonuses. Will survive a 6 month (3.5 day) siege from when the outer castle falls.Tier 4
Army Barracks: Professional unit cap increased by +2,000 points. Requires the "Barracks" Tier III building to unlock.
Vassals wip
Army Locations Currently all forces of House Caron are standing down







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